文件名称:Framework
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2D游戏框架,功能基本齐全,适合开发一般的小游戏。-2D game fr a mework, an almost fully functional, suitable for small game development in general.
相关搜索: 2d
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Framework
.........\.svn
.........\....\all-wcprops
.........\....\entries
.........\....\prop-base
.........\....\props
.........\....\text-base
.........\....\.........\AnimationSprite.cpp.svn-base
.........\....\.........\AnimationSprite.h.svn-base
.........\....\.........\Font.cpp.svn-base
.........\....\.........\Font.h.svn-base
.........\....\.........\Game.cpp.svn-base
.........\....\.........\Game.h.svn-base
.........\....\.........\GameObject.cpp.svn-base
.........\....\.........\GameObject.h.svn-base
.........\....\.........\Input.cpp.svn-base
.........\....\.........\Input.h.svn-base
.........\....\.........\ObjectManager.cpp.svn-base
.........\....\.........\ObjectManager.h.svn-base
.........\....\.........\Resources.cpp.svn-base
.........\....\.........\Resources.h.svn-base
.........\....\.........\Sprite.cpp.svn-base
.........\....\.........\Sprite.h.svn-base
.........\....\.........\SpriteButton.cpp.svn-base
.........\....\.........\SpriteButton.h.svn-base
.........\....\.........\SpriteManager.cpp.svn-base
.........\....\.........\SpriteManager.h.svn-base
.........\....\.........\camera.cpp.svn-base
.........\....\.........\camera.h.svn-base
.........\....\tmp
.........\....\...\prop-base
.........\....\...\props
.........\....\...\text-base
.........\AnimationSprite.cpp
.........\AnimationSprite.h
.........\Font.cpp
.........\Font.h
.........\Game.cpp
.........\Game.h
.........\GameObject.cpp
.........\GameObject.h
.........\Input.cpp
.........\Input.h
.........\ObjectManager.cpp
.........\ObjectManager.h
.........\Resources.cpp
.........\Resources.h
.........\Sprite.cpp
.........\Sprite.h
.........\SpriteButton.cpp
.........\SpriteButton.h
.........\SpriteManager.cpp
.........\SpriteManager.h
.........\camera.cpp
.........\camera.h
.........\.svn
.........\....\all-wcprops
.........\....\entries
.........\....\prop-base
.........\....\props
.........\....\text-base
.........\....\.........\AnimationSprite.cpp.svn-base
.........\....\.........\AnimationSprite.h.svn-base
.........\....\.........\Font.cpp.svn-base
.........\....\.........\Font.h.svn-base
.........\....\.........\Game.cpp.svn-base
.........\....\.........\Game.h.svn-base
.........\....\.........\GameObject.cpp.svn-base
.........\....\.........\GameObject.h.svn-base
.........\....\.........\Input.cpp.svn-base
.........\....\.........\Input.h.svn-base
.........\....\.........\ObjectManager.cpp.svn-base
.........\....\.........\ObjectManager.h.svn-base
.........\....\.........\Resources.cpp.svn-base
.........\....\.........\Resources.h.svn-base
.........\....\.........\Sprite.cpp.svn-base
.........\....\.........\Sprite.h.svn-base
.........\....\.........\SpriteButton.cpp.svn-base
.........\....\.........\SpriteButton.h.svn-base
.........\....\.........\SpriteManager.cpp.svn-base
.........\....\.........\SpriteManager.h.svn-base
.........\....\.........\camera.cpp.svn-base
.........\....\.........\camera.h.svn-base
.........\....\tmp
.........\....\...\prop-base
.........\....\...\props
.........\....\...\text-base
.........\AnimationSprite.cpp
.........\AnimationSprite.h
.........\Font.cpp
.........\Font.h
.........\Game.cpp
.........\Game.h
.........\GameObject.cpp
.........\GameObject.h
.........\Input.cpp
.........\Input.h
.........\ObjectManager.cpp
.........\ObjectManager.h
.........\Resources.cpp
.........\Resources.h
.........\Sprite.cpp
.........\Sprite.h
.........\SpriteButton.cpp
.........\SpriteButton.h
.........\SpriteManager.cpp
.........\SpriteManager.h
.........\camera.cpp
.........\camera.h