文件名称:MyRipple
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 7.1mb
- 下载次数:
- 0次
- 提 供 者:
- xia****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
OpenGL水的波动模拟,水的流动效果主要是采用纹理位置偏移来实现的。-OpenGL water simulation of the fluctuations of water flow effect is mainly used to achieve the texture offset position.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MyRipple\DATA\DISTORT.RGB
........\....\DOG.RGB
........\....\OPENGL.RGB
........\.ebug\BuildLog.htm
........\.....\DATA\DISTORT.RGB
........\.....\....\DOG.RGB
........\.....\....\OPENGL.RGB
........\.....\MainFrm.obj
........\.....\MyRipple.exe
........\.....\MyRipple.exe.embed.manifest
........\.....\MyRipple.obj
........\.....\MyRipple.pch
........\.....\MyRipple.res
........\.....\MyRippleDoc.obj
........\.....\MyRippleView.obj
........\.....\MyTexture.obj
........\.....\StdAfx.obj
........\.....\vc60.idb
........\.....\vc80.idb
........\.....\vc80.pdb
........\MainFrm.cpp
........\MainFrm.h
........\MyRipple.aps
........\MyRipple.clw
........\MyRipple.cpp
........\MyRipple.dsp
........\MyRipple.dsw
........\MyRipple.h
........\MyRipple.ncb
........\MyRipple.opt
........\MyRipple.plg
........\MyRipple.rc
........\MyRipple.sln
........\MyRipple.suo
........\MyRipple.vcproj
........\MyRipple.vcproj.A762CF03284147F.Administrator.user
........\MyRippleDoc.cpp
........\MyRippleDoc.h
........\MyRippleView.cpp
........\MyRippleView.h
........\MyTexture.cpp
........\MyTexture.h
........\ReadMe.txt
........\..lease\MainFrm.obj
........\.......\MyRipple.exe
........\.......\MyRipple.obj
........\.......\MyRipple.pch
........\.......\MyRipple.res
........\.......\MyRippleDoc.obj
........\.......\MyRippleView.obj
........\.......\MyTexture.obj
........\.......\Ripple.obj
........\.......\StdAfx.obj
........\.......\vc60.idb
........\.ES\MyRipple.ico
........\...\MyRipple.rc2
........\...\MyRippleDoc.ico
........\...\Toolbar.bmp
........\Resource.h
........\Ripple.cpp
........\Ripple.h
........\Ripple_table.h
........\StdAfx.cpp
........\StdAfx.h
........\Debug\DATA
........\DATA
........\Debug
........\Release
........\RES
MyRipple
........\....\DOG.RGB
........\....\OPENGL.RGB
........\.ebug\BuildLog.htm
........\.....\DATA\DISTORT.RGB
........\.....\....\DOG.RGB
........\.....\....\OPENGL.RGB
........\.....\MainFrm.obj
........\.....\MyRipple.exe
........\.....\MyRipple.exe.embed.manifest
........\.....\MyRipple.obj
........\.....\MyRipple.pch
........\.....\MyRipple.res
........\.....\MyRippleDoc.obj
........\.....\MyRippleView.obj
........\.....\MyTexture.obj
........\.....\StdAfx.obj
........\.....\vc60.idb
........\.....\vc80.idb
........\.....\vc80.pdb
........\MainFrm.cpp
........\MainFrm.h
........\MyRipple.aps
........\MyRipple.clw
........\MyRipple.cpp
........\MyRipple.dsp
........\MyRipple.dsw
........\MyRipple.h
........\MyRipple.ncb
........\MyRipple.opt
........\MyRipple.plg
........\MyRipple.rc
........\MyRipple.sln
........\MyRipple.suo
........\MyRipple.vcproj
........\MyRipple.vcproj.A762CF03284147F.Administrator.user
........\MyRippleDoc.cpp
........\MyRippleDoc.h
........\MyRippleView.cpp
........\MyRippleView.h
........\MyTexture.cpp
........\MyTexture.h
........\ReadMe.txt
........\..lease\MainFrm.obj
........\.......\MyRipple.exe
........\.......\MyRipple.obj
........\.......\MyRipple.pch
........\.......\MyRipple.res
........\.......\MyRippleDoc.obj
........\.......\MyRippleView.obj
........\.......\MyTexture.obj
........\.......\Ripple.obj
........\.......\StdAfx.obj
........\.......\vc60.idb
........\.ES\MyRipple.ico
........\...\MyRipple.rc2
........\...\MyRippleDoc.ico
........\...\Toolbar.bmp
........\Resource.h
........\Ripple.cpp
........\Ripple.h
........\Ripple_table.h
........\StdAfx.cpp
........\StdAfx.h
........\Debug\DATA
........\DATA
........\Debug
........\Release
........\RES
MyRipple