文件名称:VCPPOpenGLHigh-levelVisualDev
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 10.59mb
- 下载次数:
- 0次
- 提 供 者:
- t**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
8个源代码,属于Opengl高级编程与可视化系统开发(系统开发篇)的源码,包括:导弹飞行、飞机飞行、三维场景编辑器,三维地形模拟、模拟cs游戏、粒子系统等多个软件-8 source code is Opengl advanced programming and visualization system development (system development chapter) of the source code, including: missile flight, aircraft, three-dimensional scene editor, three-dimensional terrain modeling, simulation games cs, particle system and other software
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Chapter12\MyGame\Ast.cpp
.........\......\Ast.h
.........\......\Ast3D.cpp
.........\......\Ast3D.h
.........\......\Ast3DFract.cpp
.........\......\Ast3DFract.h
.........\......\AUDIOW32.DLL
.........\......\Bullet.cpp
.........\......\Bullet.h
.........\......\BulletFireBall.cpp
.........\......\BulletFireBall.h
.........\......\DATA\AST.PNG
.........\......\....\AST.RAW
.........\......\....\ASTR.PNG
.........\......\....\EXPLODE.WAV
.........\......\....\FIRE.WAV
.........\......\....\INTRO.XM
.........\......\....\NEWSHIP.RAW
.........\......\....\SHIP.PNG
.........\......\....\SHIP.RAW
.........\......\....\shipexplode.wav
.........\......\....\TEST.PNG
.........\......\....\TETRA.RAW
.........\......\....\TITLE.RAW
.........\......\.ll\AUDIOW32.DLL
.........\......\...\GLUT32.DLL
.........\......\Exp.cpp
.........\......\Exp.h
.........\......\Extern.h
.........\......\Fragment.cpp
.........\......\Fragment.h
.........\......\GameIntro.cpp
.........\......\GameIntro.h
.........\......\GameObj.cpp
.........\......\GameObj.h
.........\......\GameObjTimed.cpp
.........\......\GameObjTimed.h
.........\......\GameSection.cpp
.........\......\GameSection.h
.........\......\GameSession.cpp
.........\......\GameSession.h
.........\......\GLUT32.DLL
.........\......\Include\AUDIO.H
.........\......\.......\GL\GLPNG.H
.........\......\.......\..\Glut.h
.........\......\.......\VCG\Point3.h
.........\......\.......\...\Sphere3.h
.........\......\.......\...\Utility.h
.........\......\Lib\AUDW32VC.LIB
.........\......\...\GLPNG.LIB
.........\......\...\GLUT32.LIB
.........\......\MainFrm.cpp
.........\......\MainFrm.h
.........\......\MyGame.aps
.........\......\MyGame.clw
.........\......\MyGame.cpp
.........\......\MyGame.dsp
.........\......\MyGame.dsw
.........\......\MyGame.exe
.........\......\MyGame.h
.........\......\MyGame.ncb
.........\......\MyGame.opt
.........\......\MyGame.plg
.........\......\MyGame.rc
.........\......\MyGameDoc.cpp
.........\......\MyGameDoc.h
.........\......\MyGameView.cpp
.........\......\MyGameView.h
.........\......\ReadMe.txt
.........\......\..lease\MyGame.exe
.........\......\.ES\MyGame.ico
.........\......\...\MyGame.rc2
.........\......\...\MyGameDoc.ico
.........\......\...\Toolbar.bmp
.........\......\Resource.h
.........\......\Ship.cpp
.........\......\Ship.h
.........\......\Ship3D.cpp
.........\......\Ship3D.h
.........\......\Stars.cpp
.........\......\Stars.h
.........\......\StdAfx.cpp
.........\......\StdAfx.h
.........\......\Triangle.cpp
.........\......\Triangle.h
.........\......\UTILITY.CPP
.........\......\Utility.h
........3\GAME\AMBIENT.WAV
.........\....\audiosystem.cpp
.........\....\audiosystem.h
.........\....\CAMERA.CPP
.........\....\CAMERA.H
.........\....\ENEMY.H
.........\....\ENGINE.CPP
.........\....\ENGINE.H
.........\....\ENTITY.CPP
.........\....\ENTITY.H
.........\....\EXPLODE.WAV
.........\....\explosion.bmp
.........\....\explosion.cpp
.........\......\Ast.h
.........\......\Ast3D.cpp
.........\......\Ast3D.h
.........\......\Ast3DFract.cpp
.........\......\Ast3DFract.h
.........\......\AUDIOW32.DLL
.........\......\Bullet.cpp
.........\......\Bullet.h
.........\......\BulletFireBall.cpp
.........\......\BulletFireBall.h
.........\......\DATA\AST.PNG
.........\......\....\AST.RAW
.........\......\....\ASTR.PNG
.........\......\....\EXPLODE.WAV
.........\......\....\FIRE.WAV
.........\......\....\INTRO.XM
.........\......\....\NEWSHIP.RAW
.........\......\....\SHIP.PNG
.........\......\....\SHIP.RAW
.........\......\....\shipexplode.wav
.........\......\....\TEST.PNG
.........\......\....\TETRA.RAW
.........\......\....\TITLE.RAW
.........\......\.ll\AUDIOW32.DLL
.........\......\...\GLUT32.DLL
.........\......\Exp.cpp
.........\......\Exp.h
.........\......\Extern.h
.........\......\Fragment.cpp
.........\......\Fragment.h
.........\......\GameIntro.cpp
.........\......\GameIntro.h
.........\......\GameObj.cpp
.........\......\GameObj.h
.........\......\GameObjTimed.cpp
.........\......\GameObjTimed.h
.........\......\GameSection.cpp
.........\......\GameSection.h
.........\......\GameSession.cpp
.........\......\GameSession.h
.........\......\GLUT32.DLL
.........\......\Include\AUDIO.H
.........\......\.......\GL\GLPNG.H
.........\......\.......\..\Glut.h
.........\......\.......\VCG\Point3.h
.........\......\.......\...\Sphere3.h
.........\......\.......\...\Utility.h
.........\......\Lib\AUDW32VC.LIB
.........\......\...\GLPNG.LIB
.........\......\...\GLUT32.LIB
.........\......\MainFrm.cpp
.........\......\MainFrm.h
.........\......\MyGame.aps
.........\......\MyGame.clw
.........\......\MyGame.cpp
.........\......\MyGame.dsp
.........\......\MyGame.dsw
.........\......\MyGame.exe
.........\......\MyGame.h
.........\......\MyGame.ncb
.........\......\MyGame.opt
.........\......\MyGame.plg
.........\......\MyGame.rc
.........\......\MyGameDoc.cpp
.........\......\MyGameDoc.h
.........\......\MyGameView.cpp
.........\......\MyGameView.h
.........\......\ReadMe.txt
.........\......\..lease\MyGame.exe
.........\......\.ES\MyGame.ico
.........\......\...\MyGame.rc2
.........\......\...\MyGameDoc.ico
.........\......\...\Toolbar.bmp
.........\......\Resource.h
.........\......\Ship.cpp
.........\......\Ship.h
.........\......\Ship3D.cpp
.........\......\Ship3D.h
.........\......\Stars.cpp
.........\......\Stars.h
.........\......\StdAfx.cpp
.........\......\StdAfx.h
.........\......\Triangle.cpp
.........\......\Triangle.h
.........\......\UTILITY.CPP
.........\......\Utility.h
........3\GAME\AMBIENT.WAV
.........\....\audiosystem.cpp
.........\....\audiosystem.h
.........\....\CAMERA.CPP
.........\....\CAMERA.H
.........\....\ENEMY.H
.........\....\ENGINE.CPP
.........\....\ENGINE.H
.........\....\ENTITY.CPP
.........\....\ENTITY.H
.........\....\EXPLODE.WAV
.........\....\explosion.bmp
.........\....\explosion.cpp