文件名称:TankGame
- 所属分类:
- Linux/Unix编程
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 811kb
- 下载次数:
- 0次
- 提 供 者:
- neroa*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
linux下的C++坦克游戏源代码,对初学者有很大帮助。-C++ under linux tank game source code, very helpful for beginners.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
C++\C++.pdf
...\game\Makefile
...\....\map\level3.map
...\....\...\level4.map
...\....\...\level6.map
...\....\...\level7.map
...\....\...\level8.map
...\....\...\level9.map
...\....\...\level10.map
...\....\...\level5.map
...\....\...\level1.map
...\....\...\level2.map
...\....\hsl\image.hpp
...\....\...\hsl.hpp
...\....\...\doc
...\....\...\event.hpp
...\....\...\timer.hpp
...\....\...\libhsl.a
...\....\...\event.cpp
...\....\...\font.cpp
...\....\...\base.cpp
...\....\...\font.hpp
...\....\...\....\新文件~
...\....\...\....\font.bmp
...\....\...\sound.hpp
...\....\...\window.hpp
...\....\...\timer.cpp
...\....\...\main.cpp
...\....\...\window.cpp
...\....\...\Makefile
...\....\...\image.cpp
...\....\...\sound.cpp
...\....\img\tile.bmp
...\....\...\player1.bmp
...\....\...\select_double.bmp
...\....\...\bonus.bmp
...\....\...\bore.bmp
...\....\...\bullet.bmp
...\....\...\player2.bmp
...\....\...\logo.bmp
...\....\...\win.bmp
...\....\...\enemy.bmp
...\....\...\shield.bmp
...\....\...\over.bmp
...\....\...\select_single.bmp
...\....\...\small_explode.bmp
...\....\...\big_explode.bmp
...\....\...\run.bmp
...\....\main.hpp
...\....\doc
...\....\game.hpp
...\....\sound\play
...\....\.....\playerhitted.wav
...\....\.....\enemygetbonus.wav
...\....\.....\playergetbonus.wav
...\....\.....\playerattack.wav
...\....\main.cpp
...\....\sprite.cpp
...\....\global.cpp
...\....\sprite.hpp
...\....\map.hpp
...\....\map.cpp
...\....\game.cpp
...\....\main
...\....\readme.txt
...\readme.txt
...\game\hsl\font
...\....\map
...\....\hsl
...\....\img
...\....\sound
...\game
C++
...\game\Makefile
...\....\map\level3.map
...\....\...\level4.map
...\....\...\level6.map
...\....\...\level7.map
...\....\...\level8.map
...\....\...\level9.map
...\....\...\level10.map
...\....\...\level5.map
...\....\...\level1.map
...\....\...\level2.map
...\....\hsl\image.hpp
...\....\...\hsl.hpp
...\....\...\doc
...\....\...\event.hpp
...\....\...\timer.hpp
...\....\...\libhsl.a
...\....\...\event.cpp
...\....\...\font.cpp
...\....\...\base.cpp
...\....\...\font.hpp
...\....\...\....\新文件~
...\....\...\....\font.bmp
...\....\...\sound.hpp
...\....\...\window.hpp
...\....\...\timer.cpp
...\....\...\main.cpp
...\....\...\window.cpp
...\....\...\Makefile
...\....\...\image.cpp
...\....\...\sound.cpp
...\....\img\tile.bmp
...\....\...\player1.bmp
...\....\...\select_double.bmp
...\....\...\bonus.bmp
...\....\...\bore.bmp
...\....\...\bullet.bmp
...\....\...\player2.bmp
...\....\...\logo.bmp
...\....\...\win.bmp
...\....\...\enemy.bmp
...\....\...\shield.bmp
...\....\...\over.bmp
...\....\...\select_single.bmp
...\....\...\small_explode.bmp
...\....\...\big_explode.bmp
...\....\...\run.bmp
...\....\main.hpp
...\....\doc
...\....\game.hpp
...\....\sound\play
...\....\.....\playerhitted.wav
...\....\.....\enemygetbonus.wav
...\....\.....\playergetbonus.wav
...\....\.....\playerattack.wav
...\....\main.cpp
...\....\sprite.cpp
...\....\global.cpp
...\....\sprite.hpp
...\....\map.hpp
...\....\map.cpp
...\....\game.cpp
...\....\main
...\....\readme.txt
...\readme.txt
...\game\hsl\font
...\....\map
...\....\hsl
...\....\img
...\....\sound
...\game
C++