文件名称:MetaBalls_good_ok
介绍说明--下载内容均来自于网络,请自行研究使用
非常好的metaball绘制算法,个人已经编译通过,请下载使用!-rendering meta balls under vs2008, rendering results very good!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MetaBalls_good_ok\Framework2\App.cpp
.................\..........\App.h
.................\..........\CPU.cpp
.................\..........\CPU.h
.................\..........\Direct3D\Direct3DApp.cpp
.................\..........\........\Direct3DApp.h
.................\..........\........\Direct3DRenderer.cpp
.................\..........\........\Direct3DRenderer.h
.................\..........\DisplayMode.cpp
.................\..........\DisplayMode.h
.................\..........\Globals.cpp
.................\..........\Globals.h
.................\..........\Imaging\Image.cpp
.................\..........\.......\Image.h
.................\..........\.......\Image3D.cpp
.................\..........\.......\Image3D.h
.................\..........\.......\ImageDeclares.h
.................\..........\.......\ImageUtils.h
.................\..........\.......\jconfig.h
.................\..........\.......\jmorecfg.h
.................\..........\.......\jpeglib.h
.................\..........\.......\png.h
.................\..........\.......\pngconf.h
.................\..........\.......\zconf.h
.................\..........\.......\zlib.h
.................\..........\Linux\LinuxBase.cpp
.................\..........\Math\Morton.cpp
.................\..........\....\Morton.h
.................\..........\....\MyMath.h
.................\..........\....\PerlinNoise.cpp
.................\..........\....\PerlinNoise.h
.................\..........\....\Vector.cpp
.................\..........\....\Vector.h
.................\..........\Menu.cpp
.................\..........\Menu.h
.................\..........\OpenGL\glExtensions.cpp
.................\..........\......\glExtensions.h
.................\..........\......\OpenGLApp.cpp
.................\..........\......\OpenGLApp.h
.................\..........\......\OpenGLRenderer.cpp
.................\..........\......\OpenGLRenderer.h
.................\..........\PixelFormat.h
.................\..........\Platform.h
.................\..........\Renderer.cpp
.................\..........\Renderer.h
.................\..........\Util\CollisionSet.cpp
.................\..........\....\CollisionSet.h
.................\..........\....\Config.cpp
.................\..........\....\Config.h
.................\..........\....\DemoTrack.cpp
.................\..........\....\DemoTrack.h
.................\..........\....\Direct3DModel.cpp
.................\..........\....\Direct3DModel.h
.................\..........\....\Fifo.h
.................\..........\....\Font.cpp
.................\..........\....\Font.h
.................\..........\....\GeometryUtil.cpp
.................\..........\....\GeometryUtil.h
.................\..........\....\IsoSurface.cpp
.................\..........\....\IsoSurface.h
.................\..........\....\LinkedList.h
.................\..........\....\Model.cpp
.................\..........\....\Model.h
.................\..........\....\OpenGLModel.cpp
.................\..........\....\OpenGLModel.h
.................\..........\....\OrderedSet.h
.................\..........\....\ParticleSystem.cpp
.................\..........\....\ParticleSystem.h
.................\..........\....\Set.h
.................\..........\....\ShadowVolume.cpp
.................\..........\....\ShadowVolume.h
.................\..........\....\SpringSystem.cpp
.................\..........\....\SpringSystem.h
.................\..........\....\String.cpp
.................\..........\....\String.h
.................\..........\....\TexturePacker.cpp
.................\..........\....\TexturePacker.h
.................\..........\....\Tokenizer.cpp
.................\..........\....\Tokenizer.h
.................\..........\Windows\mainicon.ico
.................\..........\.......\resource.h
.................\..........\.......\Resources.aps
.................\..........\.......\Resources.rc
.................\..........\.......\WindowsBase.cpp
.................\MetaBalls\libjpeg.lib
.................\.........\libpng.lib
.................\.........\Main.cpp
.................\.........\Main.h
.................\...
.................\..........\App.h
.................\..........\CPU.cpp
.................\..........\CPU.h
.................\..........\Direct3D\Direct3DApp.cpp
.................\..........\........\Direct3DApp.h
.................\..........\........\Direct3DRenderer.cpp
.................\..........\........\Direct3DRenderer.h
.................\..........\DisplayMode.cpp
.................\..........\DisplayMode.h
.................\..........\Globals.cpp
.................\..........\Globals.h
.................\..........\Imaging\Image.cpp
.................\..........\.......\Image.h
.................\..........\.......\Image3D.cpp
.................\..........\.......\Image3D.h
.................\..........\.......\ImageDeclares.h
.................\..........\.......\ImageUtils.h
.................\..........\.......\jconfig.h
.................\..........\.......\jmorecfg.h
.................\..........\.......\jpeglib.h
.................\..........\.......\png.h
.................\..........\.......\pngconf.h
.................\..........\.......\zconf.h
.................\..........\.......\zlib.h
.................\..........\Linux\LinuxBase.cpp
.................\..........\Math\Morton.cpp
.................\..........\....\Morton.h
.................\..........\....\MyMath.h
.................\..........\....\PerlinNoise.cpp
.................\..........\....\PerlinNoise.h
.................\..........\....\Vector.cpp
.................\..........\....\Vector.h
.................\..........\Menu.cpp
.................\..........\Menu.h
.................\..........\OpenGL\glExtensions.cpp
.................\..........\......\glExtensions.h
.................\..........\......\OpenGLApp.cpp
.................\..........\......\OpenGLApp.h
.................\..........\......\OpenGLRenderer.cpp
.................\..........\......\OpenGLRenderer.h
.................\..........\PixelFormat.h
.................\..........\Platform.h
.................\..........\Renderer.cpp
.................\..........\Renderer.h
.................\..........\Util\CollisionSet.cpp
.................\..........\....\CollisionSet.h
.................\..........\....\Config.cpp
.................\..........\....\Config.h
.................\..........\....\DemoTrack.cpp
.................\..........\....\DemoTrack.h
.................\..........\....\Direct3DModel.cpp
.................\..........\....\Direct3DModel.h
.................\..........\....\Fifo.h
.................\..........\....\Font.cpp
.................\..........\....\Font.h
.................\..........\....\GeometryUtil.cpp
.................\..........\....\GeometryUtil.h
.................\..........\....\IsoSurface.cpp
.................\..........\....\IsoSurface.h
.................\..........\....\LinkedList.h
.................\..........\....\Model.cpp
.................\..........\....\Model.h
.................\..........\....\OpenGLModel.cpp
.................\..........\....\OpenGLModel.h
.................\..........\....\OrderedSet.h
.................\..........\....\ParticleSystem.cpp
.................\..........\....\ParticleSystem.h
.................\..........\....\Set.h
.................\..........\....\ShadowVolume.cpp
.................\..........\....\ShadowVolume.h
.................\..........\....\SpringSystem.cpp
.................\..........\....\SpringSystem.h
.................\..........\....\String.cpp
.................\..........\....\String.h
.................\..........\....\TexturePacker.cpp
.................\..........\....\TexturePacker.h
.................\..........\....\Tokenizer.cpp
.................\..........\....\Tokenizer.h
.................\..........\Windows\mainicon.ico
.................\..........\.......\resource.h
.................\..........\.......\Resources.aps
.................\..........\.......\Resources.rc
.................\..........\.......\WindowsBase.cpp
.................\MetaBalls\libjpeg.lib
.................\.........\libpng.lib
.................\.........\Main.cpp
.................\.........\Main.h
.................\...