文件名称:biyshengchengpin
- 所属分类:
- JSP源码/Java
- 资源属性:
- [Java] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 377kb
- 下载次数:
- 0次
- 提 供 者:
- 漂*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
本工程着重对既有三维模型的复用,和对模型动画的制作。现在业界很少有基于java3D的动画引擎,本工程也是对java3d在动画方面的创新。工程围绕对3D Max文件格式的解析,动画帧的设计,动画文件的存储,动画的驱动,以及用户界面的设计做了详尽的说明,并提供了可运行的范例代码。在工程的尾声部分,着重说明了代码的重构过程和调试方式-This project, to already having the replying and using of a threedimensional model emphatically, and the making of the model animation. Seldom there is a engine of animation based on java3D in the industry now, this project is innovation in animation to java3d too. The project centres on the analysis of 3D Max file layout, the design of the animation fr a me, the memory of the animation file correctly, drive of animation, and design , user of interface make exhaustive explanation, have offered the example code that can be operated. In some of coda of the project , have stated constructing the course and debugging the way again of the code emphatically. Make the code simplified further, legible.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
toys\.classpath
....\.project
....\engine\AnimationEditor$killAdapter.class
....\......\AnimationEditor.class
....\......\AnimationEditor.java
....\......\GameControl.class
....\......\GameControl.java
....\......\io\FrameIO.class
....\......\..\FrameIO.java
....\......\ModelCutter.class
....\......\ModelCutter.java
....\......\PickHighlightBehavior.class
....\......\PickHighlightBehavior.java
....\......\sturc\AFrame.class
....\......\.....\AFrame.java
....\......\.....\ModelStruc.class
....\......\.....\ModelStruc.java
....\......\.....\MoveMatrix.class
....\......\.....\MoveMatrix.java
....\......\.....\MoveStruc.class
....\......\.....\MoveStruc.java
....\......\util\Axis.class
....\......\....\Axis.java
....\......\....\FrameAccesser.class
....\......\....\FrameAccesser.java
....\......\....\FramePlayer.class
....\......\....\FramePlayer.java
....\......\....\srcNameCheck.class
....\......\....\srcNameCheck.java
....\io\localDAO.class
....\..\localDAO.java
....\log3ds.txt
....\object\BasicObject.class
....\......\BasicObject.java
....\......\Item.class
....\......\Item.java
....\......\Monster.class
....\......\Monster.java
....\......\Movable.class
....\......\Movable.java
....\......\Pickable.class
....\......\Pickable.java
....\......\StaticObject.class
....\......\StaticObject.java
....\......\Visible.class
....\......\Visible.java
....\src\bg.jpg
....\...\oakqrtrt.tga
....\...\test.3ds
....\...\test.ani
....\...\wood.3DS
....\...\wood.ani
....\util\ModelLoader.class
....\....\ModelLoader.java
....\engine\io
....\......\sturc
....\......\util
....\engine
....\io
....\object
....\src
....\util
toys
....\.project
....\engine\AnimationEditor$killAdapter.class
....\......\AnimationEditor.class
....\......\AnimationEditor.java
....\......\GameControl.class
....\......\GameControl.java
....\......\io\FrameIO.class
....\......\..\FrameIO.java
....\......\ModelCutter.class
....\......\ModelCutter.java
....\......\PickHighlightBehavior.class
....\......\PickHighlightBehavior.java
....\......\sturc\AFrame.class
....\......\.....\AFrame.java
....\......\.....\ModelStruc.class
....\......\.....\ModelStruc.java
....\......\.....\MoveMatrix.class
....\......\.....\MoveMatrix.java
....\......\.....\MoveStruc.class
....\......\.....\MoveStruc.java
....\......\util\Axis.class
....\......\....\Axis.java
....\......\....\FrameAccesser.class
....\......\....\FrameAccesser.java
....\......\....\FramePlayer.class
....\......\....\FramePlayer.java
....\......\....\srcNameCheck.class
....\......\....\srcNameCheck.java
....\io\localDAO.class
....\..\localDAO.java
....\log3ds.txt
....\object\BasicObject.class
....\......\BasicObject.java
....\......\Item.class
....\......\Item.java
....\......\Monster.class
....\......\Monster.java
....\......\Movable.class
....\......\Movable.java
....\......\Pickable.class
....\......\Pickable.java
....\......\StaticObject.class
....\......\StaticObject.java
....\......\Visible.class
....\......\Visible.java
....\src\bg.jpg
....\...\oakqrtrt.tga
....\...\test.3ds
....\...\test.ani
....\...\wood.3DS
....\...\wood.ani
....\util\ModelLoader.class
....\....\ModelLoader.java
....\engine\io
....\......\sturc
....\......\util
....\engine
....\io
....\object
....\src
....\util
toys