文件名称:LuckyMan
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本案例实现幸运苹果机游戏的简单模拟。即以多种水果对应多种奖励,玩家自己选择押注的水果和押注的金币数。然后幸运苹果机开运转,当它停止的位置刚好在玩家选择的水果上时,则给予玩家对应的奖励,否则扣除玩家押注的金币数。为了提高游戏的趣味性,在幸运苹果机运转时,水果中间增加了水果盘的干扰项。-This case is a simple simulation of the lucky Mac games. Corresponding to a variety of fruit, a variety of incentives, the player of their choice fruits and bet the number of gold coins bet. And then the lucky Mac open operating position when it stops just when the player chooses the fruit, then give the player the corresponding reward, otherwise be deducted the number of players bet coins. Order to improve the game interesting, the operation of the lucky Mac, fruit middle of interference of the fruit bowl.
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下载文件列表
LuckyMan\.classpath
........\.project
........\.settings\org.eclipse.jdt.core.prefs
........\bin\LuckyMan.class
........\src\LuckyMan.java
........\.settings
........\bin
........\src
LuckyMan
........\.project
........\.settings\org.eclipse.jdt.core.prefs
........\bin\LuckyMan.class
........\src\LuckyMan.java
........\.settings
........\bin
........\src
LuckyMan