文件名称:fluid_source
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 395kb
- 下载次数:
- 0次
- 提 供 者:
- z***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
基于sph算法的流体仿真,没有进行渲染,适合初学者学习sph-Sph-based fluid simulation algorithm, there is no rendering, suitable for beginners to learn sph
(系统自动生成,下载前可以参看下载内容)
下载文件列表
DXUT
....\Core
....\....\dpiaware.manifest
....\....\DXUT.cpp
....\....\DXUT.h
....\....\DXUTCore_2005.sln
....\....\DXUTCore_2005.vcproj
....\....\DXUTCore_2008.sln
....\....\DXUTCore_2008.vcproj
....\....\DXUTenum.cpp
....\....\DXUTenum.h
....\....\DXUTmisc.cpp
....\....\DXUTmisc.h
....\Optional
....\........\directx.ico
....\........\DXUTcamera.cpp
....\........\DXUTcamera.h
....\........\DXUTgui.cpp
....\........\DXUTgui.h
....\........\DXUTguiIME.cpp
....\........\DXUTguiIME.h
....\........\DXUTLockFreePipe.h
....\........\DXUTOptional_2005.sln
....\........\DXUTOptional_2005.vcproj
....\........\DXUTOptional_2008.sln
....\........\DXUTOptional_2008.vcproj
....\........\DXUTres.cpp
....\........\DXUTres.h
....\........\DXUTsettingsdlg.cpp
....\........\DXUTsettingsdlg.h
....\........\DXUTShapes.cpp
....\........\DXUTShapes.h
....\........\ImeUi.cpp
....\........\ImeUi.h
....\........\SDKmesh.cpp
....\........\SDKmesh.h
....\........\SDKmisc.cpp
....\........\SDKmisc.h
....\........\SDKsound.cpp
....\........\SDKsound.h
....\........\SDKwavefile.cpp
....\........\SDKwavefile.h
libsph
......\libsph.vcproj
......\libsph.vcproj.bak
......\sph_fluid_system.cpp
......\sph_fluid_system.h
......\sph_grid_container.cpp
......\sph_grid_container.h
......\sph_interface.h
......\sph_marching_cube.cpp
......\sph_marching_cube.h
......\sph_math.h
......\sph_neighbor_table.cpp
......\sph_neighbor_table.h
......\sph_point_buffer.cpp
......\sph_point_buffer.h
......\sph_stdafx.cpp
......\sph_stdafx.h
sph
...\resource.h
...\sph.rc
...\sph.vcproj
...\sph_main.cpp
...\sph_shader.fx
...\stdafx.cpp
...\stdafx.h
...\test.cpp
fluid.sln
....\Core
....\....\dpiaware.manifest
....\....\DXUT.cpp
....\....\DXUT.h
....\....\DXUTCore_2005.sln
....\....\DXUTCore_2005.vcproj
....\....\DXUTCore_2008.sln
....\....\DXUTCore_2008.vcproj
....\....\DXUTenum.cpp
....\....\DXUTenum.h
....\....\DXUTmisc.cpp
....\....\DXUTmisc.h
....\Optional
....\........\directx.ico
....\........\DXUTcamera.cpp
....\........\DXUTcamera.h
....\........\DXUTgui.cpp
....\........\DXUTgui.h
....\........\DXUTguiIME.cpp
....\........\DXUTguiIME.h
....\........\DXUTLockFreePipe.h
....\........\DXUTOptional_2005.sln
....\........\DXUTOptional_2005.vcproj
....\........\DXUTOptional_2008.sln
....\........\DXUTOptional_2008.vcproj
....\........\DXUTres.cpp
....\........\DXUTres.h
....\........\DXUTsettingsdlg.cpp
....\........\DXUTsettingsdlg.h
....\........\DXUTShapes.cpp
....\........\DXUTShapes.h
....\........\ImeUi.cpp
....\........\ImeUi.h
....\........\SDKmesh.cpp
....\........\SDKmesh.h
....\........\SDKmisc.cpp
....\........\SDKmisc.h
....\........\SDKsound.cpp
....\........\SDKsound.h
....\........\SDKwavefile.cpp
....\........\SDKwavefile.h
libsph
......\libsph.vcproj
......\libsph.vcproj.bak
......\sph_fluid_system.cpp
......\sph_fluid_system.h
......\sph_grid_container.cpp
......\sph_grid_container.h
......\sph_interface.h
......\sph_marching_cube.cpp
......\sph_marching_cube.h
......\sph_math.h
......\sph_neighbor_table.cpp
......\sph_neighbor_table.h
......\sph_point_buffer.cpp
......\sph_point_buffer.h
......\sph_stdafx.cpp
......\sph_stdafx.h
sph
...\resource.h
...\sph.rc
...\sph.vcproj
...\sph_main.cpp
...\sph_shader.fx
...\stdafx.cpp
...\stdafx.h
...\test.cpp
fluid.sln