文件名称:MyGame
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 757kb
- 下载次数:
- 0次
- 提 供 者:
- 李**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
OpenGL系统开发篇第12章源程序,是一个游戏的开始动画截面,很好的OpenGL动画应用实例。-OpenGL system development Chapter 12 source code, is a game to start animation section, OpenGL animation application instance.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MyGame\Ast.cpp
......\Ast.h
......\Ast3D.cpp
......\Ast3D.h
......\Ast3DFract.cpp
......\Ast3DFract.h
......\AUDIOW32.DLL
......\Bullet.cpp
......\Bullet.h
......\BulletFireBall.cpp
......\BulletFireBall.h
......\DATA\AST.PNG
......\....\AST.RAW
......\....\ASTR.PNG
......\....\EXPLODE.WAV
......\....\FIRE.WAV
......\....\INTRO.XM
......\....\NEWSHIP.RAW
......\....\SHIP.PNG
......\....\SHIP.RAW
......\....\shipexplode.wav
......\....\TEST.PNG
......\....\TETRA.RAW
......\....\TITLE.RAW
......\.ll\AUDIOW32.DLL
......\...\GLUT32.DLL
......\Exp.cpp
......\Exp.h
......\Extern.h
......\Fragment.cpp
......\Fragment.h
......\GameIntro.cpp
......\GameIntro.h
......\GameObj.cpp
......\GameObj.h
......\GameObjTimed.cpp
......\GameObjTimed.h
......\GameSection.cpp
......\GameSection.h
......\GameSession.cpp
......\GameSession.h
......\GLUT32.DLL
......\Include\AUDIO.H
......\.......\GL\GLPNG.H
......\.......\..\Glut.h
......\.......\VCG\Point3.h
......\.......\...\Sphere3.h
......\.......\...\Utility.h
......\Lib\AUDW32VC.LIB
......\...\GLPNG.LIB
......\...\GLUT32.LIB
......\MainFrm.cpp
......\MainFrm.h
......\MyGame.aps
......\MyGame.clw
......\MyGame.cpp
......\MyGame.dsp
......\MyGame.dsw
......\MyGame.exe
......\MyGame.h
......\MyGame.ncb
......\MyGame.opt
......\MyGame.plg
......\MyGame.rc
......\MyGameDoc.cpp
......\MyGameDoc.h
......\MyGameView.cpp
......\MyGameView.h
......\ReadMe.txt
......\..lease\MyGame.exe
......\.ES\MyGame.ico
......\...\MyGame.rc2
......\...\MyGameDoc.ico
......\...\Toolbar.bmp
......\Resource.h
......\Ship.cpp
......\Ship.h
......\Ship3D.cpp
......\Ship3D.h
......\Stars.cpp
......\Stars.h
......\StdAfx.cpp
......\StdAfx.h
......\Triangle.cpp
......\Triangle.h
......\UTILITY.CPP
......\Utility.h
......\Include\GL
......\.......\VCG
......\DATA
......\Dll
......\Include
......\Lib
......\Release
......\RES
MyGame
......\Ast.h
......\Ast3D.cpp
......\Ast3D.h
......\Ast3DFract.cpp
......\Ast3DFract.h
......\AUDIOW32.DLL
......\Bullet.cpp
......\Bullet.h
......\BulletFireBall.cpp
......\BulletFireBall.h
......\DATA\AST.PNG
......\....\AST.RAW
......\....\ASTR.PNG
......\....\EXPLODE.WAV
......\....\FIRE.WAV
......\....\INTRO.XM
......\....\NEWSHIP.RAW
......\....\SHIP.PNG
......\....\SHIP.RAW
......\....\shipexplode.wav
......\....\TEST.PNG
......\....\TETRA.RAW
......\....\TITLE.RAW
......\.ll\AUDIOW32.DLL
......\...\GLUT32.DLL
......\Exp.cpp
......\Exp.h
......\Extern.h
......\Fragment.cpp
......\Fragment.h
......\GameIntro.cpp
......\GameIntro.h
......\GameObj.cpp
......\GameObj.h
......\GameObjTimed.cpp
......\GameObjTimed.h
......\GameSection.cpp
......\GameSection.h
......\GameSession.cpp
......\GameSession.h
......\GLUT32.DLL
......\Include\AUDIO.H
......\.......\GL\GLPNG.H
......\.......\..\Glut.h
......\.......\VCG\Point3.h
......\.......\...\Sphere3.h
......\.......\...\Utility.h
......\Lib\AUDW32VC.LIB
......\...\GLPNG.LIB
......\...\GLUT32.LIB
......\MainFrm.cpp
......\MainFrm.h
......\MyGame.aps
......\MyGame.clw
......\MyGame.cpp
......\MyGame.dsp
......\MyGame.dsw
......\MyGame.exe
......\MyGame.h
......\MyGame.ncb
......\MyGame.opt
......\MyGame.plg
......\MyGame.rc
......\MyGameDoc.cpp
......\MyGameDoc.h
......\MyGameView.cpp
......\MyGameView.h
......\ReadMe.txt
......\..lease\MyGame.exe
......\.ES\MyGame.ico
......\...\MyGame.rc2
......\...\MyGameDoc.ico
......\...\Toolbar.bmp
......\Resource.h
......\Ship.cpp
......\Ship.h
......\Ship3D.cpp
......\Ship3D.h
......\Stars.cpp
......\Stars.h
......\StdAfx.cpp
......\StdAfx.h
......\Triangle.cpp
......\Triangle.h
......\UTILITY.CPP
......\Utility.h
......\Include\GL
......\.......\VCG
......\DATA
......\Dll
......\Include
......\Lib
......\Release
......\RES
MyGame