文件名称:Smoke
介绍说明--下载内容均来自于网络,请自行研究使用
基于GPU的烟雾流体模拟,模拟了复杂的刚体碰撞现象。-Smoke simulation based on GPU, simulating the collision with complex rigid body.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Smoke\Include\DXUT\Core\DXUT.h
.....\.......\....\....\DXUTenum.h
.....\.......\....\....\DXUTmisc.h
.....\.......\....\Optional\DXUTcamera.h
.....\.......\....\........\DXUTgui.h
.....\.......\....\........\DXUTres.h
.....\.......\....\........\DXUTsettingsDlg.h
.....\.......\....\........\DXUTShapes.h
.....\.......\....\........\SDKMesh.h
.....\.......\....\........\SDKmesh_old.h
.....\.......\....\........\SDKMisc.h
.....\.......\....\........\SDKsound.h
.....\.......\FCollada\Copyright.txt
.....\.......\........\FCDocument\FCDAnimated.h
.....\.......\........\..........\FCDAnimation.h
.....\.......\........\..........\FCDAnimationChannel.h
.....\.......\........\..........\FCDAnimationClip.h
.....\.......\........\..........\FCDAnimationClipTools.h
.....\.......\........\..........\FCDAnimationCurve.h
.....\.......\........\..........\FCDAnimationMultiCurve.h
.....\.......\........\..........\FCDAsset.h
.....\.......\........\..........\FCDCamera.h
.....\.......\........\..........\FCDController.h
.....\.......\........\..........\FCDControllerInstance.h
.....\.......\........\..........\FCDEffect.h
.....\.......\........\..........\FCDEffectCode.h
.....\.......\........\..........\FCDEffectParameter.h
.....\.......\........\..........\FCDEffectParameterFactory.h
.....\.......\........\..........\FCDEffectParameterList.h
.....\.......\........\..........\FCDEffectParameterSampler.h
.....\.......\........\..........\FCDEffectParameterSurface.h
.....\.......\........\..........\FCDEffectPass.h
.....\.......\........\..........\FCDEffectPassShader.h
.....\.......\........\..........\FCDEffectPassState.h
.....\.......\........\..........\FCDEffectProfile.h
.....\.......\........\..........\FCDEffectProfileFX.h
.....\.......\........\..........\FCDEffectStandard.h
.....\.......\........\..........\FCDEffectTechnique.h
.....\.......\........\..........\FCDEmitter.h
.....\.......\........\..........\FCDEmitterInstance.h
.....\.......\........\..........\FCDEmitterParticle.h
.....\.......\........\..........\FCDEntity.h
.....\.......\........\..........\FCDEntityInstance.h
.....\.......\........\..........\FCDExternalReference.h
.....\.......\........\..........\FCDExternalReferenceManager.h
.....\.......\........\..........\FCDExtra.h
.....\.......\........\..........\FCDForceDeflector.h
.....\.......\........\..........\FCDForceDrag.h
.....\.......\........\..........\FCDForceField.h
.....\.......\........\..........\FCDForceGravity.h
.....\.......\........\..........\FCDForcePBomb.h
.....\.......\........\..........\FCDForceTyped.h
.....\.......\........\..........\FCDForceWind.h
.....\.......\........\..........\FCDGeometry.h
.....\.......\........\..........\FCDGeometryInstance.h
.....\.......\........\..........\FCDGeometryMesh.h
.....\.......\........\..........\FCDGeometryNURBSSurface.h
.....\.......\........\..........\FCDGeometryPolygons.h
.....\.......\........\..........\FCDGeometryPolygonsSpecial.h
.....\.......\........\..........\FCDGeometryPolygonsTools.h
.....\.......\........\..........\FCDGeometrySource.h
.....\.......\........\..........\FCDGeometrySpline.h
.....\.......\........\..........\FCDImage.h
.....\.......\........\..........\FCDLibrary.h
.....\.......\........\..........\FCDLibrary.hpp
.....\.......\........\..........\FCDLight.h
.....\.......\........\..........\FCDMaterial.h
.....\.......\........\..........\FCDMaterialInstance.h
.....\.......\........\..........\FCDMorphController.h
.....\.......\........\..........\FCDObject.h
.....\.......\........\..........\FCDocument.h
.....\.......\........\..........\FCDocumentTools.h
.....\.......\........\..........\FCDParticleBlizzard.h
.....\.......\........\..........\FCDParticleComplex.h
.....\.......\........\..........\FCDParticlePArray.h
.....\.......\........\..........\FCDParticlePCloud.h
.....\.......\........\..........\FCDParticleSimple.h
.....\.......\........\..........\FCDParticleSnow.h
.....\.......\........\..........\FCDParticleSpray.h
.....\.......\........\..........\FCDParticleSuperSpray.h
.....\.......\........\..........\FCDPhy
.....\.......\....\....\DXUTenum.h
.....\.......\....\....\DXUTmisc.h
.....\.......\....\Optional\DXUTcamera.h
.....\.......\....\........\DXUTgui.h
.....\.......\....\........\DXUTres.h
.....\.......\....\........\DXUTsettingsDlg.h
.....\.......\....\........\DXUTShapes.h
.....\.......\....\........\SDKMesh.h
.....\.......\....\........\SDKmesh_old.h
.....\.......\....\........\SDKMisc.h
.....\.......\....\........\SDKsound.h
.....\.......\FCollada\Copyright.txt
.....\.......\........\FCDocument\FCDAnimated.h
.....\.......\........\..........\FCDAnimation.h
.....\.......\........\..........\FCDAnimationChannel.h
.....\.......\........\..........\FCDAnimationClip.h
.....\.......\........\..........\FCDAnimationClipTools.h
.....\.......\........\..........\FCDAnimationCurve.h
.....\.......\........\..........\FCDAnimationMultiCurve.h
.....\.......\........\..........\FCDAsset.h
.....\.......\........\..........\FCDCamera.h
.....\.......\........\..........\FCDController.h
.....\.......\........\..........\FCDControllerInstance.h
.....\.......\........\..........\FCDEffect.h
.....\.......\........\..........\FCDEffectCode.h
.....\.......\........\..........\FCDEffectParameter.h
.....\.......\........\..........\FCDEffectParameterFactory.h
.....\.......\........\..........\FCDEffectParameterList.h
.....\.......\........\..........\FCDEffectParameterSampler.h
.....\.......\........\..........\FCDEffectParameterSurface.h
.....\.......\........\..........\FCDEffectPass.h
.....\.......\........\..........\FCDEffectPassShader.h
.....\.......\........\..........\FCDEffectPassState.h
.....\.......\........\..........\FCDEffectProfile.h
.....\.......\........\..........\FCDEffectProfileFX.h
.....\.......\........\..........\FCDEffectStandard.h
.....\.......\........\..........\FCDEffectTechnique.h
.....\.......\........\..........\FCDEmitter.h
.....\.......\........\..........\FCDEmitterInstance.h
.....\.......\........\..........\FCDEmitterParticle.h
.....\.......\........\..........\FCDEntity.h
.....\.......\........\..........\FCDEntityInstance.h
.....\.......\........\..........\FCDExternalReference.h
.....\.......\........\..........\FCDExternalReferenceManager.h
.....\.......\........\..........\FCDExtra.h
.....\.......\........\..........\FCDForceDeflector.h
.....\.......\........\..........\FCDForceDrag.h
.....\.......\........\..........\FCDForceField.h
.....\.......\........\..........\FCDForceGravity.h
.....\.......\........\..........\FCDForcePBomb.h
.....\.......\........\..........\FCDForceTyped.h
.....\.......\........\..........\FCDForceWind.h
.....\.......\........\..........\FCDGeometry.h
.....\.......\........\..........\FCDGeometryInstance.h
.....\.......\........\..........\FCDGeometryMesh.h
.....\.......\........\..........\FCDGeometryNURBSSurface.h
.....\.......\........\..........\FCDGeometryPolygons.h
.....\.......\........\..........\FCDGeometryPolygonsSpecial.h
.....\.......\........\..........\FCDGeometryPolygonsTools.h
.....\.......\........\..........\FCDGeometrySource.h
.....\.......\........\..........\FCDGeometrySpline.h
.....\.......\........\..........\FCDImage.h
.....\.......\........\..........\FCDLibrary.h
.....\.......\........\..........\FCDLibrary.hpp
.....\.......\........\..........\FCDLight.h
.....\.......\........\..........\FCDMaterial.h
.....\.......\........\..........\FCDMaterialInstance.h
.....\.......\........\..........\FCDMorphController.h
.....\.......\........\..........\FCDObject.h
.....\.......\........\..........\FCDocument.h
.....\.......\........\..........\FCDocumentTools.h
.....\.......\........\..........\FCDParticleBlizzard.h
.....\.......\........\..........\FCDParticleComplex.h
.....\.......\........\..........\FCDParticlePArray.h
.....\.......\........\..........\FCDParticlePCloud.h
.....\.......\........\..........\FCDParticleSimple.h
.....\.......\........\..........\FCDParticleSnow.h
.....\.......\........\..........\FCDParticleSpray.h
.....\.......\........\..........\FCDParticleSuperSpray.h
.....\.......\........\..........\FCDPhy