文件名称:CH04_code
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如何开发编写helloWorld - 里面有所有的注意要求-很好的源代码 适合初级别-Very good source code for class
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下载文件列表
CH04_code
.........\.DS_Store
__MACOSX
........\CH04_code
........\.........\._.DS_Store
CH04_code\DoodleDrop01
.........\............\.DS_Store
__MACOSX\CH04_code\DoodleDrop01
........\.........\............\._.DS_Store
CH04_code\DoodleDrop01\Classes
.........\............\.......\DoodleDropAppDelegate.h
.........\............\.......\DoodleDropAppDelegate.m
__MACOSX\CH04_code\DoodleDrop01\Classes
........\.........\............\.......\._DoodleDropAppDelegate.m
CH04_code\DoodleDrop01\Classes\GameScene.h
__MACOSX\CH04_code\DoodleDrop01\Classes\._GameScene.h
CH04_code\DoodleDrop01\Classes\GameScene.m
__MACOSX\CH04_code\DoodleDrop01\Classes\._GameScene.m
CH04_code\DoodleDrop01\DoodleDrop.xcodeproj
.........\............\....................\gaminghorror.mode1v3
.........\............\....................\gaminghorror.pbxuser
.........\............\....................\project.pbxproj
.........\............\DoodleDrop_Prefix.pch
.........\............\libs
.........\............\....\cocos2d
.........\............\....\.......\CCAction.h
.........\............\....\.......\CCAction.m
.........\............\....\.......\CCActionManager.h
.........\............\....\.......\CCActionManager.m
.........\............\....\.......\CCAtlasNode.h
.........\............\....\.......\CCAtlasNode.m
.........\............\....\.......\CCBitmapFontAtlas.h
.........\............\....\.......\CCBitmapFontAtlas.m
.........\............\....\.......\CCBlockSupport.h
.........\............\....\.......\CCBlockSupport.m
.........\............\....\.......\CCCamera.h
.........\............\....\.......\CCCamera.m
.........\............\....\.......\CCCameraAction.h
.........\............\....\.......\CCCameraAction.m
.........\............\....\.......\CCCompatibility.h
.........\............\....\.......\CCCompatibility.m
.........\............\....\.......\ccConfig.h
.........\............\....\.......\CCConfiguration.h
.........\............\....\.......\CCConfiguration.m
.........\............\....\.......\CCDirector.h
.........\............\....\.......\CCDirector.m
.........\............\....\.......\CCDrawingPrimitives.h
.........\............\....\.......\CCDrawingPrimitives.m
.........\............\....\.......\CCEaseAction.h
.........\............\....\.......\CCEaseAction.m
.........\............\....\.......\ccExceptions.h
.........\............\....\.......\CCGrabber.h
.........\............\....\.......\CCGrabber.m
.........\............\....\.......\CCGrid.h
.........\............\....\.......\CCGrid.m
.........\............\....\.......\CCGrid3DAction.h
.........\............\....\.......\CCGrid3DAction.m
.........\............\....\.......\CCGridAction.h
.........\............\....\.......\CCGridAction.m
.........\............\....\.......\CCInstantAction.h
.........\............\....\.......\CCInstantAction.m
.........\............\....\.......\CCIntervalAction.h
.........\............\....\.......\CCIntervalAction.m
.........\............\....\.......\CCLabel.h
.........\............\....\.......\CCLabel.m
.........\............\....\.......\CCLabelAtlas.h
.........\............\....\.......\CCLabelAtlas.m
.........\............\....\.......\CCLayer.h
.........\............\....\.......\CCLayer.m
.........\............\....\.......\ccMacros.h
.........\............\....\.......\CCMenu.h
.........\............\....\.......\CCMenu.m
.........\............\....\.......\CCMenuItem.h
.........\............\....\.......\CCMenuItem.m
.........\............\....\.......\CCMotionStreak.h
.........\............\....\.......\CCMotionStreak.m
.........\............\....\.......\CCNode.h
.........\............\....\.......\CCNode.m
.........\............\....\.......\CCPageTurn3DAction.h
.........\............\....\.......\CCPageTurn3DAction.m
.........\............\....\.......\CCPageTurnTransition.h
.........\............\....\.......\CCPageTurnTransition.m
.........\............\....\.......\CCParallaxNode.h
.........\............\....\.......\CCParallaxNode.m
.........\............\....\.......\CCParticleExamples.h
.........\.......
.........\.DS_Store
__MACOSX
........\CH04_code
........\.........\._.DS_Store
CH04_code\DoodleDrop01
.........\............\.DS_Store
__MACOSX\CH04_code\DoodleDrop01
........\.........\............\._.DS_Store
CH04_code\DoodleDrop01\Classes
.........\............\.......\DoodleDropAppDelegate.h
.........\............\.......\DoodleDropAppDelegate.m
__MACOSX\CH04_code\DoodleDrop01\Classes
........\.........\............\.......\._DoodleDropAppDelegate.m
CH04_code\DoodleDrop01\Classes\GameScene.h
__MACOSX\CH04_code\DoodleDrop01\Classes\._GameScene.h
CH04_code\DoodleDrop01\Classes\GameScene.m
__MACOSX\CH04_code\DoodleDrop01\Classes\._GameScene.m
CH04_code\DoodleDrop01\DoodleDrop.xcodeproj
.........\............\....................\gaminghorror.mode1v3
.........\............\....................\gaminghorror.pbxuser
.........\............\....................\project.pbxproj
.........\............\DoodleDrop_Prefix.pch
.........\............\libs
.........\............\....\cocos2d
.........\............\....\.......\CCAction.h
.........\............\....\.......\CCAction.m
.........\............\....\.......\CCActionManager.h
.........\............\....\.......\CCActionManager.m
.........\............\....\.......\CCAtlasNode.h
.........\............\....\.......\CCAtlasNode.m
.........\............\....\.......\CCBitmapFontAtlas.h
.........\............\....\.......\CCBitmapFontAtlas.m
.........\............\....\.......\CCBlockSupport.h
.........\............\....\.......\CCBlockSupport.m
.........\............\....\.......\CCCamera.h
.........\............\....\.......\CCCamera.m
.........\............\....\.......\CCCameraAction.h
.........\............\....\.......\CCCameraAction.m
.........\............\....\.......\CCCompatibility.h
.........\............\....\.......\CCCompatibility.m
.........\............\....\.......\ccConfig.h
.........\............\....\.......\CCConfiguration.h
.........\............\....\.......\CCConfiguration.m
.........\............\....\.......\CCDirector.h
.........\............\....\.......\CCDirector.m
.........\............\....\.......\CCDrawingPrimitives.h
.........\............\....\.......\CCDrawingPrimitives.m
.........\............\....\.......\CCEaseAction.h
.........\............\....\.......\CCEaseAction.m
.........\............\....\.......\ccExceptions.h
.........\............\....\.......\CCGrabber.h
.........\............\....\.......\CCGrabber.m
.........\............\....\.......\CCGrid.h
.........\............\....\.......\CCGrid.m
.........\............\....\.......\CCGrid3DAction.h
.........\............\....\.......\CCGrid3DAction.m
.........\............\....\.......\CCGridAction.h
.........\............\....\.......\CCGridAction.m
.........\............\....\.......\CCInstantAction.h
.........\............\....\.......\CCInstantAction.m
.........\............\....\.......\CCIntervalAction.h
.........\............\....\.......\CCIntervalAction.m
.........\............\....\.......\CCLabel.h
.........\............\....\.......\CCLabel.m
.........\............\....\.......\CCLabelAtlas.h
.........\............\....\.......\CCLabelAtlas.m
.........\............\....\.......\CCLayer.h
.........\............\....\.......\CCLayer.m
.........\............\....\.......\ccMacros.h
.........\............\....\.......\CCMenu.h
.........\............\....\.......\CCMenu.m
.........\............\....\.......\CCMenuItem.h
.........\............\....\.......\CCMenuItem.m
.........\............\....\.......\CCMotionStreak.h
.........\............\....\.......\CCMotionStreak.m
.........\............\....\.......\CCNode.h
.........\............\....\.......\CCNode.m
.........\............\....\.......\CCPageTurn3DAction.h
.........\............\....\.......\CCPageTurn3DAction.m
.........\............\....\.......\CCPageTurnTransition.h
.........\............\....\.......\CCPageTurnTransition.m
.........\............\....\.......\CCParallaxNode.h
.........\............\....\.......\CCParallaxNode.m
.........\............\....\.......\CCParticleExamples.h
.........\.......