文件名称:UltimateGameProgrammingWithDirectX
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 29.57mb
- 下载次数:
- 0次
- 提 供 者:
- 党**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
介绍DirectX开发基本功能。每一章都有相应的例子程序工程,代码解析明了。适合初级程序员有志于DirectX开发。-This document and code introduce how to development the 3D program. There has some detail for you abtain the 3D design. So you kan study it all the time. Use the windows DirectX 9.0c.
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下载文件列表
DirectX游戏开发终极指南-源码\Projects\chapter1\BlankWindow\BlankWindow.exe
............................\........\........\...........\BlankWindow.sln
............................\........\........\...........\BlankWindow.vcproj
............................\........\........\...........\main.cpp
............................\........\........\FWTemplate\FWTemplate.cpp
............................\........\........\..........\FWTemplate_2003.sln
............................\........\........\..........\FWTemplate_2003.vcproj
............................\........\........\Lines\Lines.exe
............................\........\........\.....\Lines.sln
............................\........\........\.....\Lines.vcproj
............................\........\........\.....\main.cpp
............................\........\........\OrthoMatrix\main.cpp
............................\........\........\...........\OrthoMatrix.exe
............................\........\........\...........\OrthoMatrix.sln
............................\........\........\...........\OrthoMatrix.vcproj
............................\........\........\PerspectiveMatrix\main.cpp
............................\........\........\.................\ProjectionMatrix.exe
............................\........\........\.................\ProjectionMatrix.sln
............................\........\........\.................\ProjectionMatrix.vcproj
............................\........\........\Quad\main.cpp
............................\........\........\....\Quad.exe
............................\........\........\....\Quad.sln
............................\........\........\....\Quad.vcproj
............................\........\........\SampleFramework\Common\directx.ico
............................\........\........\...............\......\dxstdafx.cpp
............................\........\........\...............\......\dxstdafx.h
............................\........\........\...............\......\DXUT.cpp
............................\........\........\...............\......\DXUT.h
............................\........\........\...............\......\DXUTEffectMap.cpp
............................\........\........\...............\......\DXUTEffectMap.h
............................\........\........\...............\......\DXUTenum.cpp
............................\........\........\...............\......\DXUTenum.h
............................\........\........\...............\......\DXUTgui.cpp
............................\........\........\...............\......\DXUTgui.h
............................\........\........\...............\......\DXUTMesh.cpp
............................\........\........\...............\......\DXUTMesh.h
............................\........\........\...............\......\DXUTmisc.cpp
............................\........\........\...............\......\DXUTmisc.h
............................\........\........\...............\......\DXUTSettingsDlg.cpp
............................\........\........\...............\......\DXUTSettingsDlg.h
............................\........\........\...............\......\DXUTsound.cpp
............................\........\........\...............\......\DXUTsound.h
............................\........\........\...............\Media\UI\Annotated Hemisphere.fx
............................\........\........\...............\.....\..\Annotated woodSingle.fx
............................\........\........\...............\.....\..\arrow.x
............................\........\........\...............\.....\..\Default.fx
............................\........\........\...............\.....\..\dxutcontrols.dds
............................\........\........\...............\.....\..\DXUTShared.fx
............................\........\........\...............\SampleFramework.cpp
............................\........\........\...............\SampleFramework.exe
............................\........\........\...............\SampleFramework_2003.sln
............................\........\........\...............\SampleFramework
............................\........\........\...........\BlankWindow.sln
............................\........\........\...........\BlankWindow.vcproj
............................\........\........\...........\main.cpp
............................\........\........\FWTemplate\FWTemplate.cpp
............................\........\........\..........\FWTemplate_2003.sln
............................\........\........\..........\FWTemplate_2003.vcproj
............................\........\........\Lines\Lines.exe
............................\........\........\.....\Lines.sln
............................\........\........\.....\Lines.vcproj
............................\........\........\.....\main.cpp
............................\........\........\OrthoMatrix\main.cpp
............................\........\........\...........\OrthoMatrix.exe
............................\........\........\...........\OrthoMatrix.sln
............................\........\........\...........\OrthoMatrix.vcproj
............................\........\........\PerspectiveMatrix\main.cpp
............................\........\........\.................\ProjectionMatrix.exe
............................\........\........\.................\ProjectionMatrix.sln
............................\........\........\.................\ProjectionMatrix.vcproj
............................\........\........\Quad\main.cpp
............................\........\........\....\Quad.exe
............................\........\........\....\Quad.sln
............................\........\........\....\Quad.vcproj
............................\........\........\SampleFramework\Common\directx.ico
............................\........\........\...............\......\dxstdafx.cpp
............................\........\........\...............\......\dxstdafx.h
............................\........\........\...............\......\DXUT.cpp
............................\........\........\...............\......\DXUT.h
............................\........\........\...............\......\DXUTEffectMap.cpp
............................\........\........\...............\......\DXUTEffectMap.h
............................\........\........\...............\......\DXUTenum.cpp
............................\........\........\...............\......\DXUTenum.h
............................\........\........\...............\......\DXUTgui.cpp
............................\........\........\...............\......\DXUTgui.h
............................\........\........\...............\......\DXUTMesh.cpp
............................\........\........\...............\......\DXUTMesh.h
............................\........\........\...............\......\DXUTmisc.cpp
............................\........\........\...............\......\DXUTmisc.h
............................\........\........\...............\......\DXUTSettingsDlg.cpp
............................\........\........\...............\......\DXUTSettingsDlg.h
............................\........\........\...............\......\DXUTsound.cpp
............................\........\........\...............\......\DXUTsound.h
............................\........\........\...............\Media\UI\Annotated Hemisphere.fx
............................\........\........\...............\.....\..\Annotated woodSingle.fx
............................\........\........\...............\.....\..\arrow.x
............................\........\........\...............\.....\..\Default.fx
............................\........\........\...............\.....\..\dxutcontrols.dds
............................\........\........\...............\.....\..\DXUTShared.fx
............................\........\........\...............\SampleFramework.cpp
............................\........\........\...............\SampleFramework.exe
............................\........\........\...............\SampleFramework_2003.sln
............................\........\........\...............\SampleFramework