文件名称:shuju-jiegou-yu-chengxusheji
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编程
原则1
1.2游戏生活
练习1.2
通过手工计算,确定会发生什么事,每个配置如图1.1所示
当然五个世代。 [建议:成立了一个棋盘上的生命配置。使用一个
在目前这一代的生活细胞的棋子颜色,以纪念那些将第二个颜色
出生或死亡的下一代。]
回答
(一)
-Programming
Principles 1
1.2 THE GAME OF LIFE
Exercises 1.2
Determine by hand calculation what will happen to each of the configurations shown in Figure 1.1 over
the course of five generations. [Suggestion: Set up the Life configuration on a checkerboard. Use one
color of checkers for living cells in the current generation and a second color to mark those that will be
born or die in the next generation.]
Answer
(a)
原则1
1.2游戏生活
练习1.2
通过手工计算,确定会发生什么事,每个配置如图1.1所示
当然五个世代。 [建议:成立了一个棋盘上的生命配置。使用一个
在目前这一代的生活细胞的棋子颜色,以纪念那些将第二个颜色
出生或死亡的下一代。]
回答
(一)
-Programming
Principles 1
1.2 THE GAME OF LIFE
Exercises 1.2
Determine by hand calculation what will happen to each of the configurations shown in Figure 1.1 over
the course of five generations. [Suggestion: Set up the Life configuration on a checkerboard. Use one
color of checkers for living cells in the current generation and a second color to mark those that will be
born or die in the next generation.]
Answer
(a)
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