文件名称:eightNum_lufeiop

  • 所属分类:
  • 数据结构常用算法
  • 资源属性:
  • [Java] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 3.38mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 陆*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

以八数码问题为例,设计一类滑块问题的求解系统,初步掌握智能搜索算法中的盲目搜索和启发式搜索这两类基本方法,同时通过具体的问题体会搜索算法、数据结构、程序设计等知识的综合应用

A*用到是不在位将牌数和曼哈顿距离,动态显示,有算时间

我自己很用心做的,有实验报告,绝对详细-Eight digital issues, for example, design a slider problem solving system, initially grasp the two basic methods of blind search and heuristic search, intelligent search algorithm, specific issues to realize the search algorithm, data structures, program design such as the integrated application of knowledge

A* used be out of position, the license number and the Manhattan distance, dynamic display, operator time

I am very hard to do, there are experimental reports, absolutely...
(系统自动生成,下载前可以参看下载内容)

下载文件列表

EightNum_op_1.5_fat.jar

使用说明.txt

八数码实验报告.doc

可执行程序(备用)

..................\1

..................\.\EightNum_op_1.5.jar

..................\.\lib

..................\.\...\AbsoluteLayout.jar

..................\2

..................\.\eight_win.exe

源代码

......\用eclipse或myeclipse打开

......\........................\EightNum_op_1.5

......\........................\...............\.classpath

......\........................\...............\.fatjar

......\........................\...............\.project

......\........................\...............\.settings

......\........................\...............\.........\org.eclipse.core.resources.prefs

......\........................\...............\.........\org.eclipse.jdt.core.prefs

......\........................\...............\bin

......\........................\...............\...\com

......\........................\...............\...\...\lufeiop

......\........................\...............\...\...\.......\display

......\........................\...............\...\...\.......\.......\Coordinate.class

......\........................\...............\...\...\.......\.......\CoordinateX.class

......\........................\...............\...\...\.......\.......\DisplayFrame$1.class

......\........................\...............\...\...\.......\.......\DisplayFrame$10.class

......\........................\...............\...\...\.......\.......\DisplayFrame$11.class

......\........................\...............\...\...\.......\.......\DisplayFrame$2.class

......\........................\...............\...\...\.......\.......\DisplayFrame$3.class

......\........................\...............\...\...\.......\.......\DisplayFrame$4.class

......\........................\...............\...\...\.......\.......\DisplayFrame$5.class

......\........................\...............\...\...\.......\.......\DisplayFrame$6.class

......\........................\...............\...\...\.......\.......\DisplayFrame$7.class

......\........................\...............\...\...\.......\.......\DisplayFrame$8.class

......\........................\...............\...\...\.......\.......\DisplayFrame$9.class

......\........................\...............\...\...\.......\.......\DisplayFrame.class

......\........................\...............\...\...\.......\.......\DisplayFrame.form

......\........................\...............\...\...\.......\.......\DrawNodesPanel.class

......\........................\...............\...\...\.......\.......\DrawNodesPanel.form

......\........................\...............\...\...\.......\.......\EventHandler$1.class

......\........................\...............\...\...\.......\.......\EventHandler.class

......\........................\...............\...\...\.......\logic

......\........................\...............\...\...\.......\.....\AstartAlgoImpl.class

......\........................\...............\...\...\.......\.....\AstartDifference.class

......\........................\...............\...\...\.......\.....\AstartManhattan.class

......\........................\...............\...\...\.......\.....\BfsAlgoImpl.class

......\........................\...............\...\...\.......\.....\Common.class

......\........................\...............\...\...\.......\.....\EightNode.class

......\........................\...............\...\...\.......\.....\IAlgorithm.class

......\........................\...............\...\...\.......\.....\Main.class

......\........................\...............\...\...\.......\tools

......\........................\...............\...\...\.......\.....\Constants.class

......\........................\...............\...\...\.......\.....\MyOutputStream.class

......\........................\...............\...\digits

......\........................\...............\...\......\lufei01.jpg

......\........................\...............\...\......\red0.jpg

......\........................\...............\...\......\red0_bak.jpg

......\........................\...............\...\...

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