文件名称:game
介绍说明--下载内容均来自于网络,请自行研究使用
C++编写的游戏,包含了3D游戏的基本内容-a 3D game
use c++ and opengl
use c++ and opengl
(系统自动生成,下载前可以参看下载内容)
下载文件列表
game
....\Debug
....\.....\BuildLog.htm
....\.....\audio.obj
....\.....\camera.obj
....\.....\font.obj
....\.....\game.exe.embed.manifest
....\.....\gui.obj
....\.....\md2.obj
....\.....\terrain.obj
....\.....\vc80.idb
....\.....\vc80.pdb
....\HiResTimer.h
....\InputSystem.cpp
....\InputSystem.h
....\Particles.cpp
....\Particles.h
....\ambient.wav
....\audio.cpp
....\audio.h
....\audiosystem.cpp
....\audiosystem.h
....\camera.cpp
....\camera.h
....\enemy.h
....\engine.cpp
....\engine.h
....\entity.cpp
....\entity.h
....\explode.wav
....\explosion.bmp
....\explosion.cpp
....\explosion.h
....\font.cpp
....\font.h
....\game.dsp
....\game.dsw
....\game.exe
....\game.ncb
....\game.sln
....\game.suo
....\game.vcproj
....\game.vcproj.PC-200904141215.Administrator.user
....\ground.tga
....\gui.cpp
....\gui.h
....\md2.cpp
....\md2.h
....\models
....\......\Ogro
....\......\....\Ogro.txt
....\......\....\Ogrobase.pcx
....\......\....\Tris.MD2
....\......\....\Weapon.md2
....\......\....\Weapon.pcx
....\......\....\igdosh.pcx
....\......\Rocket.PCX
....\......\Sodf8
....\......\.....\Abarlith.pcx
....\......\.....\SFOD8.txt
....\......\.....\Tris.MD2
....\......\.....\Weapon.PCX
....\......\.....\Weapon.md2
....\......\rocketair.MD2
....\object.h
....\oglwindow.cpp
....\oglwindow.h
....\ogro.cpp
....\ogro.h
....\player.cpp
....\player.h
....\rocket.cpp
....\rocket.h
....\simpengine.cpp
....\simpengine.h
....\sod.cpp
....\sod.h
....\terrain.cpp
....\terrain.h
....\texture.cpp
....\texture.h
....\tree.h
....\vector.h
....\winmain.cpp
....\world.cpp
....\world.h
....\Debug
....\.....\BuildLog.htm
....\.....\audio.obj
....\.....\camera.obj
....\.....\font.obj
....\.....\game.exe.embed.manifest
....\.....\gui.obj
....\.....\md2.obj
....\.....\terrain.obj
....\.....\vc80.idb
....\.....\vc80.pdb
....\HiResTimer.h
....\InputSystem.cpp
....\InputSystem.h
....\Particles.cpp
....\Particles.h
....\ambient.wav
....\audio.cpp
....\audio.h
....\audiosystem.cpp
....\audiosystem.h
....\camera.cpp
....\camera.h
....\enemy.h
....\engine.cpp
....\engine.h
....\entity.cpp
....\entity.h
....\explode.wav
....\explosion.bmp
....\explosion.cpp
....\explosion.h
....\font.cpp
....\font.h
....\game.dsp
....\game.dsw
....\game.exe
....\game.ncb
....\game.sln
....\game.suo
....\game.vcproj
....\game.vcproj.PC-200904141215.Administrator.user
....\ground.tga
....\gui.cpp
....\gui.h
....\md2.cpp
....\md2.h
....\models
....\......\Ogro
....\......\....\Ogro.txt
....\......\....\Ogrobase.pcx
....\......\....\Tris.MD2
....\......\....\Weapon.md2
....\......\....\Weapon.pcx
....\......\....\igdosh.pcx
....\......\Rocket.PCX
....\......\Sodf8
....\......\.....\Abarlith.pcx
....\......\.....\SFOD8.txt
....\......\.....\Tris.MD2
....\......\.....\Weapon.PCX
....\......\.....\Weapon.md2
....\......\rocketair.MD2
....\object.h
....\oglwindow.cpp
....\oglwindow.h
....\ogro.cpp
....\ogro.h
....\player.cpp
....\player.h
....\rocket.cpp
....\rocket.h
....\simpengine.cpp
....\simpengine.h
....\sod.cpp
....\sod.h
....\terrain.cpp
....\terrain.h
....\texture.cpp
....\texture.h
....\tree.h
....\vector.h
....\winmain.cpp
....\world.cpp
....\world.h