文件名称:ATimeToKill
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.27mb
- 下载次数:
- 0次
- 提 供 者:
- 蓝*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
用opengl编写的打怪游戏,可以试试,代码和可执行程序都有了-The game is about killing a ghost. The source code and excutable file have been contained!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
ATimeToKill
...........\ambient.wav
...........\audio.cpp
...........\audio.h
...........\audiosystem.cpp
...........\audiosystem.h
...........\camera.cpp
...........\camera.h
...........\enemy.h
...........\engine.cpp
...........\engine.h
...........\entity.cpp
...........\entity.h
...........\explode.wav
...........\explosion.bmp
...........\explosion.cpp
...........\explosion.h
...........\font.cpp
...........\font.h
...........\game.dsp
...........\game.dsw
...........\game.exe
...........\ground.tga
...........\gui.cpp
...........\gui.h
...........\HiResTimer.h
...........\InputSystem.cpp
...........\InputSystem.h
...........\md2.cpp
...........\md2.h
...........\models
...........\......\Ogro
...........\......\....\igdosh.pcx
...........\......\....\Ogro.txt
...........\......\....\Ogrobase.pcx
...........\......\....\Tris.MD2
...........\......\....\Weapon.md2
...........\......\....\Weapon.pcx
...........\......\Rocket.PCX
...........\......\rocketair.MD2
...........\......\Sodf8
...........\......\.....\Abarlith.pcx
...........\......\.....\SFOD8.txt
...........\......\.....\Tris.MD2
...........\......\.....\Weapon.md2
...........\......\.....\Weapon.PCX
...........\object.h
...........\oglwindow.cpp
...........\oglwindow.h
...........\ogro.cpp
...........\ogro.h
...........\Particles.cpp
...........\Particles.h
...........\player.cpp
...........\player.h
...........\rocket.cpp
...........\rocket.h
...........\simpengine.cpp
...........\simpengine.h
...........\sod.cpp
...........\sod.h
...........\terrain.cpp
...........\terrain.h
...........\texture.cpp
...........\texture.h
...........\tree.h
...........\vector.h
...........\winmain.cpp
...........\world.cpp
...........\world.h
...........\ambient.wav
...........\audio.cpp
...........\audio.h
...........\audiosystem.cpp
...........\audiosystem.h
...........\camera.cpp
...........\camera.h
...........\enemy.h
...........\engine.cpp
...........\engine.h
...........\entity.cpp
...........\entity.h
...........\explode.wav
...........\explosion.bmp
...........\explosion.cpp
...........\explosion.h
...........\font.cpp
...........\font.h
...........\game.dsp
...........\game.dsw
...........\game.exe
...........\ground.tga
...........\gui.cpp
...........\gui.h
...........\HiResTimer.h
...........\InputSystem.cpp
...........\InputSystem.h
...........\md2.cpp
...........\md2.h
...........\models
...........\......\Ogro
...........\......\....\igdosh.pcx
...........\......\....\Ogro.txt
...........\......\....\Ogrobase.pcx
...........\......\....\Tris.MD2
...........\......\....\Weapon.md2
...........\......\....\Weapon.pcx
...........\......\Rocket.PCX
...........\......\rocketair.MD2
...........\......\Sodf8
...........\......\.....\Abarlith.pcx
...........\......\.....\SFOD8.txt
...........\......\.....\Tris.MD2
...........\......\.....\Weapon.md2
...........\......\.....\Weapon.PCX
...........\object.h
...........\oglwindow.cpp
...........\oglwindow.h
...........\ogro.cpp
...........\ogro.h
...........\Particles.cpp
...........\Particles.h
...........\player.cpp
...........\player.h
...........\rocket.cpp
...........\rocket.h
...........\simpengine.cpp
...........\simpengine.h
...........\sod.cpp
...........\sod.h
...........\terrain.cpp
...........\terrain.h
...........\texture.cpp
...........\texture.h
...........\tree.h
...........\vector.h
...........\winmain.cpp
...........\world.cpp
...........\world.h