文件名称:the-openGL-instance---the-storm
介绍说明--下载内容均来自于网络,请自行研究使用
在C++平台上使用opengl编程,绘制出来的暴风雪场景,效果真实,可以作为游戏场景、影视背景等~-Opengl programming in C++ platform, drawn out of the blizzard scene, the effect is real, you can as the game scene, film and television background ~~
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下载文件列表
the openGL instance - the storm\snowstorm\bitmap.h
...............................\.........\Debug\Particles.obj
...............................\.........\.....\snow.obj
...............................\.........\.....\snowstorm.exe
...............................\.........\.....\snowstorm.ilk
...............................\.........\.....\snowstorm.obj
...............................\.........\.....\snowstorm.pch
...............................\.........\.....\snowstorm.pdb
...............................\.........\.....\vc60.idb
...............................\.........\.....\vc60.pdb
...............................\.........\HiResTimer.h
...............................\.........\Particles.cpp
...............................\.........\Particles.h
...............................\.........\snow.cpp
...............................\.........\snowstorm.bmp
...............................\.........\snowstorm.cpp
...............................\.........\snowstorm.dsp
...............................\.........\snowstorm.dsw
...............................\.........\snowstorm.exe
...............................\.........\snowstorm.h
...............................\.........\snowstorm.ncb
...............................\.........\snowstorm.opt
...............................\.........\snowstorm.plg
...............................\.........\vectorlib.h
...............................\.........\Debug
...............................\snowstorm
the openGL instance - the storm
...............................\.........\Debug\Particles.obj
...............................\.........\.....\snow.obj
...............................\.........\.....\snowstorm.exe
...............................\.........\.....\snowstorm.ilk
...............................\.........\.....\snowstorm.obj
...............................\.........\.....\snowstorm.pch
...............................\.........\.....\snowstorm.pdb
...............................\.........\.....\vc60.idb
...............................\.........\.....\vc60.pdb
...............................\.........\HiResTimer.h
...............................\.........\Particles.cpp
...............................\.........\Particles.h
...............................\.........\snow.cpp
...............................\.........\snowstorm.bmp
...............................\.........\snowstorm.cpp
...............................\.........\snowstorm.dsp
...............................\.........\snowstorm.dsw
...............................\.........\snowstorm.exe
...............................\.........\snowstorm.h
...............................\.........\snowstorm.ncb
...............................\.........\snowstorm.opt
...............................\.........\snowstorm.plg
...............................\.........\vectorlib.h
...............................\.........\Debug
...............................\snowstorm
the openGL instance - the storm