文件名称:chapter5
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.32mb
- 下载次数:
- 0次
- 提 供 者:
- 储**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
DirextX编程源码,运用了很多游戏编程技巧。-DirextX weaves distance source code and made use of a lot of game plait distance techniques.
相关搜索: DirextX
(系统自动生成,下载前可以参看下载内容)
下载文件列表
chapter5\AboutDlg.cpp
........\AboutDlg.h
........\Action.cpp
........\Action.h
........\Battle.cpp
........\Battle.h
........\CGDATA\BG001.bmp
........\......\block.bmp
........\......\command.BMP
........\......\Cursor.bmp
........\......\event.bmp
........\......\Explosion.bmp
........\......\eye.bmp
........\......\fighter.bmp
........\......\FireBall.bmp
........\......\GAMEOVER.bmp
........\......\Heal.bmp
........\......\map.bmp
........\......\Map1.bmp
........\......\MAP_HOT.bmp
........\......\popup.bmp
........\......\popup_parts.bmp
........\......\priest.bmp
........\......\PRIEST_01.bmp
........\......\PRIEST_02.bmp
........\......\PRIEST_03.bmp
........\......\puyo.bmp
........\......\status.bmp
........\......\stone1.bmp
........\......\stone2.bmp
........\......\title.bmp
........\......\tree1.bmp
........\......\tree2.bmp
........\......\TurnEnd.bmp
........\......\witch.bmp
........\......\WITCH_01.bmp
........\......\WITCH_02.bmp
........\......\WITCH_03.bmp
........\......\WITCH_04.bmp
........\Character.cpp
........\Character.h
........\Config.h
........\coordinate.h
........\DrawImage.cpp
........\DrawImage.h
........\Effect.cpp
........\Effect.h
........\Image.cpp
........\Image.h
........\less.h
........\Lexer.cpp
........\Lexer.h
........\LoadSave.cpp
........\LoadSave.h
........\MainWin.cpp
........\MainWin.h
........\.AP\map1.2.txt
........\...\map1.txt
........\...\map1.txt.bak
........\...\map2.2.txt
........\...\map2.txt
........\...\map3.2.txt
........\...\map3.txt
........\...\ParamEdit.exe
........\...\parameter.dat
........\...\parameter.data
........\Mci.cpp
........\Mci.h
........\ParamFile.cpp
........\ParamFile.h
........\Params.cpp
........\Params.h
........\RES\Sample.ico
........\...\Thumbs.db
........\resource.h
........\Sample.cpp
........\Sample.dsp
........\Sample.dsw
........\Sample.exe
........\Sample.h
........\Sample.opt
........\Sample.plg
........\Sample.rc
........\.CRIPT\main.txt
........\......\start.txt
........\Script.cpp
........\Script.h
........\Sprite.cpp
........\Sprite.h
........\StdAfx.cpp
........\StdAfx.h
........\TextReader.cpp
........\TextReader.h
........\Thumbs.db
........\wave\A5_03068.WAV
........\....\A5_03092.WAV
........\....\A5_04103.WAV
........\....\A5_06171.WAV
........\....\A5_06179.WAV
........\....\wavelist.txt
........\AboutDlg.h
........\Action.cpp
........\Action.h
........\Battle.cpp
........\Battle.h
........\CGDATA\BG001.bmp
........\......\block.bmp
........\......\command.BMP
........\......\Cursor.bmp
........\......\event.bmp
........\......\Explosion.bmp
........\......\eye.bmp
........\......\fighter.bmp
........\......\FireBall.bmp
........\......\GAMEOVER.bmp
........\......\Heal.bmp
........\......\map.bmp
........\......\Map1.bmp
........\......\MAP_HOT.bmp
........\......\popup.bmp
........\......\popup_parts.bmp
........\......\priest.bmp
........\......\PRIEST_01.bmp
........\......\PRIEST_02.bmp
........\......\PRIEST_03.bmp
........\......\puyo.bmp
........\......\status.bmp
........\......\stone1.bmp
........\......\stone2.bmp
........\......\title.bmp
........\......\tree1.bmp
........\......\tree2.bmp
........\......\TurnEnd.bmp
........\......\witch.bmp
........\......\WITCH_01.bmp
........\......\WITCH_02.bmp
........\......\WITCH_03.bmp
........\......\WITCH_04.bmp
........\Character.cpp
........\Character.h
........\Config.h
........\coordinate.h
........\DrawImage.cpp
........\DrawImage.h
........\Effect.cpp
........\Effect.h
........\Image.cpp
........\Image.h
........\less.h
........\Lexer.cpp
........\Lexer.h
........\LoadSave.cpp
........\LoadSave.h
........\MainWin.cpp
........\MainWin.h
........\.AP\map1.2.txt
........\...\map1.txt
........\...\map1.txt.bak
........\...\map2.2.txt
........\...\map2.txt
........\...\map3.2.txt
........\...\map3.txt
........\...\ParamEdit.exe
........\...\parameter.dat
........\...\parameter.data
........\Mci.cpp
........\Mci.h
........\ParamFile.cpp
........\ParamFile.h
........\Params.cpp
........\Params.h
........\RES\Sample.ico
........\...\Thumbs.db
........\resource.h
........\Sample.cpp
........\Sample.dsp
........\Sample.dsw
........\Sample.exe
........\Sample.h
........\Sample.opt
........\Sample.plg
........\Sample.rc
........\.CRIPT\main.txt
........\......\start.txt
........\Script.cpp
........\Script.h
........\Sprite.cpp
........\Sprite.h
........\StdAfx.cpp
........\StdAfx.h
........\TextReader.cpp
........\TextReader.h
........\Thumbs.db
........\wave\A5_03068.WAV
........\....\A5_03092.WAV
........\....\A5_04103.WAV
........\....\A5_06171.WAV
........\....\A5_06179.WAV
........\....\wavelist.txt