文件名称:Quake3-Map-Loader
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 5.34mb
- 下载次数:
- 0次
- 提 供 者:
- 王*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
该程序实现了对quake3游戏中BSP场景文件的加载和渲染。渲染部分用OpenGL实现。-The program implements the game of quake3 BSP loading scene files and rendering. Achieved with OpenGL rendering part.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Quake3Bsp\extensions\ARB_multitexture_extension.cpp
.........\..........\ARB_multitexture_extension.h
.........\..........\EXT_draw_range_elements_extension.cpp
.........\..........\EXT_draw_range_elements_extension.h
.........\..........\EXT_multi_draw_arrays_extension.cpp
.........\..........\EXT_multi_draw_arrays_extension.h
.........\..........\EXT_texture_env_combine_extension.cpp
.........\..........\EXT_texture_env_combine_extension.h
.........\Maths\COLOR.cpp
.........\.....\COLOR.h
.........\.....\Maths.h
.........\.....\MATRIX4X4.cpp
.........\.....\MATRIX4X4.h
.........\.....\PLANE.cpp
.........\.....\PLANE.h
.........\.....\VECTOR2D.cpp
.........\.....\VECTOR2D.h
.........\.....\VECTOR3D.cpp
.........\.....\VECTOR3D.h
.........\.....\VECTOR4D.cpp
.........\.....\VECTOR4D.h
.........\BITSET.cpp
.........\BITSET.h
.........\FPS_COUNTER.cpp
.........\FPS_COUNTER.h
.........\FRUSTUM.cpp
.........\FRUSTUM.h
.........\IMAGE.cpp
.........\IMAGE.h
.........\License.txt
.........\LOG.cpp
.........\LOG.h
.........\Main.h
.........\Readme.txt
.........\TIMER.cpp
.........\TIMER.h
.........\WALKING_CAMERA.cpp
.........\WALKING_CAMERA.h
.........\WINDOW.h
.........\Quake3Bsp.dsw
.........\Quake3Bsp.ncb
.........\Debug\models\mapobjects\gratelamp\gratetorch2.jpg
.........\.....\......\..........\.........\gratetorch2b.tga
.........\.....\......\..........\storch\storch.jpg
.........\.....\......\..........\......\storch_tall.jpg
.........\.....\Test\chiropteraDM.txt
.........\.....\....\env\chiroptera\chiroptera_bk.jpg
.........\.....\....\...\..........\chiroptera_dn.jpg
.........\.....\....\...\..........\chiroptera_ft.jpg
.........\.....\....\...\..........\chiroptera_lf.jpg
.........\.....\....\...\..........\chiroptera_rt.jpg
.........\.....\....\...\..........\chiroptera_up.jpg
.........\.....\....\levelshots\chiropteradm.jpg
.........\.....\....\maps\chiropteradm.aas
.........\.....\....\....\chiropteradm.bsp
.........\.....\....\scripts\chiropteraDM.arena
.........\.....\....\.......\chiropteraDM.shader
.........\.....\....\.ound\egypt\environment\pulse.wav
.........\.....\....\.....\.....\...........\tpower.wav
.........\.....\....\textures\egyptsoc_wall\stone03a.jpg
.........\.....\....\........\.............\stone03c.jpg
.........\.....\....\........\.............\stone03d.jpg
.........\.....\....\........\.............\stone04a.jpg
.........\.....\....\........\.............\stone04d.jpg
.........\.....\....\........\.............\stone05a.jpg
.........\.....\....\........\.............\zbatcula-logo.jpg
.........\.....\....\........\.............\zbighouse-logo.jpg
.........\.....\....\........\.........trim\032-01a.jpg
.........\.....\....\........\.............\032-01b.jpg
.........\.....\....\........\.............\032-03a.jpg
.........\.....\....\........\.............\032-03b.jpg
.........\.....\....\........\.............\032-04c.jpg
.........\.....\....\........\.............\032-04d.jpg
.........\.....\....\........\.............\064-01b.jpg
.........\.....\....\........\.............\064-01c.jpg
.........\.....\....\........\.............\064-02b.jpg
.........\.....\....\........\.............\064-02c.jpg
.........\.....\....\........\.............\064-03b.jpg
.........\.....\....\........\.............\064-04b.jpg
.........\.....\....\........\.............\096-01c.jpg
.........\.....\....\........\.............\128-01a.jpg
.........\.....\....\........\.............\128-03a.jpg
.........\.....\....\........\.............\128-comb1.jpg
.........\.....\....\........\.............\256-03a.jpg
.........\.....\....\........\.............\s128-02a.jpg
.........\.....\....\........\.............\s128-02b.jpg
.........\.....\....\........\.............\v064-01a.jpg
.........\.....\....\........\.............\v064-01c.jpg
.........\.....\....\........\.............\v064-01d.jpg
.........\.....\....\........\.............\v064-02a.jpg
.........\.....\....\........\.............\v064-02b.jpg
.........\.....\....\........\.............\v064-02c.jpg
.........\.....\....\........\.............\v064-02d.jpg
......
.........\..........\ARB_multitexture_extension.h
.........\..........\EXT_draw_range_elements_extension.cpp
.........\..........\EXT_draw_range_elements_extension.h
.........\..........\EXT_multi_draw_arrays_extension.cpp
.........\..........\EXT_multi_draw_arrays_extension.h
.........\..........\EXT_texture_env_combine_extension.cpp
.........\..........\EXT_texture_env_combine_extension.h
.........\Maths\COLOR.cpp
.........\.....\COLOR.h
.........\.....\Maths.h
.........\.....\MATRIX4X4.cpp
.........\.....\MATRIX4X4.h
.........\.....\PLANE.cpp
.........\.....\PLANE.h
.........\.....\VECTOR2D.cpp
.........\.....\VECTOR2D.h
.........\.....\VECTOR3D.cpp
.........\.....\VECTOR3D.h
.........\.....\VECTOR4D.cpp
.........\.....\VECTOR4D.h
.........\BITSET.cpp
.........\BITSET.h
.........\FPS_COUNTER.cpp
.........\FPS_COUNTER.h
.........\FRUSTUM.cpp
.........\FRUSTUM.h
.........\IMAGE.cpp
.........\IMAGE.h
.........\License.txt
.........\LOG.cpp
.........\LOG.h
.........\Main.h
.........\Readme.txt
.........\TIMER.cpp
.........\TIMER.h
.........\WALKING_CAMERA.cpp
.........\WALKING_CAMERA.h
.........\WINDOW.h
.........\Quake3Bsp.dsw
.........\Quake3Bsp.ncb
.........\Debug\models\mapobjects\gratelamp\gratetorch2.jpg
.........\.....\......\..........\.........\gratetorch2b.tga
.........\.....\......\..........\storch\storch.jpg
.........\.....\......\..........\......\storch_tall.jpg
.........\.....\Test\chiropteraDM.txt
.........\.....\....\env\chiroptera\chiroptera_bk.jpg
.........\.....\....\...\..........\chiroptera_dn.jpg
.........\.....\....\...\..........\chiroptera_ft.jpg
.........\.....\....\...\..........\chiroptera_lf.jpg
.........\.....\....\...\..........\chiroptera_rt.jpg
.........\.....\....\...\..........\chiroptera_up.jpg
.........\.....\....\levelshots\chiropteradm.jpg
.........\.....\....\maps\chiropteradm.aas
.........\.....\....\....\chiropteradm.bsp
.........\.....\....\scripts\chiropteraDM.arena
.........\.....\....\.......\chiropteraDM.shader
.........\.....\....\.ound\egypt\environment\pulse.wav
.........\.....\....\.....\.....\...........\tpower.wav
.........\.....\....\textures\egyptsoc_wall\stone03a.jpg
.........\.....\....\........\.............\stone03c.jpg
.........\.....\....\........\.............\stone03d.jpg
.........\.....\....\........\.............\stone04a.jpg
.........\.....\....\........\.............\stone04d.jpg
.........\.....\....\........\.............\stone05a.jpg
.........\.....\....\........\.............\zbatcula-logo.jpg
.........\.....\....\........\.............\zbighouse-logo.jpg
.........\.....\....\........\.........trim\032-01a.jpg
.........\.....\....\........\.............\032-01b.jpg
.........\.....\....\........\.............\032-03a.jpg
.........\.....\....\........\.............\032-03b.jpg
.........\.....\....\........\.............\032-04c.jpg
.........\.....\....\........\.............\032-04d.jpg
.........\.....\....\........\.............\064-01b.jpg
.........\.....\....\........\.............\064-01c.jpg
.........\.....\....\........\.............\064-02b.jpg
.........\.....\....\........\.............\064-02c.jpg
.........\.....\....\........\.............\064-03b.jpg
.........\.....\....\........\.............\064-04b.jpg
.........\.....\....\........\.............\096-01c.jpg
.........\.....\....\........\.............\128-01a.jpg
.........\.....\....\........\.............\128-03a.jpg
.........\.....\....\........\.............\128-comb1.jpg
.........\.....\....\........\.............\256-03a.jpg
.........\.....\....\........\.............\s128-02a.jpg
.........\.....\....\........\.............\s128-02b.jpg
.........\.....\....\........\.............\v064-01a.jpg
.........\.....\....\........\.............\v064-01c.jpg
.........\.....\....\........\.............\v064-01d.jpg
.........\.....\....\........\.............\v064-02a.jpg
.........\.....\....\........\.............\v064-02b.jpg
.........\.....\....\........\.............\v064-02c.jpg
.........\.....\....\........\.............\v064-02d.jpg
......