文件名称:StencilBuffer
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 5.56mb
- 下载次数:
- 0次
- 提 供 者:
- 王*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
实现了骨骼动画,能控制指定的角色在场景中漫游。利用StencilBuffer实现倒影效果,有点类似于DirectX SDK中的那个例程。-To achieve a skeletal animation, can control the specified role in the scene roaming. Achieved using StencilBuffer reflection effect, somewhat similar to that in the DirectX SDK routines.
相关搜索: 场景
(系统自动生成,下载前可以参看下载内容)
下载文件列表
程序\config.ini
....\D3DX9_43.dll
....\.ata\fashi\fashi.hmd
....\....\.....\fashi_anim.sma
....\....\.....\nvfashi1.tga
....\....\.....\wuqi1.tga
....\....\terrain1.bmp
....\....\terrain2.bmp
....\....\terrain3.bmp
....\....\terrain4.bmp
....\....\terrain5.bmp
....\....\terrain6.bmp
....\....\youming\gnpc001_arm_shoe.bmp
....\....\.......\gnpc001_body.bmp
....\....\.......\gnpc001_head_head01.bmp
....\....\.......\gnpc002_arm_shoe.bmp
....\....\.......\gnpc002_body.bmp
....\....\.......\Thumbs.db
....\....\.......\weapong001.bmp
....\....\.......\weapong002.bmp
....\....\.......\youming1.hmd
....\....\.......\youming2.hmd
....\....\.......\YoumingAnim.sma
....\Microsoft.VC80.CRT.manifest
....\msvcm80.dll
....\msvcp80.dll
....\msvcr80.dll
....\Screenshot\2011_4_15__17_5_28.bmp
....\..........\2011_4_18__22_36_15.bmp
....\..........\2011_4_18__22_36_17.bmp
....\StencilDemo.exe
源码\StencilDemo\Angle.h
....\...........\Animation.cpp
....\...........\Animation.h
....\...........\AnimControl.cpp
....\...........\AnimControl.h
....\...........\Basis.cpp
....\...........\Bodypart.cpp
....\...........\Bodypart.h
....\...........\Bone.cpp
....\...........\Bone.h
....\...........\Camera.cpp
....\...........\Camera.h
....\...........\Common.h
....\...........\ConfigFile.cpp
....\...........\ConfigFile.h
....\...........\DeviceEnum.cpp
....\...........\DeviceEnum.h
....\...........\Exception.h
....\...........\Fashi.cpp
....\...........\Fashi.h
....\...........\GameApp.cpp
....\...........\GameApp.h
....\...........\Keyframe.cpp
....\...........\Keyframe.h
....\...........\LogicCamera.cpp
....\...........\LogicCamera.h
....\...........\main.cpp
....\...........\Math.h
....\...........\Matrix.h
....\...........\Mesh.cpp
....\...........\Mesh.h
....\...........\Misc.h
....\...........\Model.cpp
....\...........\Model.h
....\...........\ModelFormat.h
....\...........\Player.cpp
....\...........\Player.h
....\...........\Quaternion.h
....\...........\resource.h
....\...........\Skeleton.cpp
....\...........\Skeleton.h
....\...........\StaticMesh.cpp
....\...........\StaticMesh.h
....\...........\StencilDemo.rc
....\...........\StencilDemo.vcproj
....\...........\Timer.cpp
....\...........\Timer.h
....\...........\Util.h
....\...........\Vector.h
....\...........\Youming.cpp
....\...........\Youming.h
....\StencilDemo.sln
....\StencilDemo.suo
程序\Data\fashi
....\....\youming
....\Data
....\Screenshot
源码\StencilDemo
程序
源码
....\D3DX9_43.dll
....\.ata\fashi\fashi.hmd
....\....\.....\fashi_anim.sma
....\....\.....\nvfashi1.tga
....\....\.....\wuqi1.tga
....\....\terrain1.bmp
....\....\terrain2.bmp
....\....\terrain3.bmp
....\....\terrain4.bmp
....\....\terrain5.bmp
....\....\terrain6.bmp
....\....\youming\gnpc001_arm_shoe.bmp
....\....\.......\gnpc001_body.bmp
....\....\.......\gnpc001_head_head01.bmp
....\....\.......\gnpc002_arm_shoe.bmp
....\....\.......\gnpc002_body.bmp
....\....\.......\Thumbs.db
....\....\.......\weapong001.bmp
....\....\.......\weapong002.bmp
....\....\.......\youming1.hmd
....\....\.......\youming2.hmd
....\....\.......\YoumingAnim.sma
....\Microsoft.VC80.CRT.manifest
....\msvcm80.dll
....\msvcp80.dll
....\msvcr80.dll
....\Screenshot\2011_4_15__17_5_28.bmp
....\..........\2011_4_18__22_36_15.bmp
....\..........\2011_4_18__22_36_17.bmp
....\StencilDemo.exe
源码\StencilDemo\Angle.h
....\...........\Animation.cpp
....\...........\Animation.h
....\...........\AnimControl.cpp
....\...........\AnimControl.h
....\...........\Basis.cpp
....\...........\Bodypart.cpp
....\...........\Bodypart.h
....\...........\Bone.cpp
....\...........\Bone.h
....\...........\Camera.cpp
....\...........\Camera.h
....\...........\Common.h
....\...........\ConfigFile.cpp
....\...........\ConfigFile.h
....\...........\DeviceEnum.cpp
....\...........\DeviceEnum.h
....\...........\Exception.h
....\...........\Fashi.cpp
....\...........\Fashi.h
....\...........\GameApp.cpp
....\...........\GameApp.h
....\...........\Keyframe.cpp
....\...........\Keyframe.h
....\...........\LogicCamera.cpp
....\...........\LogicCamera.h
....\...........\main.cpp
....\...........\Math.h
....\...........\Matrix.h
....\...........\Mesh.cpp
....\...........\Mesh.h
....\...........\Misc.h
....\...........\Model.cpp
....\...........\Model.h
....\...........\ModelFormat.h
....\...........\Player.cpp
....\...........\Player.h
....\...........\Quaternion.h
....\...........\resource.h
....\...........\Skeleton.cpp
....\...........\Skeleton.h
....\...........\StaticMesh.cpp
....\...........\StaticMesh.h
....\...........\StencilDemo.rc
....\...........\StencilDemo.vcproj
....\...........\Timer.cpp
....\...........\Timer.h
....\...........\Util.h
....\...........\Vector.h
....\...........\Youming.cpp
....\...........\Youming.h
....\StencilDemo.sln
....\StencilDemo.suo
程序\Data\fashi
....\....\youming
....\Data
....\Screenshot
源码\StencilDemo
程序
源码