文件名称:relise-3D
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.25mb
- 下载次数:
- 0次
- 提 供 者:
- 杨*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
本代码实现了个3D的旋转立体图形,还有一些开发3D的头文件-This code implements a 3D rotation of three-dimensional graphics, there are some header files Development 3D
相关搜索: our_3d_engine
(系统自动生成,下载前可以参看下载内容)
下载文件列表
relise 3D
.........\OUR_3d_engine_study_demo_1_build_obj
.........\....................................\a_windows.cpp
.........\....................................\ddraw.h
.........\....................................\ddraw.lib
.........\....................................\Debug
.........\....................................\.....\a_windows.obj
.........\....................................\.....\our_3d.obj
.........\....................................\.....\OUR_3D_engin.exe
.........\....................................\.....\OUR_3D_engin.ilk
.........\....................................\.....\OUR_3D_engin.pch
.........\....................................\.....\OUR_3D_engin.pdb
.........\....................................\.....\our_draw16.obj
.........\....................................\.....\our_draw32.obj
.........\....................................\.....\our_font.obj
.........\....................................\.....\our_light.obj
.........\....................................\.....\our_main.obj
.........\....................................\.....\our_math.obj
.........\....................................\.....\our_module.obj
.........\....................................\.....\t3dlib1.obj
.........\....................................\.....\vc60.idb
.........\....................................\.....\vc60.pdb
.........\....................................\OUR_3D_engin.dsp
.........\....................................\OUR_3D_engin.dsw
.........\....................................\OUR_3D_engin.ncb
.........\....................................\OUR_3D_engin.opt
.........\....................................\OUR_3D_engin.plg
.........\....................................\our_3d_lib
.........\....................................\..........\our_3d.c
.........\....................................\..........\our_3d.h
.........\....................................\..........\our_bmp.h
.........\....................................\..........\our_cpu.h
.........\....................................\..........\our_draw16.c
.........\....................................\..........\our_draw16.h
.........\....................................\..........\our_draw32.c
.........\....................................\..........\our_draw32.h
.........\....................................\..........\our_font.c
.........\....................................\..........\our_light.c
.........\....................................\..........\our_light.h
.........\....................................\..........\our_main.c
.........\....................................\..........\our_main.h
.........\....................................\..........\our_math.c
.........\....................................\..........\our_math.h
.........\....................................\..........\our_module.c
.........\....................................\t3dlib1.cpp
.........\....................................\t3dlib1.h
.........\OUR_3d_engine_study_demo_2_know_obj
.........\...................................\a_windows.cpp
.........\...................................\ddraw.h
.........\...................................\ddraw.lib
.........\...................................\Debug
.........\...................................\.....\a_windows.obj
.........\...................................\.....\our_3d.obj
.........\...................................\.....\OUR_3D_engin.exe
.........\...................................\.....\OUR_3D_engin.ilk
.........\...................................\.....\OUR_3D_engin.pch
.........\...................................\.....\OUR_3D_engin.pdb
.........\...................................\.....\our_draw16.obj
.........\...................................\.....\our_draw32.obj
.........\...................................\.....\our_font.obj
.........\...................................\.....\our_light.obj
.........\...................................\.....\our_main.obj
.........\...................................\.....\our_math.obj
.........\...................................\.....\our_module.obj
.....
.........\OUR_3d_engine_study_demo_1_build_obj
.........\....................................\a_windows.cpp
.........\....................................\ddraw.h
.........\....................................\ddraw.lib
.........\....................................\Debug
.........\....................................\.....\a_windows.obj
.........\....................................\.....\our_3d.obj
.........\....................................\.....\OUR_3D_engin.exe
.........\....................................\.....\OUR_3D_engin.ilk
.........\....................................\.....\OUR_3D_engin.pch
.........\....................................\.....\OUR_3D_engin.pdb
.........\....................................\.....\our_draw16.obj
.........\....................................\.....\our_draw32.obj
.........\....................................\.....\our_font.obj
.........\....................................\.....\our_light.obj
.........\....................................\.....\our_main.obj
.........\....................................\.....\our_math.obj
.........\....................................\.....\our_module.obj
.........\....................................\.....\t3dlib1.obj
.........\....................................\.....\vc60.idb
.........\....................................\.....\vc60.pdb
.........\....................................\OUR_3D_engin.dsp
.........\....................................\OUR_3D_engin.dsw
.........\....................................\OUR_3D_engin.ncb
.........\....................................\OUR_3D_engin.opt
.........\....................................\OUR_3D_engin.plg
.........\....................................\our_3d_lib
.........\....................................\..........\our_3d.c
.........\....................................\..........\our_3d.h
.........\....................................\..........\our_bmp.h
.........\....................................\..........\our_cpu.h
.........\....................................\..........\our_draw16.c
.........\....................................\..........\our_draw16.h
.........\....................................\..........\our_draw32.c
.........\....................................\..........\our_draw32.h
.........\....................................\..........\our_font.c
.........\....................................\..........\our_light.c
.........\....................................\..........\our_light.h
.........\....................................\..........\our_main.c
.........\....................................\..........\our_main.h
.........\....................................\..........\our_math.c
.........\....................................\..........\our_math.h
.........\....................................\..........\our_module.c
.........\....................................\t3dlib1.cpp
.........\....................................\t3dlib1.h
.........\OUR_3d_engine_study_demo_2_know_obj
.........\...................................\a_windows.cpp
.........\...................................\ddraw.h
.........\...................................\ddraw.lib
.........\...................................\Debug
.........\...................................\.....\a_windows.obj
.........\...................................\.....\our_3d.obj
.........\...................................\.....\OUR_3D_engin.exe
.........\...................................\.....\OUR_3D_engin.ilk
.........\...................................\.....\OUR_3D_engin.pch
.........\...................................\.....\OUR_3D_engin.pdb
.........\...................................\.....\our_draw16.obj
.........\...................................\.....\our_draw32.obj
.........\...................................\.....\our_font.obj
.........\...................................\.....\our_light.obj
.........\...................................\.....\our_main.obj
.........\...................................\.....\our_math.obj
.........\...................................\.....\our_module.obj
.....