文件名称:maze1
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.82mb
- 下载次数:
- 0次
- 提 供 者:
- 路*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
open gl写的pac-pan 游戏,实现了上下左右移动 ,吃豆子 碰撞,怪物吃人碰撞-open gl写的pac-pan 游戏,实现了上下左右移动 ,吃豆子 碰撞,怪物吃人碰撞等等
(系统自动生成,下载前可以参看下载内容)
下载文件列表
maze1\1man_gold.bmp
.....\2bomb.bmp
.....\2enemy.bmp
.....\2enemy2.bmp
.....\2enemy3.bmp
.....\2man.bmp
.....\2man_gold.bmp
.....\3bomb.bmp
.....\3enemy.bmp
.....\3enemy2.bmp
.....\3man.bmp
.....\3man_gold.bmp
.....\4man.bmp
.....\4man_gold.bmp
.....\4_man.bmp
.....\5man.bmp
.....\5man_gold.bmp
.....\5_man.bmp
.....\6man.bmp
.....\6man_gold.bmp
.....\6_man.bmp
.....\7man.bmp
.....\7man_gold.bmp
.....\81man.bmp
.....\8man.bmp
.....\8man_gold.bmp
.....\9man.bmp
.....\bomb.bmp
.....\dead.bmp
.....\dead_1.bmp
.....\dead_2.bmp
.....\dead_3.bmp
.....\Debug\maze1.bsc
.....\.....\maze1.exe
.....\.....\maze1.ilk
.....\.....\maze1.obj
.....\.....\maze1.pch
.....\.....\maze1.pdb
.....\.....\maze1.sbr
.....\.....\StdAfx.obj
.....\.....\StdAfx.sbr
.....\.....\vc60.idb
.....\.....\vc60.pdb
.....\door_frame1.bmp
.....\door_frame2.bmp
.....\door_frame3.bmp
.....\door_frame4.bmp
.....\door_frame5.bmp
.....\door_frame6.bmp
.....\door_frame_go1.bmp
.....\door_frame_go2.bmp
.....\door_frame_go3.bmp
.....\door_frame_go4.bmp
.....\door_frame_go5.bmp
.....\eat.bmp
.....\eat_man1.bmp
.....\eat_man2.bmp
.....\eat_man3.bmp
.....\eat_man4.bmp
.....\enemy.bmp
.....\enemy2.bmp
.....\enemy3.bmp
.....\enemy_eat_frame_1.bmp
.....\level2.bmp
.....\level3.bmp
.....\man.bmp
.....\man2.bmp
.....\man2_gold.bmp
.....\man3.bmp
.....\man3_gold.bmp
.....\man4.bmp
.....\man4_gold.bmp
.....\map
.....\map1
.....\map2
.....\maze1.cpp
.....\maze1.dsp
.....\maze1.dsw
.....\maze1.ncb
.....\maze1.opt
.....\maze1.plg
.....\orignal_enemy.bmp
.....\pea
.....\pea.bmp
.....\pea2
.....\pea3
.....\ReadMe.txt
.....\ready.bmp
.....\start.bmp
.....\StdAfx.cpp
.....\StdAfx.h
.....\Thumbs.db
.....\time0.bmp
.....\time1.bmp
.....\time2.bmp
.....\time3.bmp
.....\time4.bmp
.....\time5.bmp
.....\time6.bmp
.....\time7.bmp
.....\2bomb.bmp
.....\2enemy.bmp
.....\2enemy2.bmp
.....\2enemy3.bmp
.....\2man.bmp
.....\2man_gold.bmp
.....\3bomb.bmp
.....\3enemy.bmp
.....\3enemy2.bmp
.....\3man.bmp
.....\3man_gold.bmp
.....\4man.bmp
.....\4man_gold.bmp
.....\4_man.bmp
.....\5man.bmp
.....\5man_gold.bmp
.....\5_man.bmp
.....\6man.bmp
.....\6man_gold.bmp
.....\6_man.bmp
.....\7man.bmp
.....\7man_gold.bmp
.....\81man.bmp
.....\8man.bmp
.....\8man_gold.bmp
.....\9man.bmp
.....\bomb.bmp
.....\dead.bmp
.....\dead_1.bmp
.....\dead_2.bmp
.....\dead_3.bmp
.....\Debug\maze1.bsc
.....\.....\maze1.exe
.....\.....\maze1.ilk
.....\.....\maze1.obj
.....\.....\maze1.pch
.....\.....\maze1.pdb
.....\.....\maze1.sbr
.....\.....\StdAfx.obj
.....\.....\StdAfx.sbr
.....\.....\vc60.idb
.....\.....\vc60.pdb
.....\door_frame1.bmp
.....\door_frame2.bmp
.....\door_frame3.bmp
.....\door_frame4.bmp
.....\door_frame5.bmp
.....\door_frame6.bmp
.....\door_frame_go1.bmp
.....\door_frame_go2.bmp
.....\door_frame_go3.bmp
.....\door_frame_go4.bmp
.....\door_frame_go5.bmp
.....\eat.bmp
.....\eat_man1.bmp
.....\eat_man2.bmp
.....\eat_man3.bmp
.....\eat_man4.bmp
.....\enemy.bmp
.....\enemy2.bmp
.....\enemy3.bmp
.....\enemy_eat_frame_1.bmp
.....\level2.bmp
.....\level3.bmp
.....\man.bmp
.....\man2.bmp
.....\man2_gold.bmp
.....\man3.bmp
.....\man3_gold.bmp
.....\man4.bmp
.....\man4_gold.bmp
.....\map
.....\map1
.....\map2
.....\maze1.cpp
.....\maze1.dsp
.....\maze1.dsw
.....\maze1.ncb
.....\maze1.opt
.....\maze1.plg
.....\orignal_enemy.bmp
.....\pea
.....\pea.bmp
.....\pea2
.....\pea3
.....\ReadMe.txt
.....\ready.bmp
.....\start.bmp
.....\StdAfx.cpp
.....\StdAfx.h
.....\Thumbs.db
.....\time0.bmp
.....\time1.bmp
.....\time2.bmp
.....\time3.bmp
.....\time4.bmp
.....\time5.bmp
.....\time6.bmp
.....\time7.bmp