文件名称:P2P
介绍说明--下载内容均来自于网络,请自行研究使用
用opnet实现的p2p流媒体的编程仿真,支持多线程的opnet编程机制-Achieved with opnet p2p streaming media programming simulation to support multi-threaded programming mechanism opnet
(系统自动生成,下载前可以参看下载内容)
下载文件列表
P2P\channel sever\channel.bmp
...\.............\CHANNEL_SERVER.nd.m
...\P2P.project\P2P-scenario1-DES-1.desinfo
...\...........\P2P-scenario1-DES-1.ef
...\...........\....................olf.dir\2348_07-19-2010_13.14.47.ot
...\...........\...........................\log_info
...\...........\P2P-scenario1-DES-1.ot
...\...........\P2P-scenario1-DES-1.ov
...\...........\P2P-scenario1.dev32.i0.nt.dll
...\...........\P2P-scenario1.dev32.i0.nt.exp
...\...........\P2P-scenario1.dev32.i0.nt.lib
...\...........\P2P-scenario1.dev32.i0.nt.pdb
...\...........\P2P-scenario1.nt.m
...\...........\P2P-scenario1.pb.m
...\...........\P2P-scenario1.seq
...\...........\P2P.prj
...\...........\packet_channel_app.pk.m
...\...........\packet_channel_ret.pk.m
...\...........\packet_resource_app.pk.m
...\...........\packet_resource_send.pk.m
...\...........\ZHONGDUANnode.nd.m
...\stream media\resource_sever.nd.m
...\............\server_send.dev32.i0.pr.obj
...\............\server_send.pr.c
...\............\server_send.pr.m
...\............\sever_send.nd.m
...\............\资源端发端.bmp
...\终端部分\buf——point.bmp
...\........\client_control.pr.m
...\........\client_control_mend.dev32.i0.pr.obj
...\........\client_control_mend.pr.c
...\........\client_control_mend.pr.m
...\........\client_control_mend_mend.dev32.i0.pr.obj
...\........\client_control_mend_mend.pr.c
...\........\client_control_mend_mend.pr.m
...\........\client_play.pr.m
...\........\client_play_mend.dev32.i0.pr.obj
...\........\client_play_mend.pr.c
...\........\client_play_mend.pr.m
...\........\pause_flag.bmp
...\........\QQ截图未命名.bmp
...\........\ZHONGDUANnode.nd.m
...\........\客户端发端.bmp
...\P2P.project\P2P-scenario1-DES-1.olf.dir
...\channel sever
...\P2P.project
...\stream media
...\终端部分
P2P
...\.............\CHANNEL_SERVER.nd.m
...\P2P.project\P2P-scenario1-DES-1.desinfo
...\...........\P2P-scenario1-DES-1.ef
...\...........\....................olf.dir\2348_07-19-2010_13.14.47.ot
...\...........\...........................\log_info
...\...........\P2P-scenario1-DES-1.ot
...\...........\P2P-scenario1-DES-1.ov
...\...........\P2P-scenario1.dev32.i0.nt.dll
...\...........\P2P-scenario1.dev32.i0.nt.exp
...\...........\P2P-scenario1.dev32.i0.nt.lib
...\...........\P2P-scenario1.dev32.i0.nt.pdb
...\...........\P2P-scenario1.nt.m
...\...........\P2P-scenario1.pb.m
...\...........\P2P-scenario1.seq
...\...........\P2P.prj
...\...........\packet_channel_app.pk.m
...\...........\packet_channel_ret.pk.m
...\...........\packet_resource_app.pk.m
...\...........\packet_resource_send.pk.m
...\...........\ZHONGDUANnode.nd.m
...\stream media\resource_sever.nd.m
...\............\server_send.dev32.i0.pr.obj
...\............\server_send.pr.c
...\............\server_send.pr.m
...\............\sever_send.nd.m
...\............\资源端发端.bmp
...\终端部分\buf——point.bmp
...\........\client_control.pr.m
...\........\client_control_mend.dev32.i0.pr.obj
...\........\client_control_mend.pr.c
...\........\client_control_mend.pr.m
...\........\client_control_mend_mend.dev32.i0.pr.obj
...\........\client_control_mend_mend.pr.c
...\........\client_control_mend_mend.pr.m
...\........\client_play.pr.m
...\........\client_play_mend.dev32.i0.pr.obj
...\........\client_play_mend.pr.c
...\........\client_play_mend.pr.m
...\........\pause_flag.bmp
...\........\QQ截图未命名.bmp
...\........\ZHONGDUANnode.nd.m
...\........\客户端发端.bmp
...\P2P.project\P2P-scenario1-DES-1.olf.dir
...\channel sever
...\P2P.project
...\stream media
...\终端部分
P2P