文件名称:SherlockEye-V3.0
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 882kb
- 下载次数:
- 0次
- 提 供 者:
- 吴**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
//*** *** *** *** *** *** *** *** ***
2010.12.21
发布源代码。
使用最简单的截图方法实现作弊功能
主要掌握BMP文件的读取与保存,BMP文件格式
提升空间:
1、在作弊器上点击不同处,使用发送消息之类的方法给游戏处理。
2、使用HOOK方法,直接修改游戏实现瞬间秒杀。
//***************************************************
2011.2.17
1、添加消息发送功能。通过点击作弊器界面映射到游戏界面。
2、使用SetStretchBltMode方法解决图片缩小时候的失真问题。
V2.0
http://hi.baidu.com/lzwml1989/blog/item/53951682de2df4c69023d972.html
V3.0
http://hi.baidu.com/lzwml1989/blog/item/daf96f19ea65030a8718bf53.html-//*************************************************** 2010.12.21 released the source code. The simplest way to use a screenshot of the main control functions to achieve cheating read and save BMP file, BMP file formats room for improvement: 1, click on the cheating device differences, the use of methods like send a message to the game processing. 2, using the HOOK method, directly modify the game to achieve an instant spike. //*************************************************** 2011.2.17 1, add a message sending. Interface by clicking the map to the game cheat interface. 2, the use of SetStretchBltMode solution to reduce the image distortion when the problems. V2.0 http://hi.baidu.com/lzwml1989/blog/item/53951682de2df4c69023d972.html V3.0 http://hi.baidu.com/lzwml1989/blog/item/daf96f19ea65030a8718bf53.html
2010.12.21
发布源代码。
使用最简单的截图方法实现作弊功能
主要掌握BMP文件的读取与保存,BMP文件格式
提升空间:
1、在作弊器上点击不同处,使用发送消息之类的方法给游戏处理。
2、使用HOOK方法,直接修改游戏实现瞬间秒杀。
//***************************************************
2011.2.17
1、添加消息发送功能。通过点击作弊器界面映射到游戏界面。
2、使用SetStretchBltMode方法解决图片缩小时候的失真问题。
V2.0
http://hi.baidu.com/lzwml1989/blog/item/53951682de2df4c69023d972.html
V3.0
http://hi.baidu.com/lzwml1989/blog/item/daf96f19ea65030a8718bf53.html-//*************************************************** 2010.12.21 released the source code. The simplest way to use a screenshot of the main control functions to achieve cheating read and save BMP file, BMP file formats room for improvement: 1, click on the cheating device differences, the use of methods like send a message to the game processing. 2, using the HOOK method, directly modify the game to achieve an instant spike. //*************************************************** 2011.2.17 1, add a message sending. Interface by clicking the map to the game cheat interface. 2, the use of SetStretchBltMode solution to reduce the image distortion when the problems. V2.0 http://hi.baidu.com/lzwml1989/blog/item/53951682de2df4c69023d972.html V3.0 http://hi.baidu.com/lzwml1989/blog/item/daf96f19ea65030a8718bf53.html
(系统自动生成,下载前可以参看下载内容)
下载文件列表
SherlockEye V3.0\SherlockEye\bmp.txt
................\...........\GameWin.cpp
................\...........\GameWin.h
................\...........\History\1正确.bmp
................\...........\.......\1错位.bmp
................\...........\.......\2杂色.bmp
................\...........\.......\2正确.bmp
................\...........\.......\3杂色错位.bmp
................\...........\.......\code.txt
................\...........\.......\日志.txt
................\...........\HlpSherlockEye.cpp
................\...........\HlpSherlockEye.h
................\...........\ReadMe.txt
................\...........\res\16.ico
................\...........\...\1logo.bmp
................\...........\...\1SherlockEye.ico
................\...........\...\2SherlockEye.ico
................\...........\...\33SherlockEye.ico
................\...........\...\34SherlockEye.ico
................\...........\...\3SherlockEye.ico
................\...........\...\bitmap1.bmp
................\...........\...\logo.bmp
................\...........\...\shell-green.ico
................\...........\...\SherlockEye.ico
................\...........\...\SherlockEye.rc2
................\...........\Resource.h
................\...........\SherlockEye V3.0.exe
................\...........\SherlockEye.aps
................\...........\SherlockEye.clw
................\...........\SherlockEye.cpp
................\...........\SherlockEye.dsp
................\...........\SherlockEye.dsw
................\...........\SherlockEye.h
................\...........\SherlockEye.ncb
................\...........\SherlockEye.opt
................\...........\SherlockEye.plg
................\...........\SherlockEye.rc
................\...........\SherlockEyeDlg.cpp
................\...........\SherlockEyeDlg.h
................\...........\StdAfx.cpp
................\...........\StdAfx.h
................\...........\v1.0\GameWin.cpp
................\...........\....\GameWin.h
................\...........\....\Resource.h
................\...........\....\SherlockEye.cpp
................\...........\....\SherlockEye.h
................\...........\....\SherlockEyeDlg.cpp
................\...........\....\SherlockEyeDlg.h
................\...........\....\StdAfx.cpp
................\...........\....\StdAfx.h
................\...........\.2.0\GameWin.cpp
................\...........\....\SherlockEyeDlg.cpp
................\...........\新建 文本文档.txt
................\...........\History
................\...........\res
................\...........\v1.0
................\...........\v2.0
................\SherlockEye
SherlockEye V3.0
................\...........\GameWin.cpp
................\...........\GameWin.h
................\...........\History\1正确.bmp
................\...........\.......\1错位.bmp
................\...........\.......\2杂色.bmp
................\...........\.......\2正确.bmp
................\...........\.......\3杂色错位.bmp
................\...........\.......\code.txt
................\...........\.......\日志.txt
................\...........\HlpSherlockEye.cpp
................\...........\HlpSherlockEye.h
................\...........\ReadMe.txt
................\...........\res\16.ico
................\...........\...\1logo.bmp
................\...........\...\1SherlockEye.ico
................\...........\...\2SherlockEye.ico
................\...........\...\33SherlockEye.ico
................\...........\...\34SherlockEye.ico
................\...........\...\3SherlockEye.ico
................\...........\...\bitmap1.bmp
................\...........\...\logo.bmp
................\...........\...\shell-green.ico
................\...........\...\SherlockEye.ico
................\...........\...\SherlockEye.rc2
................\...........\Resource.h
................\...........\SherlockEye V3.0.exe
................\...........\SherlockEye.aps
................\...........\SherlockEye.clw
................\...........\SherlockEye.cpp
................\...........\SherlockEye.dsp
................\...........\SherlockEye.dsw
................\...........\SherlockEye.h
................\...........\SherlockEye.ncb
................\...........\SherlockEye.opt
................\...........\SherlockEye.plg
................\...........\SherlockEye.rc
................\...........\SherlockEyeDlg.cpp
................\...........\SherlockEyeDlg.h
................\...........\StdAfx.cpp
................\...........\StdAfx.h
................\...........\v1.0\GameWin.cpp
................\...........\....\GameWin.h
................\...........\....\Resource.h
................\...........\....\SherlockEye.cpp
................\...........\....\SherlockEye.h
................\...........\....\SherlockEyeDlg.cpp
................\...........\....\SherlockEyeDlg.h
................\...........\....\StdAfx.cpp
................\...........\....\StdAfx.h
................\...........\.2.0\GameWin.cpp
................\...........\....\SherlockEyeDlg.cpp
................\...........\新建 文本文档.txt
................\...........\History
................\...........\res
................\...........\v1.0
................\...........\v2.0
................\SherlockEye
SherlockEye V3.0