文件名称:vcPPsnake
介绍说明--下载内容均来自于网络,请自行研究使用
1 菜单栏说明
(1) 游戏
1)开始:游戏开始或game over!后的新游戏开始
2)停止:游戏进行期间可暂停
3)继续:将暂停的游戏继续
4)退出:游戏退出
(2) 背景
1)背景颜色:可以选红,绿,蓝,默认(白色),更多(为颜色对话框,可选任何颜色和自定义颜色)
2)背景图片:可选大头蛇,小粉蛇,大青蛇
3)背景音乐:控制着背景音乐的播放和停止
(3) 换肤:共有九种皮肤可选
(4) 等级:分为低,中,高三级,区别为贪吃蛇的速度
(5) 帮助:弹出阅读本文档的对话框
2 工具栏说明
1)中:中级游戏
2)高:高级游戏
3)红绿蓝:分别将背景设为红色,绿色,蓝色
4)开停继:游戏的开始,暂停,继续
5)音:音乐的播放和停止
6)色:为颜色对话框,可选任何颜色和自定义颜色
3 视图区说明
1)蛇头:蛇头为自己画的四个方向的位图控制
2)墙:特定位图资源画出,循环移动
4 状态栏说明
1)状态栏右下角显示日期,时间,得分
5 本游戏有快捷菜单
如:ctrl+b 为开始
ctrl+t 为停止
ctrl+e 为继续
ctrl+r 将背景设为红色
alt+x 退出
6 启动项用进度条代替图片-vc++ snake
(1) 游戏
1)开始:游戏开始或game over!后的新游戏开始
2)停止:游戏进行期间可暂停
3)继续:将暂停的游戏继续
4)退出:游戏退出
(2) 背景
1)背景颜色:可以选红,绿,蓝,默认(白色),更多(为颜色对话框,可选任何颜色和自定义颜色)
2)背景图片:可选大头蛇,小粉蛇,大青蛇
3)背景音乐:控制着背景音乐的播放和停止
(3) 换肤:共有九种皮肤可选
(4) 等级:分为低,中,高三级,区别为贪吃蛇的速度
(5) 帮助:弹出阅读本文档的对话框
2 工具栏说明
1)中:中级游戏
2)高:高级游戏
3)红绿蓝:分别将背景设为红色,绿色,蓝色
4)开停继:游戏的开始,暂停,继续
5)音:音乐的播放和停止
6)色:为颜色对话框,可选任何颜色和自定义颜色
3 视图区说明
1)蛇头:蛇头为自己画的四个方向的位图控制
2)墙:特定位图资源画出,循环移动
4 状态栏说明
1)状态栏右下角显示日期,时间,得分
5 本游戏有快捷菜单
如:ctrl+b 为开始
ctrl+t 为停止
ctrl+e 为继续
ctrl+r 将背景设为红色
alt+x 退出
6 启动项用进度条代替图片-vc++ snake
(系统自动生成,下载前可以参看下载内容)
下载文件列表
vc++贪吃蛇\a.mid
..........\snake.cpp
..........\snake.clw
..........\ReadMe.txt
..........\snake.h
..........\eat.wav
..........\StdAfx.cpp
..........\snakeDoc.h
..........\snakeDoc.cpp
..........\SkinPPWTL.dll
..........\StdAfx.h
..........\snake.dsw
..........\snake.ncb
..........\snake.plg
..........\MainFrm.h
..........\Item.h
..........\snake.rc
..........\Item.cpp
..........\Resource.h
..........\snakeView.cpp
..........\snakeView.h
..........\snake.aps
..........\StartDialog.cpp
..........\一定要读我.txt
..........\StartDialog.h
..........\MainFrm.cpp
..........\snake.dsp
..........\Debug\snake.res
..........\.....\vc60.idb
..........\.....\snake.pch
..........\.....\vc60.pdb
..........\.....\StdAfx.sbr
..........\.....\MainFrm.sbr
..........\.....\snake.sbr
..........\.....\snakeDoc.sbr
..........\.....\snakeView.sbr
..........\.....\snake.pdb
..........\.....\snake.bsc
..........\.....\StartDialog.sbr
..........\.....\StdAfx.obj
..........\.....\snakeDoc.obj
..........\.....\Item.sbr
..........\.....\snake.exe
..........\.....\snake.ilk
..........\.....\snake.obj
..........\.....\Item.obj
..........\.....\MainFrm.obj
..........\.....\StartDialog.obj
..........\.....\snakeView.obj
..........\.....\SkinPPWTL.dll
..........\.....\skins\AquaOS.ssk
..........\.....\.....\bOzen.ssk
..........\.....\.....\DameK UltraBlue.ssk
..........\.....\.....\dogmax.ssk
..........\.....\.....\Phenom.ssk
..........\.....\.....\Royale.ssk
..........\.....\.....\SlickOS2.ssk
..........\.....\.....\vladstudio.ssk
..........\.....\.....\xp_corona.ssk
..........\.....\.....\skins.txt
..........\.....\eat.wav
..........\.....\a.mid
..........\include\SkinPPWTL.h
..........\lib\SkinPPWTL.lib
..........\skins\AquaOS.ssk
..........\.....\bOzen.ssk
..........\.....\DameK UltraBlue.ssk
..........\.....\dogmax.ssk
..........\.....\Phenom.ssk
..........\.....\Royale.ssk
..........\.....\SlickOS2.ssk
..........\.....\vladstudio.ssk
..........\.....\xp_corona.ssk
..........\.....\skins.txt
..........\res\snake.rc2
..........\...\snakeDoc.ico
..........\...\snake.ico
..........\...\Toolbar.bmp
..........\...\icon1.ico
..........\...\bitmap3.bmp
..........\...\1.bmp
..........\...\2.bmp
..........\...\3.bmp
..........\...\bitmap5.bmp
..........\...\bitmap5l.bmp
..........\...\bitmap5u.bmp
..........\...\bitmap5r.bmp
..........\...\block.bmp
..........\...\toolbar1.bmp
..........\snake.opt
..........\Debug\skins
..........\include\Debug
..........\Debug
..........\include
..........\lib
..........\skins
..........\res
vc++贪吃蛇
..........\snake.cpp
..........\snake.clw
..........\ReadMe.txt
..........\snake.h
..........\eat.wav
..........\StdAfx.cpp
..........\snakeDoc.h
..........\snakeDoc.cpp
..........\SkinPPWTL.dll
..........\StdAfx.h
..........\snake.dsw
..........\snake.ncb
..........\snake.plg
..........\MainFrm.h
..........\Item.h
..........\snake.rc
..........\Item.cpp
..........\Resource.h
..........\snakeView.cpp
..........\snakeView.h
..........\snake.aps
..........\StartDialog.cpp
..........\一定要读我.txt
..........\StartDialog.h
..........\MainFrm.cpp
..........\snake.dsp
..........\Debug\snake.res
..........\.....\vc60.idb
..........\.....\snake.pch
..........\.....\vc60.pdb
..........\.....\StdAfx.sbr
..........\.....\MainFrm.sbr
..........\.....\snake.sbr
..........\.....\snakeDoc.sbr
..........\.....\snakeView.sbr
..........\.....\snake.pdb
..........\.....\snake.bsc
..........\.....\StartDialog.sbr
..........\.....\StdAfx.obj
..........\.....\snakeDoc.obj
..........\.....\Item.sbr
..........\.....\snake.exe
..........\.....\snake.ilk
..........\.....\snake.obj
..........\.....\Item.obj
..........\.....\MainFrm.obj
..........\.....\StartDialog.obj
..........\.....\snakeView.obj
..........\.....\SkinPPWTL.dll
..........\.....\skins\AquaOS.ssk
..........\.....\.....\bOzen.ssk
..........\.....\.....\DameK UltraBlue.ssk
..........\.....\.....\dogmax.ssk
..........\.....\.....\Phenom.ssk
..........\.....\.....\Royale.ssk
..........\.....\.....\SlickOS2.ssk
..........\.....\.....\vladstudio.ssk
..........\.....\.....\xp_corona.ssk
..........\.....\.....\skins.txt
..........\.....\eat.wav
..........\.....\a.mid
..........\include\SkinPPWTL.h
..........\lib\SkinPPWTL.lib
..........\skins\AquaOS.ssk
..........\.....\bOzen.ssk
..........\.....\DameK UltraBlue.ssk
..........\.....\dogmax.ssk
..........\.....\Phenom.ssk
..........\.....\Royale.ssk
..........\.....\SlickOS2.ssk
..........\.....\vladstudio.ssk
..........\.....\xp_corona.ssk
..........\.....\skins.txt
..........\res\snake.rc2
..........\...\snakeDoc.ico
..........\...\snake.ico
..........\...\Toolbar.bmp
..........\...\icon1.ico
..........\...\bitmap3.bmp
..........\...\1.bmp
..........\...\2.bmp
..........\...\3.bmp
..........\...\bitmap5.bmp
..........\...\bitmap5l.bmp
..........\...\bitmap5u.bmp
..........\...\bitmap5r.bmp
..........\...\block.bmp
..........\...\toolbar1.bmp
..........\snake.opt
..........\Debug\skins
..........\include\Debug
..........\Debug
..........\include
..........\lib
..........\skins
..........\res
vc++贪吃蛇