文件名称:RTCW-MP-GPL
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.17mb
- 下载次数:
- 0次
- 提 供 者:
- zxc***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
游戏《重返德军总部》multiplayer多人游戏部分源码-Return to Castle Wolfenstein multiplayer GPL source code
(系统自动生成,下载前可以参看下载内容)
下载文件列表
RTCW-MP-GPL
...........\COPYING.txt
...........\MAIN
...........\....\UI
...........\....\..\menudef.h
...........\....\ui_mp
...........\....\.....\menudef.h
...........\uncrustify.cfg
...........\README.txt
...........\src
...........\...\renderer
...........\...\........\tr_flares.c
...........\...\........\tr_cmds.c
...........\...\........\tr_local.h
...........\...\........\tr_noise.c
...........\...\........\tr_main.c
...........\...\........\tr_shadows.c
...........\...\........\tr_scene.c
...........\...\........\tr_shader.c
...........\...\........\tr_marks.c
...........\...\........\tr_init.c
...........\...\........\tr_world.c
...........\...\........\tr_bsp.c
...........\...\........\tr_shade_calc.c
...........\...\........\tr_surface.c
...........\...\........\tr_shade.c
...........\...\........\tr_mesh.c
...........\...\........\tr_cmesh.c
...........\...\........\tr_curve.c
...........\...\........\tr_image.c
...........\...\........\tr_light.c
...........\...\........\tr_sky.c
...........\...\........\ref_trin.def
...........\...\........\tr_animation.c
...........\...\........\anorms256.h
...........\...\........\tr_backend.c
...........\...\........\tr_model.c
...........\...\........\tr_public.h
...........\...\........\qgl.h
...........\...\........\qgl_linked.h
...........\...\........\renderer.vcproj
...........\...\........\tr_font.c
...........\...\cgame
...........\...\.....\cg_newDraw.c
...........\...\.....\cg_local.h
...........\...\.....\cg_view.c
...........\...\.....\cg_syscalls.c
...........\...\.....\cg_particles.c
...........\...\.....\cg_public.h
...........\...\.....\tr_types.h
...........\...\.....\cg_predict.c
...........\...\.....\cg_ents.c
...........\...\.....\cgame.def
...........\...\.....\cg_playerstate.c
...........\...\.....\cg_draw.c
...........\...\.....\cg_main.c
...........\...\.....\cg_scoreboard.c
...........\...\.....\cg_marks.c
...........\...\.....\cg_info.c
...........\...\.....\cgame.vcproj
...........\...\.....\cg_players.c
...........\...\.....\cg_spawn.c
...........\...\.....\cg_weapons.c
...........\...\.....\cg_sound.c
...........\...\.....\cg_snapshot.c
...........\...\.....\cg_trails.c
...........\...\.....\cg_localents.c
...........\...\.....\cg_flamethrower.c
...........\...\.....\cg_servercmds.c
...........\...\.....\cg_drawtools.c
...........\...\.....\cg_effects.c
...........\...\.....\cg_consolecmds.c
...........\...\.....\cg_event.c
...........\...\botai
...........\...\.....\ai_dmq3.h
...........\...\.....\match.h
...........\...\.....\ai_cmd.h
...........\...\.....\ai_chat.c
...........\...\.....\inv.h
...........\...\.....\ai_cmd.c
...........\...\.....\chars.h
...........\...\.....\ai_main.c
...........\...\.....\ai_dmnet.c
...........\...\.....\ai_team.c
...........\...\.....\ai_dmq3.c
...........\...\.....\ai_main.h
...........\...\.....\syn.h
...........\...\.....\botai.h
...........\...\.....\ai_dmnet.h
...........\...\.....\ai_team.h
...........\...\.....\ai_chat.h
...........\...\wolf.sln
...........\...\client
...........\...\......\cl_ui.c
...........\...\......\snd_mem.c
...........\...\......\snd_public.h
...........\...\......\cl_scrn.c
...........\...\......\client.h
...........\...\......\cl_parse.c
...........\...\......\cl_cgame.c
...........\COPYING.txt
...........\MAIN
...........\....\UI
...........\....\..\menudef.h
...........\....\ui_mp
...........\....\.....\menudef.h
...........\uncrustify.cfg
...........\README.txt
...........\src
...........\...\renderer
...........\...\........\tr_flares.c
...........\...\........\tr_cmds.c
...........\...\........\tr_local.h
...........\...\........\tr_noise.c
...........\...\........\tr_main.c
...........\...\........\tr_shadows.c
...........\...\........\tr_scene.c
...........\...\........\tr_shader.c
...........\...\........\tr_marks.c
...........\...\........\tr_init.c
...........\...\........\tr_world.c
...........\...\........\tr_bsp.c
...........\...\........\tr_shade_calc.c
...........\...\........\tr_surface.c
...........\...\........\tr_shade.c
...........\...\........\tr_mesh.c
...........\...\........\tr_cmesh.c
...........\...\........\tr_curve.c
...........\...\........\tr_image.c
...........\...\........\tr_light.c
...........\...\........\tr_sky.c
...........\...\........\ref_trin.def
...........\...\........\tr_animation.c
...........\...\........\anorms256.h
...........\...\........\tr_backend.c
...........\...\........\tr_model.c
...........\...\........\tr_public.h
...........\...\........\qgl.h
...........\...\........\qgl_linked.h
...........\...\........\renderer.vcproj
...........\...\........\tr_font.c
...........\...\cgame
...........\...\.....\cg_newDraw.c
...........\...\.....\cg_local.h
...........\...\.....\cg_view.c
...........\...\.....\cg_syscalls.c
...........\...\.....\cg_particles.c
...........\...\.....\cg_public.h
...........\...\.....\tr_types.h
...........\...\.....\cg_predict.c
...........\...\.....\cg_ents.c
...........\...\.....\cgame.def
...........\...\.....\cg_playerstate.c
...........\...\.....\cg_draw.c
...........\...\.....\cg_main.c
...........\...\.....\cg_scoreboard.c
...........\...\.....\cg_marks.c
...........\...\.....\cg_info.c
...........\...\.....\cgame.vcproj
...........\...\.....\cg_players.c
...........\...\.....\cg_spawn.c
...........\...\.....\cg_weapons.c
...........\...\.....\cg_sound.c
...........\...\.....\cg_snapshot.c
...........\...\.....\cg_trails.c
...........\...\.....\cg_localents.c
...........\...\.....\cg_flamethrower.c
...........\...\.....\cg_servercmds.c
...........\...\.....\cg_drawtools.c
...........\...\.....\cg_effects.c
...........\...\.....\cg_consolecmds.c
...........\...\.....\cg_event.c
...........\...\botai
...........\...\.....\ai_dmq3.h
...........\...\.....\match.h
...........\...\.....\ai_cmd.h
...........\...\.....\ai_chat.c
...........\...\.....\inv.h
...........\...\.....\ai_cmd.c
...........\...\.....\chars.h
...........\...\.....\ai_main.c
...........\...\.....\ai_dmnet.c
...........\...\.....\ai_team.c
...........\...\.....\ai_dmq3.c
...........\...\.....\ai_main.h
...........\...\.....\syn.h
...........\...\.....\botai.h
...........\...\.....\ai_dmnet.h
...........\...\.....\ai_team.h
...........\...\.....\ai_chat.h
...........\...\wolf.sln
...........\...\client
...........\...\......\cl_ui.c
...........\...\......\snd_mem.c
...........\...\......\snd_public.h
...........\...\......\cl_scrn.c
...........\...\......\client.h
...........\...\......\cl_parse.c
...........\...\......\cl_cgame.c