文件名称:AlchemyLib
介绍说明--下载内容均来自于网络,请自行研究使用
Alchemy3D引擎在Flash平台的实现接口,通过此接口可在Flash端直接对Alchemy3D进行调用.-Alchemy3D engine platform that implements the interface in Flash, Flash through the end of this interface can be called directly on the Alchemy3D.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
AlchemyLib\animation\AnimationObject.as
..........\.........\bones\SkinMeshController.as
..........\.........\.....\Weight.as
..........\.........\MorphAnimation.as
..........\.........\SkeletalAnimation.as
..........\base\Library.as
..........\....\Node.as
..........\....\Pointer.as
..........\container\Entity.as
..........\.........\Scene3D.as
..........\.........\SceneContainer.as
..........\events\ContainerEvent.as
..........\......\LoadEvent.as
..........\.xternal\A3DS.as
..........\........\DAE.as
..........\........\MD2.as
..........\........\Primitives.as
..........\fog\Fog.as
..........\geom\Mesh3D.as
..........\....\TextureCoordinate.as
..........\....\Triangle3D.as
..........\....\Vertex3D.as
..........\lights\Light3D.as
..........\......\LightType.as
..........\render\Material.as
..........\......\RenderMode.as
..........\......\Texture.as
..........\terrain\MeshTerrain.as
..........\.......\TerrainAddressMode.as
..........\.ools\Basic.as
..........\.....\Debug.as
..........\.....\FPS.as
..........\view\Camera3D.as
..........\....\Viewport3D.as
..........\animation\bones
..........\animation
..........\base
..........\container
..........\events
..........\external
..........\fog
..........\geom
..........\lights
..........\render
..........\terrain
..........\tools
..........\view
AlchemyLib
..........\.........\bones\SkinMeshController.as
..........\.........\.....\Weight.as
..........\.........\MorphAnimation.as
..........\.........\SkeletalAnimation.as
..........\base\Library.as
..........\....\Node.as
..........\....\Pointer.as
..........\container\Entity.as
..........\.........\Scene3D.as
..........\.........\SceneContainer.as
..........\events\ContainerEvent.as
..........\......\LoadEvent.as
..........\.xternal\A3DS.as
..........\........\DAE.as
..........\........\MD2.as
..........\........\Primitives.as
..........\fog\Fog.as
..........\geom\Mesh3D.as
..........\....\TextureCoordinate.as
..........\....\Triangle3D.as
..........\....\Vertex3D.as
..........\lights\Light3D.as
..........\......\LightType.as
..........\render\Material.as
..........\......\RenderMode.as
..........\......\Texture.as
..........\terrain\MeshTerrain.as
..........\.......\TerrainAddressMode.as
..........\.ools\Basic.as
..........\.....\Debug.as
..........\.....\FPS.as
..........\view\Camera3D.as
..........\....\Viewport3D.as
..........\animation\bones
..........\animation
..........\base
..........\container
..........\events
..........\external
..........\fog
..........\geom
..........\lights
..........\render
..........\terrain
..........\tools
..........\view
AlchemyLib