文件名称:jogl-1.1.2-pre-20080523-windows-i586
- 所属分类:
- Windows编程
- 资源属性:
- [MacOS] [Java] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.19mb
- 下载次数:
- 0次
- 提 供 者:
- fuwen*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
1.在keyBoardFunc()中加载键盘处理函数,在其中处理逻辑算法,如:+ -年/月。
2.在display中处理渲染算法,其中 太阳是不动的,就画在中央,而地球则在太阳的变换矩阵基础上再旋转并平移。
3.我使用了红色和蓝色来表现线框 的太阳和地球。
-1 in keyBoardFunc () to load the keyboard handler, in which the processing logic algorithms, such as:+- year/month. 2 In the display rendering algorithms to deal with, where the sun is not moving, the picture in the center of the earth in the sun on the basis of the transformation matrix rotation and translation. 3. I used red and blue to represent the sun and the earth fr a me.
2.在display中处理渲染算法,其中 太阳是不动的,就画在中央,而地球则在太阳的变换矩阵基础上再旋转并平移。
3.我使用了红色和蓝色来表现线框 的太阳和地球。
-1 in keyBoardFunc () to load the keyboard handler, in which the processing logic algorithms, such as:+- year/month. 2 In the display rendering algorithms to deal with, where the sun is not moving, the picture in the center of the earth in the sun on the basis of the transformation matrix rotation and translation. 3. I used red and blue to represent the sun and the earth fr a me.
相关搜索: DynamicLookupHelper
(系统自动生成,下载前可以参看下载内容)
下载文件列表
jogl-1.1.2-pre-20080523-windows-i586
....................................\CHANGELOG.txt
....................................\COPYRIGHT.txt
....................................\lib
....................................\...\gluegen-rt
....................................\...\..........\com
....................................\...\..........\...\sun
....................................\...\..........\...\...\gluegen
....................................\...\..........\...\...\.......\runtime
....................................\...\..........\...\...\.......\.......\BufferFactory.class
....................................\...\..........\...\...\.......\.......\CPU.class
....................................\...\..........\...\...\.......\.......\DynamicLinker.class
....................................\...\..........\...\...\.......\.......\DynamicLookupHelper.class
....................................\...\..........\...\...\.......\.......\MacOSXDynamicLinkerImpl.class
....................................\...\..........\...\...\.......\.......\NativeLibLoader$1.class
....................................\...\..........\...\...\.......\.......\NativeLibLoader.class
....................................\...\..........\...\...\.......\.......\NativeLibrary$1.class
....................................\...\..........\...\...\.......\.......\NativeLibrary$2.class
....................................\...\..........\...\...\.......\.......\NativeLibrary$3.class
....................................\...\..........\...\...\.......\.......\NativeLibrary$4.class
....................................\...\..........\...\...\.......\.......\NativeLibrary$5.class
....................................\...\..........\...\...\.......\.......\NativeLibrary.class
....................................\...\..........\...\...\.......\.......\ProcAddressHelper.class
....................................\...\..........\...\...\.......\.......\StructAccessor.class
....................................\...\..........\...\...\.......\.......\UnixDynamicLinkerImpl.class
....................................\...\..........\...\...\.......\.......\WindowsDynamicLinkerImpl.class
....................................\...\..........\META-INF
....................................\...\..........\........\MANIFEST.MF
....................................\...\gluegen-rt.dll
....................................\...\gluegen-rt.jar
....................................\...\jogl
....................................\...\....\com
....................................\...\....\...\sun
....................................\...\....\...\...\opengl
....................................\...\....\...\...\......\cg
....................................\...\....\...\...\......\..\CGannotation.class
....................................\...\....\...\...\......\..\CGannotation32.class
....................................\...\....\...\...\......\..\CGannotation64.class
....................................\...\....\...\...\......\..\CGcontext.class
....................................\...\....\...\...\......\..\CGcontext32.class
....................................\...\....\...\...\......\..\CGcontext64.class
....................................\...\....\...\...\......\..\CGeffect.class
....................................\...\....\...\...\......\..\CGeffect32.class
....................................\...\....\...\...\......\..\CGeffect64.class
....................................\...\....\...\...\......\..\CgException.class
....................................\...\....\...\...\......\..\CgGL.class
....................................\...\....\...\...\......\..\CGparameter.class
....................................\...\....\...\...\......\..\CGparameter32.class
....................................\...\....\...\...\......\..\CGparameter64.class
....................................\...\....\...\...\......\..\CGpass.class
....................................\...\....\...\...\......\..\CGpass32.class
....................................\...\....\...\...\......\..\CGpass64.class
.........................
....................................\CHANGELOG.txt
....................................\COPYRIGHT.txt
....................................\lib
....................................\...\gluegen-rt
....................................\...\..........\com
....................................\...\..........\...\sun
....................................\...\..........\...\...\gluegen
....................................\...\..........\...\...\.......\runtime
....................................\...\..........\...\...\.......\.......\BufferFactory.class
....................................\...\..........\...\...\.......\.......\CPU.class
....................................\...\..........\...\...\.......\.......\DynamicLinker.class
....................................\...\..........\...\...\.......\.......\DynamicLookupHelper.class
....................................\...\..........\...\...\.......\.......\MacOSXDynamicLinkerImpl.class
....................................\...\..........\...\...\.......\.......\NativeLibLoader$1.class
....................................\...\..........\...\...\.......\.......\NativeLibLoader.class
....................................\...\..........\...\...\.......\.......\NativeLibrary$1.class
....................................\...\..........\...\...\.......\.......\NativeLibrary$2.class
....................................\...\..........\...\...\.......\.......\NativeLibrary$3.class
....................................\...\..........\...\...\.......\.......\NativeLibrary$4.class
....................................\...\..........\...\...\.......\.......\NativeLibrary$5.class
....................................\...\..........\...\...\.......\.......\NativeLibrary.class
....................................\...\..........\...\...\.......\.......\ProcAddressHelper.class
....................................\...\..........\...\...\.......\.......\StructAccessor.class
....................................\...\..........\...\...\.......\.......\UnixDynamicLinkerImpl.class
....................................\...\..........\...\...\.......\.......\WindowsDynamicLinkerImpl.class
....................................\...\..........\META-INF
....................................\...\..........\........\MANIFEST.MF
....................................\...\gluegen-rt.dll
....................................\...\gluegen-rt.jar
....................................\...\jogl
....................................\...\....\com
....................................\...\....\...\sun
....................................\...\....\...\...\opengl
....................................\...\....\...\...\......\cg
....................................\...\....\...\...\......\..\CGannotation.class
....................................\...\....\...\...\......\..\CGannotation32.class
....................................\...\....\...\...\......\..\CGannotation64.class
....................................\...\....\...\...\......\..\CGcontext.class
....................................\...\....\...\...\......\..\CGcontext32.class
....................................\...\....\...\...\......\..\CGcontext64.class
....................................\...\....\...\...\......\..\CGeffect.class
....................................\...\....\...\...\......\..\CGeffect32.class
....................................\...\....\...\...\......\..\CGeffect64.class
....................................\...\....\...\...\......\..\CgException.class
....................................\...\....\...\...\......\..\CgGL.class
....................................\...\....\...\...\......\..\CGparameter.class
....................................\...\....\...\...\......\..\CGparameter32.class
....................................\...\....\...\...\......\..\CGparameter64.class
....................................\...\....\...\...\......\..\CGpass.class
....................................\...\....\...\...\......\..\CGpass32.class
....................................\...\....\...\...\......\..\CGpass64.class
.........................