文件名称:Super-Mary
- 所属分类:
- JSP源码/Java
- 资源属性:
- [Java] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.67mb
- 下载次数:
- 0次
- 提 供 者:
- Jason*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
使用JAVA语言开发的小游戏-超级玛丽,功能比较完善,希望对大家有所帮助-Developed using JAVA imitation " Super Mario" classic games, more complete, concise and flexible code
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Super Mary\.classpath
..........\.project
..........\bin\com\brackeen\javagamebook\graphics\Animation$AnimFrame.class
..........\...\...\........\............\........\Animation.class
..........\...\...\........\............\........\NullRepaintManager.class
..........\...\...\........\............\........\ScreenManager$1.class
..........\...\...\........\............\........\ScreenManager.class
..........\...\...\........\............\........\Sprite.class
..........\...\...\........\............\input\GameAction.class
..........\...\...\........\............\.....\InputManager.class
..........\...\...\........\............\sound\EchoFilter.class
..........\...\...\........\............\.....\Filter3d.class
..........\...\...\........\............\.....\FilteredSoundStream.class
..........\...\...\........\............\.....\FilterSequence.class
..........\...\...\........\............\.....\MidiPlayer.class
..........\...\...\........\............\.....\Sound.class
..........\...\...\........\............\.....\SoundFilter.class
..........\...\...\........\............\.....\SoundManager$SoundPlayer.class
..........\...\...\........\............\.....\SoundManager.class
..........\...\...\........\............\test\GameCore$1.class
..........\...\...\........\............\....\GameCore.class
..........\...\...\........\............\.ilegame\GameManager.class
..........\...\...\........\............\........\ResourceManager.class
..........\...\...\........\............\........\sprites\Creature.class
..........\...\...\........\............\........\.......\Fly.class
..........\...\...\........\............\........\.......\Grub.class
..........\...\...\........\............\........\.......\Player.class
..........\...\...\........\............\........\.......\PowerUp$Goal.class
..........\...\...\........\............\........\.......\PowerUp$Music.class
..........\...\...\........\............\........\.......\PowerUp$Star.class
..........\...\...\........\............\........\.......\PowerUp.class
..........\...\...\........\............\........\TileMap.class
..........\...\...\........\............\........\TileMapRenderer.class
..........\...\...\........\............\util\LoopingByteInputStream.class
..........\...\...\........\............\....\ThreadPool$PooledThread.class
..........\...\...\........\............\....\ThreadPool.class
..........\brackeen.jar
..........\build.xml
..........\images\background.jpg
..........\......\background.png
..........\......\fly1.png
..........\......\fly2.png
..........\......\fly3.png
..........\......\grub1.png
..........\......\grub2.png
..........\......\heart1.png
..........\......\heart2.png
..........\......\heart3.png
..........\......\menu\config.png
..........\......\....\pause.png
..........\......\....\play.png
..........\......\....\quit.png
..........\......\music1.png
..........\......\music2.png
..........\......\music3.png
..........\......\player1.png
..........\......\player2.png
..........\......\player3.png
..........\......\powerup1.png
..........\......\powerup2.png
..........\......\powerup3.png
..........\......\powerup4.png
..........\......\star1.png
..........\......\star2.png
..........\......\star3.png
..........\......\star4.png
..........\......\Thumbs.db
..........\......\tile_A.png
..........\......\tile_B.png
..........\......\tile_C.png
..........\......\tile_D.png
..........\......\tile_E.png
..........\......\tile_F.png
..........\......\tile_G.png
..........\......\tile_H.png
..........\......\tile_I.png
..........\maps\map1.txt
..........\....\map2.txt
..........\sounds\boop2.wav
..........\......\music.midi
..........\......\prize.wav
..........\.rc\com\brackeen\javagamebook\graphics\Animation.java
..........\...\...\........\............\........\NullRepaintManager.java
..........\...\...\........\............\........\ScreenManager.java
..........\...\...\........\............\........\Sprite.java
..........\...\...\........\............\input\GameAction.java
..........\...\...\........\............\.....\InputManager.java
...
..........\.project
..........\bin\com\brackeen\javagamebook\graphics\Animation$AnimFrame.class
..........\...\...\........\............\........\Animation.class
..........\...\...\........\............\........\NullRepaintManager.class
..........\...\...\........\............\........\ScreenManager$1.class
..........\...\...\........\............\........\ScreenManager.class
..........\...\...\........\............\........\Sprite.class
..........\...\...\........\............\input\GameAction.class
..........\...\...\........\............\.....\InputManager.class
..........\...\...\........\............\sound\EchoFilter.class
..........\...\...\........\............\.....\Filter3d.class
..........\...\...\........\............\.....\FilteredSoundStream.class
..........\...\...\........\............\.....\FilterSequence.class
..........\...\...\........\............\.....\MidiPlayer.class
..........\...\...\........\............\.....\Sound.class
..........\...\...\........\............\.....\SoundFilter.class
..........\...\...\........\............\.....\SoundManager$SoundPlayer.class
..........\...\...\........\............\.....\SoundManager.class
..........\...\...\........\............\test\GameCore$1.class
..........\...\...\........\............\....\GameCore.class
..........\...\...\........\............\.ilegame\GameManager.class
..........\...\...\........\............\........\ResourceManager.class
..........\...\...\........\............\........\sprites\Creature.class
..........\...\...\........\............\........\.......\Fly.class
..........\...\...\........\............\........\.......\Grub.class
..........\...\...\........\............\........\.......\Player.class
..........\...\...\........\............\........\.......\PowerUp$Goal.class
..........\...\...\........\............\........\.......\PowerUp$Music.class
..........\...\...\........\............\........\.......\PowerUp$Star.class
..........\...\...\........\............\........\.......\PowerUp.class
..........\...\...\........\............\........\TileMap.class
..........\...\...\........\............\........\TileMapRenderer.class
..........\...\...\........\............\util\LoopingByteInputStream.class
..........\...\...\........\............\....\ThreadPool$PooledThread.class
..........\...\...\........\............\....\ThreadPool.class
..........\brackeen.jar
..........\build.xml
..........\images\background.jpg
..........\......\background.png
..........\......\fly1.png
..........\......\fly2.png
..........\......\fly3.png
..........\......\grub1.png
..........\......\grub2.png
..........\......\heart1.png
..........\......\heart2.png
..........\......\heart3.png
..........\......\menu\config.png
..........\......\....\pause.png
..........\......\....\play.png
..........\......\....\quit.png
..........\......\music1.png
..........\......\music2.png
..........\......\music3.png
..........\......\player1.png
..........\......\player2.png
..........\......\player3.png
..........\......\powerup1.png
..........\......\powerup2.png
..........\......\powerup3.png
..........\......\powerup4.png
..........\......\star1.png
..........\......\star2.png
..........\......\star3.png
..........\......\star4.png
..........\......\Thumbs.db
..........\......\tile_A.png
..........\......\tile_B.png
..........\......\tile_C.png
..........\......\tile_D.png
..........\......\tile_E.png
..........\......\tile_F.png
..........\......\tile_G.png
..........\......\tile_H.png
..........\......\tile_I.png
..........\maps\map1.txt
..........\....\map2.txt
..........\sounds\boop2.wav
..........\......\music.midi
..........\......\prize.wav
..........\.rc\com\brackeen\javagamebook\graphics\Animation.java
..........\...\...\........\............\........\NullRepaintManager.java
..........\...\...\........\............\........\ScreenManager.java
..........\...\...\........\............\........\Sprite.java
..........\...\...\........\............\input\GameAction.java
..........\...\...\........\............\.....\InputManager.java
...