文件名称:Nvidia-_Nature_demo
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.39mb
- 下载次数:
- 0次
- 提 供 者:
- l*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Nvidia 自然仿真的demo 有风吹动的草地,地形仿真,及水池,非常漂亮,富含源码,十分值得参考。-Nvidia simulation demo with natural grass blowing in the wind, terrain simulation, and pools, very beautiful, rich source, is worth considering.
相关搜索: TextureCoordGenerator
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Nvidia _Nature_demo\Appearance\AlphaAttributes.cpp
...................\..........\AlphaAttributes.h
...................\..........\Appearance.cpp
...................\..........\Appearance.h
...................\..........\AppUtils.h
...................\..........\BlendAttributes.cpp
...................\..........\BlendAttributes.h
...................\..........\Light.cpp
...................\..........\Light.h
...................\..........\Material.cpp
...................\..........\Material.h
...................\..........\MatLight.cpp
...................\..........\MatLight.h
...................\..........\Texture.cpp
...................\..........\Texture.h
...................\..........\TextureCoordGenerator.cpp
...................\..........\TextureCoordGenerator.h
...................\..........\TextureLoader.cpp
...................\...lication Nature\Data\Grass\coverage.png
...................\..................\....\.....\grassPack.dds
...................\..................\....\.....\GrassShader.xml
...................\..................\....\.....\randommap.tga
...................\..................\....\.UI\ArialSmall.tga
...................\..................\....\...\GUIElements.PNG
...................\..................\....\...\GUILayout.xml
...................\..................\....\...\gui_desc.xml
...................\..................\....\IniFile.xml
...................\..................\....\Sky\clouds.png
...................\..................\....\...\skydome.xml
...................\..................\....\...\SkyGroup.xml
...................\..................\....\...\SkyShader.xml
...................\..................\....\Terrain\dirt.dds
...................\..................\....\.......\fungus.dds
...................\..................\....\.......\grasslayer.dds
...................\..................\....\.......\Heightmap.jpg
...................\..................\....\.......\TerrainShader.xml
...................\..................\....\.......\watermap.jpg
...................\..................\....\Water\water.png
...................\..................\....\.....\WaterGroup.xml
...................\..................\....\.....\watermesh.3ds
...................\..................\....\.....\WaterShader.xml
...................\..................\Log.txt
...................\..................\Main.cpp
...................\..................\SceneFrame.cpp
...................\..................\SceneFrame.h
...................\..................\SceneGraph.exe
...................\..................\SceneGraph.sln
...................\..................\SceneGraph.sln.old
...................\..................\SceneGraph.suo
...................\..................\SceneGraph.suo.old
...................\..................\SceneGraph.vcproj
...................\..................\SceneGraph.vcproj.7.10.old
...................\..................\SceneGraph.vcproj.lwt-PC.lwt.user
...................\..................\Terrain\GrassCell.cpp
...................\..................\.......\GrassCell.h
...................\..................\.......\HeightMap.cpp
...................\..................\.......\HeightMap.h
...................\..................\.......\Portal.cpp
...................\..................\.......\Portal.h
...................\..................\.......\Terrain.cpp
...................\..................\.......\Terrain.h
...................\..................\.......\TerrainCell.cpp
...................\..................\.......\TerrainCell.h
...................\..................\.......\TerrainUtils.cpp
...................\..................\.......\TerrainUtils.h
...................\..................\UpgradeLog.XML
...................\..................\_UpgradeReport_Files\UpgradeReport.css
...................\..................\....................\UpgradeReport.xslt
...................\..................\....................\UpgradeReport_Minus.gif
...................\..................\....................\UpgradeReport_Plus.gif
...................\Events\GUIEventListene
...................\..........\AlphaAttributes.h
...................\..........\Appearance.cpp
...................\..........\Appearance.h
...................\..........\AppUtils.h
...................\..........\BlendAttributes.cpp
...................\..........\BlendAttributes.h
...................\..........\Light.cpp
...................\..........\Light.h
...................\..........\Material.cpp
...................\..........\Material.h
...................\..........\MatLight.cpp
...................\..........\MatLight.h
...................\..........\Texture.cpp
...................\..........\Texture.h
...................\..........\TextureCoordGenerator.cpp
...................\..........\TextureCoordGenerator.h
...................\..........\TextureLoader.cpp
...................\...lication Nature\Data\Grass\coverage.png
...................\..................\....\.....\grassPack.dds
...................\..................\....\.....\GrassShader.xml
...................\..................\....\.....\randommap.tga
...................\..................\....\.UI\ArialSmall.tga
...................\..................\....\...\GUIElements.PNG
...................\..................\....\...\GUILayout.xml
...................\..................\....\...\gui_desc.xml
...................\..................\....\IniFile.xml
...................\..................\....\Sky\clouds.png
...................\..................\....\...\skydome.xml
...................\..................\....\...\SkyGroup.xml
...................\..................\....\...\SkyShader.xml
...................\..................\....\Terrain\dirt.dds
...................\..................\....\.......\fungus.dds
...................\..................\....\.......\grasslayer.dds
...................\..................\....\.......\Heightmap.jpg
...................\..................\....\.......\TerrainShader.xml
...................\..................\....\.......\watermap.jpg
...................\..................\....\Water\water.png
...................\..................\....\.....\WaterGroup.xml
...................\..................\....\.....\watermesh.3ds
...................\..................\....\.....\WaterShader.xml
...................\..................\Log.txt
...................\..................\Main.cpp
...................\..................\SceneFrame.cpp
...................\..................\SceneFrame.h
...................\..................\SceneGraph.exe
...................\..................\SceneGraph.sln
...................\..................\SceneGraph.sln.old
...................\..................\SceneGraph.suo
...................\..................\SceneGraph.suo.old
...................\..................\SceneGraph.vcproj
...................\..................\SceneGraph.vcproj.7.10.old
...................\..................\SceneGraph.vcproj.lwt-PC.lwt.user
...................\..................\Terrain\GrassCell.cpp
...................\..................\.......\GrassCell.h
...................\..................\.......\HeightMap.cpp
...................\..................\.......\HeightMap.h
...................\..................\.......\Portal.cpp
...................\..................\.......\Portal.h
...................\..................\.......\Terrain.cpp
...................\..................\.......\Terrain.h
...................\..................\.......\TerrainCell.cpp
...................\..................\.......\TerrainCell.h
...................\..................\.......\TerrainUtils.cpp
...................\..................\.......\TerrainUtils.h
...................\..................\UpgradeLog.XML
...................\..................\_UpgradeReport_Files\UpgradeReport.css
...................\..................\....................\UpgradeReport.xslt
...................\..................\....................\UpgradeReport_Minus.gif
...................\..................\....................\UpgradeReport_Plus.gif
...................\Events\GUIEventListene