文件名称:magic_cube
介绍说明--下载内容均来自于网络,请自行研究使用
基于openGL和VC++的三维旋转魔方-openGL VC++
(系统自动生成,下载前可以参看下载内容)
下载文件列表
magic_cube
..........\Debug
..........\.....\magic_cube.exe
..........\.....\magic_cube.ilk
..........\.....\magic_cube.pdb
..........\.....\y10.bmp
..........\.....\y11.bmp
..........\.....\y4.bmp
..........\.....\y5.bmp
..........\.....\y6.bmp
..........\.....\y7.bmp
..........\.....\y8.bmp
..........\.....\y9.bmp
..........\magic_cube
..........\magic_cube.exe
..........\magic_cube.ncb
..........\magic_cube.sln
..........\magic_cube.suo
..........\..........\control.cpp
..........\..........\Debug
..........\..........\.....\BuildLog.htm
..........\..........\.....\control.obj
..........\..........\.....\cube.obj
..........\..........\.....\light.obj
..........\..........\.....\magic_cube.exe.embed.manifest
..........\..........\.....\magic_cube.exe.embed.manifest.res
..........\..........\.....\magic_cube.exe.intermediate.manifest
..........\..........\.....\main.obj
..........\..........\.....\mainbody.obj
..........\..........\.....\mt.dep
..........\..........\.....\pic.obj
..........\..........\.....\rotate.obj
..........\..........\.....\text.obj
..........\..........\.....\texture.obj
..........\..........\.....\vc90.idb
..........\..........\.....\vc90.pdb
..........\..........\head.h
..........\..........\light.cpp
..........\..........\magic_cube.vcproj
..........\..........\magic_cube.vcproj.WIN-MOMRDMS6186.Administrator.user
..........\..........\main.cpp
..........\..........\mainbody.cpp
..........\..........\pic.cpp
..........\..........\Release
..........\..........\.......\BuildLog.htm
..........\..........\.......\cube.obj
..........\..........\.......\light.obj
..........\..........\.......\main.obj
..........\..........\.......\vc90.idb
..........\..........\.......\vc90.pdb
..........\..........\rotate.cpp
..........\..........\texture.cpp
..........\..........\y10.bmp
..........\..........\y11.bmp
..........\..........\y4.bmp
..........\..........\y5.bmp
..........\..........\y6.bmp
..........\..........\y7.bmp
..........\..........\y8.bmp
..........\..........\y9.bmp
..........\Release
..........\.......\y4.bmp
..........\.......\y5.bmp
..........\.......\y6.bmp
..........\Debug
..........\.....\magic_cube.exe
..........\.....\magic_cube.ilk
..........\.....\magic_cube.pdb
..........\.....\y10.bmp
..........\.....\y11.bmp
..........\.....\y4.bmp
..........\.....\y5.bmp
..........\.....\y6.bmp
..........\.....\y7.bmp
..........\.....\y8.bmp
..........\.....\y9.bmp
..........\magic_cube
..........\magic_cube.exe
..........\magic_cube.ncb
..........\magic_cube.sln
..........\magic_cube.suo
..........\..........\control.cpp
..........\..........\Debug
..........\..........\.....\BuildLog.htm
..........\..........\.....\control.obj
..........\..........\.....\cube.obj
..........\..........\.....\light.obj
..........\..........\.....\magic_cube.exe.embed.manifest
..........\..........\.....\magic_cube.exe.embed.manifest.res
..........\..........\.....\magic_cube.exe.intermediate.manifest
..........\..........\.....\main.obj
..........\..........\.....\mainbody.obj
..........\..........\.....\mt.dep
..........\..........\.....\pic.obj
..........\..........\.....\rotate.obj
..........\..........\.....\text.obj
..........\..........\.....\texture.obj
..........\..........\.....\vc90.idb
..........\..........\.....\vc90.pdb
..........\..........\head.h
..........\..........\light.cpp
..........\..........\magic_cube.vcproj
..........\..........\magic_cube.vcproj.WIN-MOMRDMS6186.Administrator.user
..........\..........\main.cpp
..........\..........\mainbody.cpp
..........\..........\pic.cpp
..........\..........\Release
..........\..........\.......\BuildLog.htm
..........\..........\.......\cube.obj
..........\..........\.......\light.obj
..........\..........\.......\main.obj
..........\..........\.......\vc90.idb
..........\..........\.......\vc90.pdb
..........\..........\rotate.cpp
..........\..........\texture.cpp
..........\..........\y10.bmp
..........\..........\y11.bmp
..........\..........\y4.bmp
..........\..........\y5.bmp
..........\..........\y6.bmp
..........\..........\y7.bmp
..........\..........\y8.bmp
..........\..........\y9.bmp
..........\Release
..........\.......\y4.bmp
..........\.......\y5.bmp
..........\.......\y6.bmp