文件名称:QuakeBsp
介绍说明--下载内容均来自于网络,请自行研究使用
OpenGL Quake 源码,不同于其他人所写代码,用C++类封装,代码均有注释,具有很好的编程规范,VC++2010编译-OpenGL Quake source, different from other people wrote code in C++ class package, the code has comments, with good programming standards, VC++2010 compilation
(系统自动生成,下载前可以参看下载内容)
下载文件列表
QuakeBsp\QuakeBsp\Camera.cpp
........\........\Camera.h
........\........\Config.ini
........\........\Frustum.cpp
........\........\Frustum.h
........\........\Image.cpp
........\........\Image.h
........\........\Init.cpp
........\........\jpeg.lib
........\........\jpeglib.h
........\........\main.cpp
........\........\main.h
........\........\..ps\Tutorial.bsp
........\........\Quake3Bsp.cpp
........\........\Quake3Bsp.h
........\........\QuakeBsp.exe
........\........\QuakeBsp.vcproj
........\........\QuakeBsp.vcproj.7.10.old
........\........\QuakeBsp.vcproj.FREEBIRD.xluo.user
........\........\QuakeBsp.vcproj.xluo-PC.xluo.user
........\........\textures\egyptians\ankhlite_wht.jpg
........\........\........\.........\ankhlite_ylw.blend.jpg
........\........\........\.........\ankhlite_ylw.jpg
........\........\........\.........\bounce_effects.jpg
........\........\........\.........\gold_groove.jpg
........\........\........\.........\gold_trim01.jpg
........\........\........\.........\gold_trim02.jpg
........\........\........\.........\gold_trim03.jpg
........\........\........\.........\heiro_01.jpg
........\........\........\.........\leaf.tga
........\........\........\.........\oldbrk_01.jpg
........\........\........\.........\oldbrk_01broken13.jpg
........\........\........\.........\oldbrk_03.jpg
........\........\........\.........\oldbrk_03_bloody.jpg
........\........\........\.........\oldstone2.jpg
........\........\........\.........\oldstone2grooved.jpg
........\........\........\.........\oldstone2_bas01.jpg
........\........\........\.........\oldstone2_bas03.jpg
........\........\........\.........\oldstone2_bas04.jpg
........\........\........\.........\oldstone2_bas05.jpg
........\........\........\.........\oldstone2_bas06.jpg
........\........\........\.........\oldstone2_bas07.jpg
........\........\........\.........\oldstone2_step.jpg
........\........\........\.........\oldstone2_trim01.jpg
........\........\........\.........\oldstone2_trim02.jpg
........\........\........\.........\oldstone_ramses.jpg
........\........\........\.........\plant_egy.tga
........\........\........\.........\sand_egy.jpg
........\........\........\.........\stei_tele2.jpg
........\QuakeBsp.sln
........\QuakeBsp.sln.old
........\QuakeBsp.suo
........\QuakeBsp.suo.old
........\UpgradeLog.XML
........\_UpgradeReport_Files\UpgradeReport.css
........\....................\UpgradeReport.xslt
........\....................\UpgradeReport_Minus.gif
........\....................\UpgradeReport_Plus.gif
........\QuakeBsp\textures\egyptians
........\........\maps
........\........\textures
........\QuakeBsp
........\_UpgradeReport_Files
QuakeBsp
........\........\Camera.h
........\........\Config.ini
........\........\Frustum.cpp
........\........\Frustum.h
........\........\Image.cpp
........\........\Image.h
........\........\Init.cpp
........\........\jpeg.lib
........\........\jpeglib.h
........\........\main.cpp
........\........\main.h
........\........\..ps\Tutorial.bsp
........\........\Quake3Bsp.cpp
........\........\Quake3Bsp.h
........\........\QuakeBsp.exe
........\........\QuakeBsp.vcproj
........\........\QuakeBsp.vcproj.7.10.old
........\........\QuakeBsp.vcproj.FREEBIRD.xluo.user
........\........\QuakeBsp.vcproj.xluo-PC.xluo.user
........\........\textures\egyptians\ankhlite_wht.jpg
........\........\........\.........\ankhlite_ylw.blend.jpg
........\........\........\.........\ankhlite_ylw.jpg
........\........\........\.........\bounce_effects.jpg
........\........\........\.........\gold_groove.jpg
........\........\........\.........\gold_trim01.jpg
........\........\........\.........\gold_trim02.jpg
........\........\........\.........\gold_trim03.jpg
........\........\........\.........\heiro_01.jpg
........\........\........\.........\leaf.tga
........\........\........\.........\oldbrk_01.jpg
........\........\........\.........\oldbrk_01broken13.jpg
........\........\........\.........\oldbrk_03.jpg
........\........\........\.........\oldbrk_03_bloody.jpg
........\........\........\.........\oldstone2.jpg
........\........\........\.........\oldstone2grooved.jpg
........\........\........\.........\oldstone2_bas01.jpg
........\........\........\.........\oldstone2_bas03.jpg
........\........\........\.........\oldstone2_bas04.jpg
........\........\........\.........\oldstone2_bas05.jpg
........\........\........\.........\oldstone2_bas06.jpg
........\........\........\.........\oldstone2_bas07.jpg
........\........\........\.........\oldstone2_step.jpg
........\........\........\.........\oldstone2_trim01.jpg
........\........\........\.........\oldstone2_trim02.jpg
........\........\........\.........\oldstone_ramses.jpg
........\........\........\.........\plant_egy.tga
........\........\........\.........\sand_egy.jpg
........\........\........\.........\stei_tele2.jpg
........\QuakeBsp.sln
........\QuakeBsp.sln.old
........\QuakeBsp.suo
........\QuakeBsp.suo.old
........\UpgradeLog.XML
........\_UpgradeReport_Files\UpgradeReport.css
........\....................\UpgradeReport.xslt
........\....................\UpgradeReport_Minus.gif
........\....................\UpgradeReport_Plus.gif
........\QuakeBsp\textures\egyptians
........\........\maps
........\........\textures
........\QuakeBsp
........\_UpgradeReport_Files
QuakeBsp