文件名称:spice-0.6.3
- 所属分类:
- 单片机(51,AVR,MSP430等)
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.48mb
- 下载次数:
- 0次
- 提 供 者:
- 古*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
开源桌面虚拟化传输协议Spice及其实现-Transport protocol open source desktop virtualization implementation Spice
(系统自动生成,下载前可以参看下载内容)
下载文件列表
spice-0.6.3\spice-0.6.3\aclocal.m4
...........\...........\AUTHORS
...........\...........\ChangeLog
...........\...........\client\application.cpp
...........\...........\......\application.h
...........\...........\......\audio_channels.h
...........\...........\......\audio_devices.h
...........\...........\......\cache.hpp
...........\...........\......\canvas.cpp
...........\...........\......\canvas.h
...........\...........\......\canvas_utils.cpp
...........\...........\......\client_net_socket.cpp
...........\...........\......\client_net_socket.h
...........\...........\......\cmd_line_parser.cpp
...........\...........\......\cmd_line_parser.h
...........\...........\......\common.h
...........\...........\......\controller.cpp
...........\...........\......\controller.h
...........\...........\......\cursor.cpp
...........\...........\......\cursor.h
...........\...........\......\cursor_channel.cpp
...........\...........\......\cursor_channel.h
...........\...........\......\debug.h
...........\...........\......\demarshallers.h
...........\...........\......\display_channel.cpp
...........\...........\......\display_channel.h
...........\...........\......\event_sources.h
...........\...........\......\foreign_menu.cpp
...........\...........\......\foreign_menu.h
...........\...........\......\gdi_canvas.cpp
...........\...........\......\generated_demarshallers.cpp
...........\...........\......\generated_demarshallers1.cpp
...........\...........\......\generated_marshallers.cpp
...........\...........\......\generated_marshallers1.cpp
...........\...........\......\glc.cpp
...........\...........\......\glz_decoded_image.h
...........\...........\......\glz_decoder.cpp
...........\...........\......\glz_decoder.h
...........\...........\......\glz_decoder_config.h
...........\...........\......\glz_decoder_window.cpp
...........\...........\......\glz_decoder_window.h
...........\...........\......\glz_decode_tmpl.c
...........\...........\......\gl_canvas.cpp
...........\...........\......\.ui\commonv2c.ttf.c
...........\...........\......\...\commonwealth-10.font.c
...........\...........\......\...\dejavu_sans-10.font.c
...........\...........\......\...\dejavu_sans.ttf.c
...........\...........\......\...\gui.cpp
...........\...........\......\...\gui.h
...........\...........\......\...\Makefile.am
...........\...........\......\...\Makefile.in
...........\...........\......\...\resource_provider.cpp
...........\...........\......\...\resource_provider.h
...........\...........\......\...\softrenderer.cpp
...........\...........\......\...\softrenderer.h
...........\...........\......\...\softtexture.cpp
...........\...........\......\...\softtexture.h
...........\...........\......\...\taharez_look.imageset.c
...........\...........\......\...\taharez_look.looknfeel.c
...........\...........\......\...\taharez_look.scheme.c
...........\...........\......\...\taharez_look.tga.c
...........\...........\......\hot_keys.cpp
...........\...........\......\hot_keys.h
...........\...........\......\icon.h
...........\...........\......\inputs_channel.cpp
...........\...........\......\inputs_channel.h
...........\...........\......\inputs_handler.h
...........\...........\......\jpeg_decoder.cpp
...........\...........\......\jpeg_decoder.h
...........\...........\......\lines.cpp
...........\...........\......\lz.cpp
...........\...........\......\Makefile.am
...........\...........\......\Makefile.in
...........\...........\......\marshaller.cpp
...........\...........\......\marshallers.h
...........\...........\......\mem.cpp
...........\...........\......\menu.cpp
...........\...........\......\menu.h
...........\...........\......\mjpeg_decoder.cpp
...........\...........\......\mjpeg_decoder.h
...........\...........\......\monitor.cpp
...........\...........\......\monitor.h
...........\...........\......\pixels_source.h
...........\...........\......\pixman_utils.cpp
...........\...........\......\platform.h
...........\...........\......\playback_channel.cpp
...........\...........\......\proc
...........\...........\AUTHORS
...........\...........\ChangeLog
...........\...........\client\application.cpp
...........\...........\......\application.h
...........\...........\......\audio_channels.h
...........\...........\......\audio_devices.h
...........\...........\......\cache.hpp
...........\...........\......\canvas.cpp
...........\...........\......\canvas.h
...........\...........\......\canvas_utils.cpp
...........\...........\......\client_net_socket.cpp
...........\...........\......\client_net_socket.h
...........\...........\......\cmd_line_parser.cpp
...........\...........\......\cmd_line_parser.h
...........\...........\......\common.h
...........\...........\......\controller.cpp
...........\...........\......\controller.h
...........\...........\......\cursor.cpp
...........\...........\......\cursor.h
...........\...........\......\cursor_channel.cpp
...........\...........\......\cursor_channel.h
...........\...........\......\debug.h
...........\...........\......\demarshallers.h
...........\...........\......\display_channel.cpp
...........\...........\......\display_channel.h
...........\...........\......\event_sources.h
...........\...........\......\foreign_menu.cpp
...........\...........\......\foreign_menu.h
...........\...........\......\gdi_canvas.cpp
...........\...........\......\generated_demarshallers.cpp
...........\...........\......\generated_demarshallers1.cpp
...........\...........\......\generated_marshallers.cpp
...........\...........\......\generated_marshallers1.cpp
...........\...........\......\glc.cpp
...........\...........\......\glz_decoded_image.h
...........\...........\......\glz_decoder.cpp
...........\...........\......\glz_decoder.h
...........\...........\......\glz_decoder_config.h
...........\...........\......\glz_decoder_window.cpp
...........\...........\......\glz_decoder_window.h
...........\...........\......\glz_decode_tmpl.c
...........\...........\......\gl_canvas.cpp
...........\...........\......\.ui\commonv2c.ttf.c
...........\...........\......\...\commonwealth-10.font.c
...........\...........\......\...\dejavu_sans-10.font.c
...........\...........\......\...\dejavu_sans.ttf.c
...........\...........\......\...\gui.cpp
...........\...........\......\...\gui.h
...........\...........\......\...\Makefile.am
...........\...........\......\...\Makefile.in
...........\...........\......\...\resource_provider.cpp
...........\...........\......\...\resource_provider.h
...........\...........\......\...\softrenderer.cpp
...........\...........\......\...\softrenderer.h
...........\...........\......\...\softtexture.cpp
...........\...........\......\...\softtexture.h
...........\...........\......\...\taharez_look.imageset.c
...........\...........\......\...\taharez_look.looknfeel.c
...........\...........\......\...\taharez_look.scheme.c
...........\...........\......\...\taharez_look.tga.c
...........\...........\......\hot_keys.cpp
...........\...........\......\hot_keys.h
...........\...........\......\icon.h
...........\...........\......\inputs_channel.cpp
...........\...........\......\inputs_channel.h
...........\...........\......\inputs_handler.h
...........\...........\......\jpeg_decoder.cpp
...........\...........\......\jpeg_decoder.h
...........\...........\......\lines.cpp
...........\...........\......\lz.cpp
...........\...........\......\Makefile.am
...........\...........\......\Makefile.in
...........\...........\......\marshaller.cpp
...........\...........\......\marshallers.h
...........\...........\......\mem.cpp
...........\...........\......\menu.cpp
...........\...........\......\menu.h
...........\...........\......\mjpeg_decoder.cpp
...........\...........\......\mjpeg_decoder.h
...........\...........\......\monitor.cpp
...........\...........\......\monitor.h
...........\...........\......\pixels_source.h
...........\...........\......\pixman_utils.cpp
...........\...........\......\platform.h
...........\...........\......\playback_channel.cpp
...........\...........\......\proc