文件名称:Visual-Phyiscs-Simulator
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.3mb
- 下载次数:
- 0次
- 提 供 者:
- 苑**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
三维显示的计算机模拟物理程序。DirectX显示。可在两种模拟方式中切换。-Three-dimensional computer simulation of physical processes show. DirectX display. Available in both analog switch.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Visual Phyiscs Simulator - Final Homework\data\data.rar
.........................................\....\Function.jpg
.........................................\....\T300.jpg
.........................................\....\T300.txt
.........................................\....\T400.jpg
.........................................\....\T400.txt
.........................................\....\TP16.jpg
.........................................\....\TP16.txt
.........................................\....\计算机模拟物理_第3次作业.pdf
.........................................\.ebug\Kernel.dll
.........................................\.....\Kernel.pdb
.........................................\.....\Microsoft.DirectX.dll
.........................................\Graphics\bin\Debug\Graphics.dll
.........................................\........\...\.....\Graphics.pdb
.........................................\........\...\Release\Graphics.dll
.........................................\........\...\.......\Graphics.pdb
.........................................\........\Camera.cs
.........................................\........\.onfig\DiffuseLightColor.fx
.........................................\........\......\GraphicsHLSL.fx
.........................................\........\......\sky.dds
.........................................\........\......\sky.jpg
.........................................\........\......\SkyDome.dds
.........................................\........\......\SkyDome.fx
.........................................\........\......\SkyDome.obj
.........................................\........\......\Skydome.X
.........................................\........\......\sky_diff.dds
.........................................\........\......\SpecularColor.fx
.........................................\........\Engine.cs
.........................................\........\Graphics.cs
.........................................\........\Graphics.csproj
.........................................\........\GraphicsHLSL.fx
.........................................\........\obj\Debug\Graphics.dll
.........................................\........\...\.....\Graphics.pdb
.........................................\........\...\Graphics.csproj.FileListAbsolute.txt
.........................................\........\...\Release\Graphics.dll
.........................................\........\...\.......\Graphics.pdb
.........................................\........\...\.......\Refactor\Graphics.dll
.........................................\........Manager\bin\Debug\Graphics.dll
.........................................\...............\...\.....\Graphics.pdb
.........................................\...............\...\.....\GraphicsManager.dll
.........................................\...............\...\.....\GraphicsManager.pdb
.........................................\...............\...\.....\Timer.dll
.........................................\...............\...\.....\Timer.pdb
.........................................\...............\...\Release\Graphics.dll
.........................................\...............\...\.......\Graphics.pdb
.........................................\...............\...\.......\GraphicsManager.dll
.........................................\...............\...\.......\GraphicsManager.pdb
.........................................\...............\...\.......\Timer.dll
.........................................\...............\...\.......\Timer.pdb
.........................................\...............\GameManager.cs
.........................................\...............\GameManager.csproj
.........................................\...............\GameManager.resx
.........................................\...............\obj\Debug\Game.GameManager.resources
.........................................\...............\...\.....\Game.Oscilloscope.resources
.........................................\...............\...\.....\GameManager.csproj.GenerateResource.Cache
.........................................\........
.........................................\....\Function.jpg
.........................................\....\T300.jpg
.........................................\....\T300.txt
.........................................\....\T400.jpg
.........................................\....\T400.txt
.........................................\....\TP16.jpg
.........................................\....\TP16.txt
.........................................\....\计算机模拟物理_第3次作业.pdf
.........................................\.ebug\Kernel.dll
.........................................\.....\Kernel.pdb
.........................................\.....\Microsoft.DirectX.dll
.........................................\Graphics\bin\Debug\Graphics.dll
.........................................\........\...\.....\Graphics.pdb
.........................................\........\...\Release\Graphics.dll
.........................................\........\...\.......\Graphics.pdb
.........................................\........\Camera.cs
.........................................\........\.onfig\DiffuseLightColor.fx
.........................................\........\......\GraphicsHLSL.fx
.........................................\........\......\sky.dds
.........................................\........\......\sky.jpg
.........................................\........\......\SkyDome.dds
.........................................\........\......\SkyDome.fx
.........................................\........\......\SkyDome.obj
.........................................\........\......\Skydome.X
.........................................\........\......\sky_diff.dds
.........................................\........\......\SpecularColor.fx
.........................................\........\Engine.cs
.........................................\........\Graphics.cs
.........................................\........\Graphics.csproj
.........................................\........\GraphicsHLSL.fx
.........................................\........\obj\Debug\Graphics.dll
.........................................\........\...\.....\Graphics.pdb
.........................................\........\...\Graphics.csproj.FileListAbsolute.txt
.........................................\........\...\Release\Graphics.dll
.........................................\........\...\.......\Graphics.pdb
.........................................\........\...\.......\Refactor\Graphics.dll
.........................................\........Manager\bin\Debug\Graphics.dll
.........................................\...............\...\.....\Graphics.pdb
.........................................\...............\...\.....\GraphicsManager.dll
.........................................\...............\...\.....\GraphicsManager.pdb
.........................................\...............\...\.....\Timer.dll
.........................................\...............\...\.....\Timer.pdb
.........................................\...............\...\Release\Graphics.dll
.........................................\...............\...\.......\Graphics.pdb
.........................................\...............\...\.......\GraphicsManager.dll
.........................................\...............\...\.......\GraphicsManager.pdb
.........................................\...............\...\.......\Timer.dll
.........................................\...............\...\.......\Timer.pdb
.........................................\...............\GameManager.cs
.........................................\...............\GameManager.csproj
.........................................\...............\GameManager.resx
.........................................\...............\obj\Debug\Game.GameManager.resources
.........................................\...............\...\.....\Game.Oscilloscope.resources
.........................................\...............\...\.....\GameManager.csproj.GenerateResource.Cache
.........................................\........