文件名称:xiaorenxingzou
介绍说明--下载内容均来自于网络,请自行研究使用
VC编程,鼠标控制屏幕里的小人行走到屏幕的任何一个地方-VC program, the mouse control to the screen where the villain to walk anywhere in the screen
(系统自动生成,下载前可以参看下载内容)
下载文件列表
天遣\Bitmap\003.ani
....\......\1111.bmp
....\......\23.bmp
....\......\aaaaaa.bmp
....\......\bitmap1.bmp
....\......\bmp00001.bmp
....\......\bmp00002.bmp
....\......\bmp00003.bmp
....\......\bmp00004.bmp
....\......\bmp00005.bmp
....\......\bmp00006.bmp
....\......\bmp00007.bmp
....\......\bmp00008.bmp
....\......\bmp00009.bmp
....\......\bmp00010.bmp
....\......\bmp00011.bmp
....\......\bmp00012.bmp
....\......\bmp00013.bmp
....\......\bmp00014.bmp
....\......\bmp00015.bmp
....\......\e1.bmp
....\......\e2.bmp
....\......\f1.bmp
....\......\f2.bmp
....\......\hj.bmp
....\......\j1.bmp
....\......\j2.bmp
....\......\k1.bmp
....\......\k2.bmp
....\......\men\DL_1.bmp
....\......\...\DL_1h.bmp
....\......\...\DL_2.bmp
....\......\...\DL_2h.bmp
....\......\...\DL_Stop.bmp
....\......\...\DL_Stoph.bmp
....\......\...\DR_1.bmp
....\......\...\DR_1h.bmp
....\......\...\DR_2.bmp
....\......\...\DR_2h.bmp
....\......\...\DR_Stop.bmp
....\......\...\DR_Stoph.bmp
....\......\...\D_1.bmp
....\......\...\D_1h.bmp
....\......\...\D_2.bmp
....\......\...\D_2h.bmp
....\......\...\D_Stop.bmp
....\......\...\D_Stoph.bmp
....\......\...\L_1.bmp
....\......\...\L_1h.bmp
....\......\...\L_2.bmp
....\......\...\L_2h.bmp
....\......\...\L_Stop.bmp
....\......\...\L_Stoph.bmp
....\......\...\R_1.bmp
....\......\...\R_1h.bmp
....\......\...\R_2.bmp
....\......\...\R_2h.bmp
....\......\...\R_Stop.bmp
....\......\...\R_Stoph.bmp
....\......\...\UL_1.bmp
....\......\...\UL_1h.bmp
....\......\...\UL_2.bmp
....\......\...\UL_2h.bmp
....\......\...\UL_Stop.bmp
....\......\...\UL_Stoph.bmp
....\......\...\UR_1.bmp
....\......\...\UR_1h.bmp
....\......\...\UR_2.bmp
....\......\...\UR_2h.bmp
....\......\...\UR_Stop.bmp
....\......\...\UR_Stoph.bmp
....\......\...\U_1.bmp
....\......\...\U_1h.bmp
....\......\...\U_2.bmp
....\......\...\U_2h.bmp
....\......\...\U_Stop.bmp
....\......\...\U_Stoph.bmp
....\......\qq.bmp
....\......\x1.bmp
....\......\x2.bmp
....\......\xue.jpg
....\......\xue11.bmp
....\......\y1.bmp
....\......\y2.bmp
....\......\z1.bmp
....\......\z2.bmp
....\......\zzzzzz.bmp
....\Debug\DL_1.obj
....\.....\DL_2.obj
....\.....\DL_stop.obj
....\.....\Dong.obj
....\.....\Donga.obj
....\.....\DR1.obj
....\.....\DR2.obj
....\.....\DRstop.obj
....\.....\D_111.obj
....\.....\D_2.obj
....\.....\D_stop.obj
....\.....\Game.obj
....\.....\Jingdu.obj
....\......\1111.bmp
....\......\23.bmp
....\......\aaaaaa.bmp
....\......\bitmap1.bmp
....\......\bmp00001.bmp
....\......\bmp00002.bmp
....\......\bmp00003.bmp
....\......\bmp00004.bmp
....\......\bmp00005.bmp
....\......\bmp00006.bmp
....\......\bmp00007.bmp
....\......\bmp00008.bmp
....\......\bmp00009.bmp
....\......\bmp00010.bmp
....\......\bmp00011.bmp
....\......\bmp00012.bmp
....\......\bmp00013.bmp
....\......\bmp00014.bmp
....\......\bmp00015.bmp
....\......\e1.bmp
....\......\e2.bmp
....\......\f1.bmp
....\......\f2.bmp
....\......\hj.bmp
....\......\j1.bmp
....\......\j2.bmp
....\......\k1.bmp
....\......\k2.bmp
....\......\men\DL_1.bmp
....\......\...\DL_1h.bmp
....\......\...\DL_2.bmp
....\......\...\DL_2h.bmp
....\......\...\DL_Stop.bmp
....\......\...\DL_Stoph.bmp
....\......\...\DR_1.bmp
....\......\...\DR_1h.bmp
....\......\...\DR_2.bmp
....\......\...\DR_2h.bmp
....\......\...\DR_Stop.bmp
....\......\...\DR_Stoph.bmp
....\......\...\D_1.bmp
....\......\...\D_1h.bmp
....\......\...\D_2.bmp
....\......\...\D_2h.bmp
....\......\...\D_Stop.bmp
....\......\...\D_Stoph.bmp
....\......\...\L_1.bmp
....\......\...\L_1h.bmp
....\......\...\L_2.bmp
....\......\...\L_2h.bmp
....\......\...\L_Stop.bmp
....\......\...\L_Stoph.bmp
....\......\...\R_1.bmp
....\......\...\R_1h.bmp
....\......\...\R_2.bmp
....\......\...\R_2h.bmp
....\......\...\R_Stop.bmp
....\......\...\R_Stoph.bmp
....\......\...\UL_1.bmp
....\......\...\UL_1h.bmp
....\......\...\UL_2.bmp
....\......\...\UL_2h.bmp
....\......\...\UL_Stop.bmp
....\......\...\UL_Stoph.bmp
....\......\...\UR_1.bmp
....\......\...\UR_1h.bmp
....\......\...\UR_2.bmp
....\......\...\UR_2h.bmp
....\......\...\UR_Stop.bmp
....\......\...\UR_Stoph.bmp
....\......\...\U_1.bmp
....\......\...\U_1h.bmp
....\......\...\U_2.bmp
....\......\...\U_2h.bmp
....\......\...\U_Stop.bmp
....\......\...\U_Stoph.bmp
....\......\qq.bmp
....\......\x1.bmp
....\......\x2.bmp
....\......\xue.jpg
....\......\xue11.bmp
....\......\y1.bmp
....\......\y2.bmp
....\......\z1.bmp
....\......\z2.bmp
....\......\zzzzzz.bmp
....\Debug\DL_1.obj
....\.....\DL_2.obj
....\.....\DL_stop.obj
....\.....\Dong.obj
....\.....\Donga.obj
....\.....\DR1.obj
....\.....\DR2.obj
....\.....\DRstop.obj
....\.....\D_111.obj
....\.....\D_2.obj
....\.....\D_stop.obj
....\.....\Game.obj
....\.....\Jingdu.obj