文件名称:Russian-square
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 486kb
- 下载次数:
- 0次
- 提 供 者:
- 马*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
游戏开始,游戏区域上方不断的出现预定义的形状的下坠物件,下坠物件可以通过旋转改变其显示的形态,并且不断地往下坠,直到它接触到游戏区域底部或其他之前已经累叠起的下坠物件。当一个下坠物件到达底部后,其位置则确定下来并占有该空间的位置区域。当游戏区域的某一行被下坠物件完全填充,则消除该行的所以下坠物件,垒在其上的物件将掉下代替该行空间。游戏的结束是以下坠物件的顶部到游戏区域顶部作为判断依据,表示装满溢出。并且在某一瞬间,下一个下坠物件的形态在游戏区域的右上方有预先提示,同时没抵消一行空间积分自增100。-In the beginning, the game area has come up above the shape of predefined falling objects, falling objects can through the rotation of the form to change its shows, and constantly to fall until it access to the game at the bottom of the area before or other has tired of mammoth falling objects. When a falling objects to the bottom, the position is sure down and possess the space location area. When the game area of one of the visit was falling objects completely fills the elimination of the bank, the falling objects, so in the home the objects on the will drop the bank instead of space. The end of the game on the top of the falling objects to the area as a top judgement basis, filled with overflow said. And in a moment, a fall in the area of the object form the upper right-hand have ? in advance
(系统自动生成,下载前可以参看下载内容)
下载文件列表
俄罗斯方块\bg.bmp
..........\blocks.bmp
..........\Board.cpp
..........\Board.h
..........\common.h
..........\InstrnctionDlg.cpp
..........\InstrnctionDlg.h
..........\KelvinRussia.aps
..........\KelvinRussia.clw
..........\KelvinRussia.cpp
..........\KelvinRussia.dsp
..........\KelvinRussia.dsw
..........\KelvinRussia.h
..........\KelvinRussia.ncb
..........\KelvinRussia.plg
..........\KelvinRussia.rc
..........\KelvinRussia.sln
..........\KelvinRussia.vcproj
..........\KelvinRussia.vcproj.PC-200907090929.Administrator.user
..........\KelvinRussiaDoc.cpp
..........\KelvinRussiaDoc.h
..........\KelvinRussiaView.cpp
..........\KelvinRussiaView.h
..........\MainFrm.cpp
..........\MainFrm.h
..........\Matrix.cpp
..........\Matrix.h
..........\MemDC.cpp
..........\MemDC.h
..........\ReadMe.txt
..........\resource.h
..........\Russia.cpp
..........\Russia.h
..........\Shape.cpp
..........\Shape.h
..........\ShapeInfo.h
..........\StdAfx.cpp
..........\StdAfx.h
..........\KelvinRussia.opt
..........\res\GameOver.wav
..........\...\icon1.ico
..........\...\KelvinRussia.ico
..........\...\KelvinRussia.rc2
..........\...\KelvinRussiaDoc.ico
..........\...\Key.wav
..........\...\LevelWarp.wav
..........\...\LineComplete.wav
..........\...\mainfram.bmp
..........\...\Place.wav
..........\...\Toolbar.bmp
..........\Release\KelvinRussia.exe
..........\res
..........\Release
俄罗斯方块
..........\blocks.bmp
..........\Board.cpp
..........\Board.h
..........\common.h
..........\InstrnctionDlg.cpp
..........\InstrnctionDlg.h
..........\KelvinRussia.aps
..........\KelvinRussia.clw
..........\KelvinRussia.cpp
..........\KelvinRussia.dsp
..........\KelvinRussia.dsw
..........\KelvinRussia.h
..........\KelvinRussia.ncb
..........\KelvinRussia.plg
..........\KelvinRussia.rc
..........\KelvinRussia.sln
..........\KelvinRussia.vcproj
..........\KelvinRussia.vcproj.PC-200907090929.Administrator.user
..........\KelvinRussiaDoc.cpp
..........\KelvinRussiaDoc.h
..........\KelvinRussiaView.cpp
..........\KelvinRussiaView.h
..........\MainFrm.cpp
..........\MainFrm.h
..........\Matrix.cpp
..........\Matrix.h
..........\MemDC.cpp
..........\MemDC.h
..........\ReadMe.txt
..........\resource.h
..........\Russia.cpp
..........\Russia.h
..........\Shape.cpp
..........\Shape.h
..........\ShapeInfo.h
..........\StdAfx.cpp
..........\StdAfx.h
..........\KelvinRussia.opt
..........\res\GameOver.wav
..........\...\icon1.ico
..........\...\KelvinRussia.ico
..........\...\KelvinRussia.rc2
..........\...\KelvinRussiaDoc.ico
..........\...\Key.wav
..........\...\LevelWarp.wav
..........\...\LineComplete.wav
..........\...\mainfram.bmp
..........\...\Place.wav
..........\...\Toolbar.bmp
..........\Release\KelvinRussia.exe
..........\res
..........\Release
俄罗斯方块