文件名称:wrl_viewer
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 651kb
- 下载次数:
- 0次
- 提 供 者:
- m**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
三位地形动态显示,采用OpenGL对地形数据进行重建,并根据高程进行着色,实现了光照、纹理等功能。-Three terrain dynamic display, the use of OpenGL reconstruction of terrain data, and elevation are colored according to realize the light, texture and other features.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
wrl_viewer\Bin\Mesh.exe
..........\...\mnt.wrl
..........\...\nefertiti.wrl
..........\...\venus.wrl
..........\Src\ChildFrm.cpp
..........\...\ChildFrm.h
..........\...\Lib3D\Array3d.cpp
..........\...\.....\Array3d.h
..........\...\.....\Base3d.h
..........\...\.....\Color.cpp
..........\...\.....\Color.h
..........\...\.....\ColorRamp.cpp
..........\...\.....\ColorRamp.h
..........\...\.....\Edge3d.cpp
..........\...\.....\Edge3d.h
..........\...\.....\Face3d.cpp
..........\...\.....\Face3d.h
..........\...\.....\Material.cpp
..........\...\.....\Material.h
..........\...\.....\Mesh3d.cpp
..........\...\.....\Mesh3d.h
..........\...\.....\Object3d.cpp
..........\...\.....\Object3d.h
..........\...\.....\ParserVrml.cpp
..........\...\.....\ParserVrml.h
..........\...\.....\SceneGraph3d.cpp
..........\...\.....\SceneGraph3d.h
..........\...\.....\Texture.cpp
..........\...\.....\Texture.h
..........\...\.....\Transform.cpp
..........\...\.....\Transform.h
..........\...\.....\Utils3d.cpp
..........\...\.....\Utils3d.h
..........\...\.....\Vector3d.cpp
..........\...\.....\Vector3d.h
..........\...\.....\Vertex3d.cpp
..........\...\.....\Vertex3d.h
..........\...\MainFrm.cpp
..........\...\MainFrm.h
..........\...\Mesh.aps
..........\...\Mesh.clw
..........\...\Mesh.cpp
..........\...\Mesh.dsp
..........\...\Mesh.dsw
..........\...\Mesh.h
..........\...\Mesh.ncb
..........\...\Mesh.opt
..........\...\Mesh.plg
..........\...\Mesh.rc
..........\...\MeshDoc.cpp
..........\...\MeshDoc.h
..........\...\MeshView.cpp
..........\...\MeshView.h
..........\...\res\Mesh.ico
..........\...\...\Mesh.rc2
..........\...\...\MeshDoc.ico
..........\...\...\Toolbar.bmp
..........\...\resource.h
..........\...\StdAfx.cpp
..........\...\StdAfx.h
..........\Web\display_list.html
..........\...\mnt.jpg
..........\...\subdivision.jpg
..........\...\subd_mesh.jpg
..........\...\subd_smooth.jpg
..........\...\superimp.jpg
..........\Src\Lib3D
..........\...\res
..........\Bin
..........\Src
..........\Web
wrl_viewer
..........\...\mnt.wrl
..........\...\nefertiti.wrl
..........\...\venus.wrl
..........\Src\ChildFrm.cpp
..........\...\ChildFrm.h
..........\...\Lib3D\Array3d.cpp
..........\...\.....\Array3d.h
..........\...\.....\Base3d.h
..........\...\.....\Color.cpp
..........\...\.....\Color.h
..........\...\.....\ColorRamp.cpp
..........\...\.....\ColorRamp.h
..........\...\.....\Edge3d.cpp
..........\...\.....\Edge3d.h
..........\...\.....\Face3d.cpp
..........\...\.....\Face3d.h
..........\...\.....\Material.cpp
..........\...\.....\Material.h
..........\...\.....\Mesh3d.cpp
..........\...\.....\Mesh3d.h
..........\...\.....\Object3d.cpp
..........\...\.....\Object3d.h
..........\...\.....\ParserVrml.cpp
..........\...\.....\ParserVrml.h
..........\...\.....\SceneGraph3d.cpp
..........\...\.....\SceneGraph3d.h
..........\...\.....\Texture.cpp
..........\...\.....\Texture.h
..........\...\.....\Transform.cpp
..........\...\.....\Transform.h
..........\...\.....\Utils3d.cpp
..........\...\.....\Utils3d.h
..........\...\.....\Vector3d.cpp
..........\...\.....\Vector3d.h
..........\...\.....\Vertex3d.cpp
..........\...\.....\Vertex3d.h
..........\...\MainFrm.cpp
..........\...\MainFrm.h
..........\...\Mesh.aps
..........\...\Mesh.clw
..........\...\Mesh.cpp
..........\...\Mesh.dsp
..........\...\Mesh.dsw
..........\...\Mesh.h
..........\...\Mesh.ncb
..........\...\Mesh.opt
..........\...\Mesh.plg
..........\...\Mesh.rc
..........\...\MeshDoc.cpp
..........\...\MeshDoc.h
..........\...\MeshView.cpp
..........\...\MeshView.h
..........\...\res\Mesh.ico
..........\...\...\Mesh.rc2
..........\...\...\MeshDoc.ico
..........\...\...\Toolbar.bmp
..........\...\resource.h
..........\...\StdAfx.cpp
..........\...\StdAfx.h
..........\Web\display_list.html
..........\...\mnt.jpg
..........\...\subdivision.jpg
..........\...\subd_mesh.jpg
..........\...\subd_smooth.jpg
..........\...\superimp.jpg
..........\Src\Lib3D
..........\...\res
..........\Bin
..........\Src
..........\Web
wrl_viewer