文件名称:assimp--2.0.863-sdk
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assimp开发包, 同时提供assimp view 的源码。提供开发包的源码。-assimp Development Kit, providing assimp view the source code. Development Kit provides the source code.
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下载文件列表
assimp--2.0.863-sdk
...................\assimp.pc.in
...................\bin
...................\...\assimp_debug-dll_win32
...................\...\......................\Assimp32d.dll
...................\...\assimp_debug-dll_x64
...................\...\....................\Assimp64d.dll
...................\...\assimp_release-dll_win32
...................\...\........................\Assimp32.dll
...................\...\assimp_release-dll_x64
...................\...\......................\Assimp64.dll
...................\...\gcc
...................\...\mingw
...................\CHANGES
...................\CMakeLists.txt
...................\code
...................\....\3DSConverter.cpp
...................\....\3DSHelper.h
...................\....\3DSLoader.cpp
...................\....\3DSLoader.h
...................\....\ACLoader.cpp
...................\....\ACLoader.h
...................\....\aiAssert.cpp
...................\....\ASELoader.cpp
...................\....\ASELoader.h
...................\....\ASEParser.cpp
...................\....\ASEParser.h
...................\....\assbin_chunks.h
...................\....\Assimp.cpp
...................\....\AssimpPCH.cpp
...................\....\AssimpPCH.h
...................\....\B3DImporter.cpp
...................\....\B3DImporter.h
...................\....\BaseImporter.cpp
...................\....\BaseImporter.h
...................\....\BaseProcess.cpp
...................\....\BaseProcess.h
...................\....\BlenderDNA.cpp
...................\....\BlenderDNA.h
...................\....\BlenderDNA.inl
...................\....\BlenderIntermediate.h
...................\....\BlenderLoader.cpp
...................\....\BlenderLoader.h
...................\....\BlenderModifier.cpp
...................\....\BlenderModifier.h
...................\....\BlenderScene.cpp
...................\....\BlenderScene.h
...................\....\BlenderSceneGen.h
...................\....\BoostWorkaround
...................\....\...............\boost
...................\....\...............\.....\foreach.hpp
...................\....\...............\.....\format.hpp
...................\....\...............\.....\lexical_cast.hpp
...................\....\...............\.....\LICENSE_1_0.txt
...................\....\...............\.....\math
...................\....\...............\.....\....\common_factor_rt.hpp
...................\....\...............\.....\pointer_cast.hpp
...................\....\...............\.....\scoped_array.hpp
...................\....\...............\.....\scoped_ptr.hpp
...................\....\...............\.....\shared_array.hpp
...................\....\...............\.....\shared_ptr.hpp
...................\....\...............\.....\static_assert.hpp
...................\....\...............\.....\timer.hpp
...................\....\...............\.....\tuple
...................\....\...............\.....\.....\tuple.hpp
...................\....\BVHLoader.cpp
...................\....\BVHLoader.h
...................\....\ByteSwap.h
...................\....\CalcTangentsProcess.cpp
...................\....\CalcTangentsProcess.h
...................\....\CMakeLists.txt
...................\....\COBLoader.cpp
...................\....\COBLoader.h
...................\....\COBScene.h
...................\....\ColladaHelper.h
...................\....\ColladaLoader.cpp
...................\....\ColladaLoader.h
...................\....\ColladaParser.cpp
...................\....\ColladaParser.h
...................\....\ComputeUVMappingProcess.cpp
...................\....\ComputeUVMappingProcess.h
...................\....\ConvertToLHProcess.cpp
...................\....\ConvertToLHProcess.h
...................\....\CSMLoader.cpp
...................\....\CSMLoader.h
...................\....\DefaultIOStream.cpp
...................\....\DefaultIOStream.h
...................\....\DefaultIOSystem.cpp
...................\....\DefaultIOSystem.h
...................\....\DefaultLogger.cpp
...................\....\DefaultProgressHandler.h
...................\....\DXFLoader.cpp
.....
...................\assimp.pc.in
...................\bin
...................\...\assimp_debug-dll_win32
...................\...\......................\Assimp32d.dll
...................\...\assimp_debug-dll_x64
...................\...\....................\Assimp64d.dll
...................\...\assimp_release-dll_win32
...................\...\........................\Assimp32.dll
...................\...\assimp_release-dll_x64
...................\...\......................\Assimp64.dll
...................\...\gcc
...................\...\mingw
...................\CHANGES
...................\CMakeLists.txt
...................\code
...................\....\3DSConverter.cpp
...................\....\3DSHelper.h
...................\....\3DSLoader.cpp
...................\....\3DSLoader.h
...................\....\ACLoader.cpp
...................\....\ACLoader.h
...................\....\aiAssert.cpp
...................\....\ASELoader.cpp
...................\....\ASELoader.h
...................\....\ASEParser.cpp
...................\....\ASEParser.h
...................\....\assbin_chunks.h
...................\....\Assimp.cpp
...................\....\AssimpPCH.cpp
...................\....\AssimpPCH.h
...................\....\B3DImporter.cpp
...................\....\B3DImporter.h
...................\....\BaseImporter.cpp
...................\....\BaseImporter.h
...................\....\BaseProcess.cpp
...................\....\BaseProcess.h
...................\....\BlenderDNA.cpp
...................\....\BlenderDNA.h
...................\....\BlenderDNA.inl
...................\....\BlenderIntermediate.h
...................\....\BlenderLoader.cpp
...................\....\BlenderLoader.h
...................\....\BlenderModifier.cpp
...................\....\BlenderModifier.h
...................\....\BlenderScene.cpp
...................\....\BlenderScene.h
...................\....\BlenderSceneGen.h
...................\....\BoostWorkaround
...................\....\...............\boost
...................\....\...............\.....\foreach.hpp
...................\....\...............\.....\format.hpp
...................\....\...............\.....\lexical_cast.hpp
...................\....\...............\.....\LICENSE_1_0.txt
...................\....\...............\.....\math
...................\....\...............\.....\....\common_factor_rt.hpp
...................\....\...............\.....\pointer_cast.hpp
...................\....\...............\.....\scoped_array.hpp
...................\....\...............\.....\scoped_ptr.hpp
...................\....\...............\.....\shared_array.hpp
...................\....\...............\.....\shared_ptr.hpp
...................\....\...............\.....\static_assert.hpp
...................\....\...............\.....\timer.hpp
...................\....\...............\.....\tuple
...................\....\...............\.....\.....\tuple.hpp
...................\....\BVHLoader.cpp
...................\....\BVHLoader.h
...................\....\ByteSwap.h
...................\....\CalcTangentsProcess.cpp
...................\....\CalcTangentsProcess.h
...................\....\CMakeLists.txt
...................\....\COBLoader.cpp
...................\....\COBLoader.h
...................\....\COBScene.h
...................\....\ColladaHelper.h
...................\....\ColladaLoader.cpp
...................\....\ColladaLoader.h
...................\....\ColladaParser.cpp
...................\....\ColladaParser.h
...................\....\ComputeUVMappingProcess.cpp
...................\....\ComputeUVMappingProcess.h
...................\....\ConvertToLHProcess.cpp
...................\....\ConvertToLHProcess.h
...................\....\CSMLoader.cpp
...................\....\CSMLoader.h
...................\....\DefaultIOStream.cpp
...................\....\DefaultIOStream.h
...................\....\DefaultIOSystem.cpp
...................\....\DefaultIOSystem.h
...................\....\DefaultLogger.cpp
...................\....\DefaultProgressHandler.h
...................\....\DXFLoader.cpp
.....