文件名称:space_walker_demo_2009-12-16
介绍说明--下载内容均来自于网络,请自行研究使用
Player Source 基于OGRE的一个游戏demo,含有源码。-Player Source OGRE based on a game demo, with source code.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
space_walker_demo.exe
CEGUIBase.dll
CEGUIExpatParser.dll
CEGUIFalagardWRBase.dll
CEGUILuaScriptModule.dll
CEGUIOgreRenderer.dll
fmodex.dll
libogg.dll
libtheora.dll
libvorbis.dll
lua.dll
msvcm90.dll
msvcp90.dll
msvcr90.dll
NxOgre.dll
OgreGUIRenderer.dll
OgreMain.dll
OIS.dll
PhysXLoader.dll
Plugin_OctreeSceneManager.dll
Plugin_ParticleFX.dll
Plugin_TheoraVideoSystem.dll
RenderSystem_Direct3D9.dll
RenderSystem_GL.dll
tolua++.dll
Microsoft.VC90.CRT.manifest
安装须知.txt
游戏操作说明.txt
config\Ogre.cfg
......\Plugins.cfg
......\resources.cfg
media\gui\DejaVuSans-10.font
.....\...\DejaVuSans.ttf
.....\...\DriveIcons.imageset
.....\...\DriveIcons.png
.....\...\gameoverUI.layout
.....\...\init_gameoverUI.lua
.....\...\init_global.lua
.....\...\init_playingUI.lua
.....\...\init_videoUI.lua
.....\...\init_welcomeUI.lua
.....\...\playingUI.layout
.....\...\Pointer.png
.....\...\simfang-10.font
.....\...\simfang.fontdef
.....\...\simfang.ttf
.....\...\SpaceWalker.overlay
.....\...\SpaceWalkerButtonIcons.imageset
.....\...\SpaceWalkerButtonIcons.png
.....\...\SpaceWalkerSystemIcons.imageset
.....\...\SpaceWalkerSystemIcons.png
.....\...\TaharezLook.imageset
.....\...\TaharezLook.looknfeel
.....\...\TaharezLook.scheme
.....\...\TaharezLook.tga
.....\...\toolkitUI.layout
.....\...\videoUI.layout
.....\...\welcomeUI.layout
.....\materials\programs\AmbientOneTexture.glsl
.....\.........\........\ASCIIFP.cg
.....\.........\........\Bloom2_ps20.glsl
.....\.........\........\Bloom2_ps20.hlsl
.....\.........\........\Bloom_ps20.hlsl
.....\.........\........\Bloom_vs11.hlsl
.....\.........\........\Blur0_ps20.hlsl
.....\.........\........\Blur0_vs.glsl
.....\.........\........\Blur0_vs11.hlsl
.....\.........\........\Blur1_ps20.hlsl
.....\.........\........\Blur1_vs.glsl
.....\.........\........\Blur1_vs11.hlsl
.....\.........\........\BlurH_ps20.glsl
.....\.........\........\BlurH_ps20.hlsl
.....\.........\........\BlurV_ps20.glsl
.....\.........\........\BlurV_ps20.hlsl
.....\.........\........\Blur_ps.glsl
.....\.........\........\Blur_vs.glsl
.....\.........\........\Blur_vs11.hlsl
.....\.........\........\BrightBloom2_ps20.glsl
.....\.........\........\BrightBloom2_ps20.hlsl
.....\.........\........\Combine_fp.cg
.....\.........\........\Common.cg
.....\.........\........\crowdVp.glsl
.....\.........\........\DepthShadowmap.hlsl
.....\.........\........\DepthShadowmapCasterFp.glsl
.....\.........\........\DepthShadowmapCasterVp.glsl
.....\.........\........\DepthShadowmapNormalMapReceiverFp.glsl
.....\.........\........\DepthShadowmapNormalMapReceiverVp.glsl
.....\.........\........\DepthShadowmapReceiverFp.glsl
.....\.........\........\DepthShadowmapReceiverVp.glsl
.....\.........\........\DitherFP.cg
.....\.........\........\DOF_ps.cg
.....\.........\........\Example_Basic.cg
.....\.........\........\Example_Basic.hlsl
.....\.........\........\Example_BumpMapping.cg
.....\.........\........\Example_CelShading.cg
.....\.........\........\Example_Fresnel.cg
.....\.........\........\Example_FresnelPS.asm
.....\.........\........\Example_Projection.cg
.....\.........\........\GlassFP.cg
.....\.........\........\Grass.cg
CEGUIBase.dll
CEGUIExpatParser.dll
CEGUIFalagardWRBase.dll
CEGUILuaScriptModule.dll
CEGUIOgreRenderer.dll
fmodex.dll
libogg.dll
libtheora.dll
libvorbis.dll
lua.dll
msvcm90.dll
msvcp90.dll
msvcr90.dll
NxOgre.dll
OgreGUIRenderer.dll
OgreMain.dll
OIS.dll
PhysXLoader.dll
Plugin_OctreeSceneManager.dll
Plugin_ParticleFX.dll
Plugin_TheoraVideoSystem.dll
RenderSystem_Direct3D9.dll
RenderSystem_GL.dll
tolua++.dll
Microsoft.VC90.CRT.manifest
安装须知.txt
游戏操作说明.txt
config\Ogre.cfg
......\Plugins.cfg
......\resources.cfg
media\gui\DejaVuSans-10.font
.....\...\DejaVuSans.ttf
.....\...\DriveIcons.imageset
.....\...\DriveIcons.png
.....\...\gameoverUI.layout
.....\...\init_gameoverUI.lua
.....\...\init_global.lua
.....\...\init_playingUI.lua
.....\...\init_videoUI.lua
.....\...\init_welcomeUI.lua
.....\...\playingUI.layout
.....\...\Pointer.png
.....\...\simfang-10.font
.....\...\simfang.fontdef
.....\...\simfang.ttf
.....\...\SpaceWalker.overlay
.....\...\SpaceWalkerButtonIcons.imageset
.....\...\SpaceWalkerButtonIcons.png
.....\...\SpaceWalkerSystemIcons.imageset
.....\...\SpaceWalkerSystemIcons.png
.....\...\TaharezLook.imageset
.....\...\TaharezLook.looknfeel
.....\...\TaharezLook.scheme
.....\...\TaharezLook.tga
.....\...\toolkitUI.layout
.....\...\videoUI.layout
.....\...\welcomeUI.layout
.....\materials\programs\AmbientOneTexture.glsl
.....\.........\........\ASCIIFP.cg
.....\.........\........\Bloom2_ps20.glsl
.....\.........\........\Bloom2_ps20.hlsl
.....\.........\........\Bloom_ps20.hlsl
.....\.........\........\Bloom_vs11.hlsl
.....\.........\........\Blur0_ps20.hlsl
.....\.........\........\Blur0_vs.glsl
.....\.........\........\Blur0_vs11.hlsl
.....\.........\........\Blur1_ps20.hlsl
.....\.........\........\Blur1_vs.glsl
.....\.........\........\Blur1_vs11.hlsl
.....\.........\........\BlurH_ps20.glsl
.....\.........\........\BlurH_ps20.hlsl
.....\.........\........\BlurV_ps20.glsl
.....\.........\........\BlurV_ps20.hlsl
.....\.........\........\Blur_ps.glsl
.....\.........\........\Blur_vs.glsl
.....\.........\........\Blur_vs11.hlsl
.....\.........\........\BrightBloom2_ps20.glsl
.....\.........\........\BrightBloom2_ps20.hlsl
.....\.........\........\Combine_fp.cg
.....\.........\........\Common.cg
.....\.........\........\crowdVp.glsl
.....\.........\........\DepthShadowmap.hlsl
.....\.........\........\DepthShadowmapCasterFp.glsl
.....\.........\........\DepthShadowmapCasterVp.glsl
.....\.........\........\DepthShadowmapNormalMapReceiverFp.glsl
.....\.........\........\DepthShadowmapNormalMapReceiverVp.glsl
.....\.........\........\DepthShadowmapReceiverFp.glsl
.....\.........\........\DepthShadowmapReceiverVp.glsl
.....\.........\........\DitherFP.cg
.....\.........\........\DOF_ps.cg
.....\.........\........\Example_Basic.cg
.....\.........\........\Example_Basic.hlsl
.....\.........\........\Example_BumpMapping.cg
.....\.........\........\Example_CelShading.cg
.....\.........\........\Example_Fresnel.cg
.....\.........\........\Example_FresnelPS.asm
.....\.........\........\Example_Projection.cg
.....\.........\........\GlassFP.cg
.....\.........\........\Grass.cg