文件名称:PuyoGame
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失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
Puyo Game is developed in Java. In this game , Spheres(puyos) come down from the top of the game board in pairs.A player can move(left & right & down) and rotate them on their way down.
2) Spheres come in 4 different colors: red, blue, green, and yellow.Linking four or more spheres of the same color (horizontally, vertically or both(as in tetris)) removes them from the game board,allowing any sphere remaining to drop and fill the vacated space.
This may lead to several possible "chain combos" if additional colors match.-Puyo Game is developed in Java. In this game , Spheres(puyos) come down from the top of the game board in pairs.A player can move(left & right & down) and rotate them on their way down.
2) Spheres come in 4 different colors: red, blue, green, and yellow.Linking four or more spheres of the same color (horizontally, vertically or both(as in tetris)) removes them from the game board,allowing any sphere remaining to drop and fill the vacated space.
This may lead to several possible "chain combos" if additional colors match.
2) Spheres come in 4 different colors: red, blue, green, and yellow.Linking four or more spheres of the same color (horizontally, vertically or both(as in tetris)) removes them from the game board,allowing any sphere remaining to drop and fill the vacated space.
This may lead to several possible "chain combos" if additional colors match.-Puyo Game is developed in Java. In this game , Spheres(puyos) come down from the top of the game board in pairs.A player can move(left & right & down) and rotate them on their way down.
2) Spheres come in 4 different colors: red, blue, green, and yellow.Linking four or more spheres of the same color (horizontally, vertically or both(as in tetris)) removes them from the game board,allowing any sphere remaining to drop and fill the vacated space.
This may lead to several possible "chain combos" if additional colors match.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Puyo_Game\execute.bat
.........\GamePane$1.class
.........\GamePane.class
.........\IMAGES
.........\......\pipe.png
.........\......\pipe_.png
.........\......\pipe_1.png
.........\......\pipe1.png
.........\......\PUYO__1.png
.........\......\puyo__2.png
.........\......\puyo__3.png
.........\......\puyo__4.png
.........\......\PUYO_1.png
.........\......\puyo_2.png
.........\......\puyo_3.png
.........\......\puyo_4.png
.........\......\Thumbs.db
.........\Node.class
.........\Puyo_Puyo.class
.........\Puyo_Puyo.java
.........\Readme.txt
.........\sounds
.........\......\Blip.wav
.........\......\enter.wav
.........\......\intro.mid
.........\......\SOUND136.WAV
.........\......\SOUND136a.sfk
.........\......\SOUND136a.WAV
.........\......\SOUND65.WAV
.........\......\SOUND713.WAV
.........\......\SOUND735.WAV
.........\......\tada.wav
.........\GamePane$1.class
.........\GamePane.class
.........\IMAGES
.........\......\pipe.png
.........\......\pipe_.png
.........\......\pipe_1.png
.........\......\pipe1.png
.........\......\PUYO__1.png
.........\......\puyo__2.png
.........\......\puyo__3.png
.........\......\puyo__4.png
.........\......\PUYO_1.png
.........\......\puyo_2.png
.........\......\puyo_3.png
.........\......\puyo_4.png
.........\......\Thumbs.db
.........\Node.class
.........\Puyo_Puyo.class
.........\Puyo_Puyo.java
.........\Readme.txt
.........\sounds
.........\......\Blip.wav
.........\......\enter.wav
.........\......\intro.mid
.........\......\SOUND136.WAV
.........\......\SOUND136a.sfk
.........\......\SOUND136a.WAV
.........\......\SOUND65.WAV
.........\......\SOUND713.WAV
.........\......\SOUND735.WAV
.........\......\tada.wav