文件名称:CPPGame
- 所属分类:
- 射击游戏
- 资源属性:
- [C/C++] [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.88mb
- 下载次数:
- 0次
- 提 供 者:
- Lu xi*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
c++编的2D飞行射击小游戏。有EXE文件和源代码。-c++ code of the 2D flight shooting game. EXE file and source code there.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
resource.h
Sound.cpp
Sound.h
vssver.scc
WindowedMode.aps
windowedmode.dsp
windowedmode.dsw
windowedmode.exe
windowedmode.ncb
windowedmode.opt
windowedmode.plg
WindowedMode.rc
Common\CVS\Entries
......\...\Entries.Extra
......\...\Repository
......\...\Root
......\ddutil.cpp
......\ddutil.h
......\dxutil.cpp
......\dxutil.h
......\vssver.scc
Debug\windowedmode.exe
image\Ammo1.bmp
.....\Ammo2.bmp
.....\Ammo4.bmp
.....\Ammo6.bmp
.....\BackGround.bmp
.....\BackGround1.bmp
.....\Bar.bmp
.....\BarSide.bmp
.....\Blast1.bmp
.....\Blast2.bmp
.....\Blast3.bmp
.....\Blast4.bmp
.....\boom.bmp
.....\Bounds1.bmp
.....\bounds2.bmp
.....\Bounds3.bmp
.....\bullet7.bmp
.....\CVS\Entries
.....\...\Entries.Extra
.....\...\Repository
.....\...\Root
.....\FC1.bmp
.....\FC1small.bmp
.....\FJ11.bmp
.....\FJ12.bmp
.....\FJ13.bmp
.....\FJ14.bmp
.....\hpBar.bmp
.....\hpbarside.bmp
.....\slotmissile.bmp
.....\storeeffect.bmp
.....\storeMissile.bmp
Release\windowedmode.exe
sounds\background.mp3
......\blast1.wav
......\blast2.wav
......\blast3.wav
......\CVS\Entries
......\...\Entries.Extra
......\...\Repository
......\...\Root
......\gunfire.WAV
......\laser07.wav
2DBlt.cpp
333.cpp
AirStrike.ico
Base.cpp
Base.h
Blast.cpp
Blast.h
Bome.cpp
Bome.h
Bounds.cpp
Bounds.h
Bullet.cpp
Bullet.h
directx.bmp
EnemyPlane.cpp
EnemyPlane.h
GameState.cpp
GameState.h
IniSet.cpp
IniSet.h
Missile.cpp
Missile.h
mssccprj.scc
MyBullet.h
MyPlane.cpp
MyPlane.h
Plane.ico
Common\CVS
image\CVS
sounds\CVS
Common
Debug
image
Release
sounds
Sound.cpp
Sound.h
vssver.scc
WindowedMode.aps
windowedmode.dsp
windowedmode.dsw
windowedmode.exe
windowedmode.ncb
windowedmode.opt
windowedmode.plg
WindowedMode.rc
Common\CVS\Entries
......\...\Entries.Extra
......\...\Repository
......\...\Root
......\ddutil.cpp
......\ddutil.h
......\dxutil.cpp
......\dxutil.h
......\vssver.scc
Debug\windowedmode.exe
image\Ammo1.bmp
.....\Ammo2.bmp
.....\Ammo4.bmp
.....\Ammo6.bmp
.....\BackGround.bmp
.....\BackGround1.bmp
.....\Bar.bmp
.....\BarSide.bmp
.....\Blast1.bmp
.....\Blast2.bmp
.....\Blast3.bmp
.....\Blast4.bmp
.....\boom.bmp
.....\Bounds1.bmp
.....\bounds2.bmp
.....\Bounds3.bmp
.....\bullet7.bmp
.....\CVS\Entries
.....\...\Entries.Extra
.....\...\Repository
.....\...\Root
.....\FC1.bmp
.....\FC1small.bmp
.....\FJ11.bmp
.....\FJ12.bmp
.....\FJ13.bmp
.....\FJ14.bmp
.....\hpBar.bmp
.....\hpbarside.bmp
.....\slotmissile.bmp
.....\storeeffect.bmp
.....\storeMissile.bmp
Release\windowedmode.exe
sounds\background.mp3
......\blast1.wav
......\blast2.wav
......\blast3.wav
......\CVS\Entries
......\...\Entries.Extra
......\...\Repository
......\...\Root
......\gunfire.WAV
......\laser07.wav
2DBlt.cpp
333.cpp
AirStrike.ico
Base.cpp
Base.h
Blast.cpp
Blast.h
Bome.cpp
Bome.h
Bounds.cpp
Bounds.h
Bullet.cpp
Bullet.h
directx.bmp
EnemyPlane.cpp
EnemyPlane.h
GameState.cpp
GameState.h
IniSet.cpp
IniSet.h
Missile.cpp
Missile.h
mssccprj.scc
MyBullet.h
MyPlane.cpp
MyPlane.h
Plane.ico
Common\CVS
image\CVS
sounds\CVS
Common
Debug
image
Release
sounds