文件名称:Tetris-coding
- 所属分类:
- 其他智力游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.04mb
- 下载次数:
- 0次
- 提 供 者:
- 孙**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
俄罗斯方块这个小游戏的编码,简单,大家可以看看,从基础的先学习-Tetris coding
(系统自动生成,下载前可以参看下载内容)
下载文件列表
俄罗斯方块源码\俄罗斯~1\ABOUTDLG.CPP
..............\........\ABOUTDLG.H
..............\........\BITMAP~1.CPP
..............\........\BITMAP~1.H
..............\........\BITMAP~2.CPP
..............\........\BITMAP~2.H
..............\........\BITMAP~3.CPP
..............\........\BITMAP~3.H
..............\........\CREDIT~1.CPP
..............\........\CREDIT~1.H
..............\........\DIB256.CPP
..............\........\DIB256.H
..............\........\DIBPAL.CPP
..............\........\DIBPAL.H
..............\........\DIGIDI~1.CPP
..............\........\DIGIDI~1.H
..............\........\DIRECT~1.CPP
..............\........\DIRECT~1.H
..............\........\GAMEBO~1.CPP
..............\........\GAMEBO~1.H
..............\........\GAMEOV~1.CPP
..............\........\GAMEOV~1.H
..............\........\HELPDLG.CPP
..............\........\HELPDLG.H
..............\........\LANGUAGE.CPP
..............\........\LANGUAGE.H
..............\........\MAINDLG.CPP
..............\........\MAINDLG.H
..............\........\MEMDC.H
..............\........\MIDI.CPP
..............\........\MIDI.H
..............\........\OPTION~1.CPP
..............\........\OPTION~1.H
..............\........\PIECE.H
..............\........\PIECEP~1.CPP
..............\........\PIECEP~1.H
..............\........\PROPSH~1.CPP
..............\........\PROPSH~1.H
..............\........\RESOURCE.H
..............\........\ROUNDB~1.CPP
..............\........\ROUNDB~1.H
..............\........\ROUNDB~2.CPP
..............\........\ROUNDB~2.H
..............\........\SCOREDLG.CPP
..............\........\SCOREDLG.H
..............\........\SOUND.CPP
..............\........\SOUND.H
..............\........\SPLASH~1.CPP
..............\........\SPLASH~1.H
..............\........\STDAFX.CPP
..............\........\STDAFX.H
..............\........\STRING~1.APS
..............\........\STRING~1.H
..............\........\STRING~1.RC
..............\........\TETRIS.001
..............\........\TETRIS.APS
..............\........\TETRIS.CPP
..............\........\TETRIS.DSP
..............\........\TETRIS.DSW
..............\........\TETRIS.H
..............\........\TETRIS.NCB
..............\........\TETRIS.OPT
..............\........\TETRIS.PLG
..............\........\TETRIS.RC
..............\........\TETRIS~1.CPP
..............\........\TETRIS~1.H
..............\........\VOLUME~1.CPP
..............\........\VOLUME~1.H
..............\........\RES\0.BMP
..............\........\...\1.BMP
..............\........\...\2.BMP
..............\........\...\3.BMP
..............\........\...\4.BMP
..............\........\...\5.BMP
..............\........\...\6.BMP
..............\........\...\7.BMP
..............\........\...\8.BMP
..............\........\...\9.BMP
..............\........\...\BITMAP1.BMP
..............\........\...\BLACK.BMP
..............\........\...\BOOM_1.ICO
..............\........\...\BOOM_10.ICO
..............\........\...\BOOM_2.ICO
..............\........\...\BOOM_3.ICO
..............\........\...\BOOM_4.ICO
..............\........\...\BOOM_5.ICO
..............\........\...\BOOM_6.ICO
..............\........\...\BOOM_7.ICO
..............\........\...\BOOM_8.ICO
..............\........\...\BOOM_9.ICO
..............\........\...\GAMEOVER.WAV
..............\........\...\ICON1.ICO
..............\........\...\KALINKA.MID
..............\........\...\KEY.WAV
..............\........\...\KEYBOARD.BMP
..............\........\...\LEVELW~1.WAV
..............\........\...\LINECO~1.WAV
..............\........\...\MOVELEFT.ICO
..............\........\...\MOVERIGH.ICO
..............\........\...\PARAGR~1.BMP
..............\........\ABOUTDLG.H
..............\........\BITMAP~1.CPP
..............\........\BITMAP~1.H
..............\........\BITMAP~2.CPP
..............\........\BITMAP~2.H
..............\........\BITMAP~3.CPP
..............\........\BITMAP~3.H
..............\........\CREDIT~1.CPP
..............\........\CREDIT~1.H
..............\........\DIB256.CPP
..............\........\DIB256.H
..............\........\DIBPAL.CPP
..............\........\DIBPAL.H
..............\........\DIGIDI~1.CPP
..............\........\DIGIDI~1.H
..............\........\DIRECT~1.CPP
..............\........\DIRECT~1.H
..............\........\GAMEBO~1.CPP
..............\........\GAMEBO~1.H
..............\........\GAMEOV~1.CPP
..............\........\GAMEOV~1.H
..............\........\HELPDLG.CPP
..............\........\HELPDLG.H
..............\........\LANGUAGE.CPP
..............\........\LANGUAGE.H
..............\........\MAINDLG.CPP
..............\........\MAINDLG.H
..............\........\MEMDC.H
..............\........\MIDI.CPP
..............\........\MIDI.H
..............\........\OPTION~1.CPP
..............\........\OPTION~1.H
..............\........\PIECE.H
..............\........\PIECEP~1.CPP
..............\........\PIECEP~1.H
..............\........\PROPSH~1.CPP
..............\........\PROPSH~1.H
..............\........\RESOURCE.H
..............\........\ROUNDB~1.CPP
..............\........\ROUNDB~1.H
..............\........\ROUNDB~2.CPP
..............\........\ROUNDB~2.H
..............\........\SCOREDLG.CPP
..............\........\SCOREDLG.H
..............\........\SOUND.CPP
..............\........\SOUND.H
..............\........\SPLASH~1.CPP
..............\........\SPLASH~1.H
..............\........\STDAFX.CPP
..............\........\STDAFX.H
..............\........\STRING~1.APS
..............\........\STRING~1.H
..............\........\STRING~1.RC
..............\........\TETRIS.001
..............\........\TETRIS.APS
..............\........\TETRIS.CPP
..............\........\TETRIS.DSP
..............\........\TETRIS.DSW
..............\........\TETRIS.H
..............\........\TETRIS.NCB
..............\........\TETRIS.OPT
..............\........\TETRIS.PLG
..............\........\TETRIS.RC
..............\........\TETRIS~1.CPP
..............\........\TETRIS~1.H
..............\........\VOLUME~1.CPP
..............\........\VOLUME~1.H
..............\........\RES\0.BMP
..............\........\...\1.BMP
..............\........\...\2.BMP
..............\........\...\3.BMP
..............\........\...\4.BMP
..............\........\...\5.BMP
..............\........\...\6.BMP
..............\........\...\7.BMP
..............\........\...\8.BMP
..............\........\...\9.BMP
..............\........\...\BITMAP1.BMP
..............\........\...\BLACK.BMP
..............\........\...\BOOM_1.ICO
..............\........\...\BOOM_10.ICO
..............\........\...\BOOM_2.ICO
..............\........\...\BOOM_3.ICO
..............\........\...\BOOM_4.ICO
..............\........\...\BOOM_5.ICO
..............\........\...\BOOM_6.ICO
..............\........\...\BOOM_7.ICO
..............\........\...\BOOM_8.ICO
..............\........\...\BOOM_9.ICO
..............\........\...\GAMEOVER.WAV
..............\........\...\ICON1.ICO
..............\........\...\KALINKA.MID
..............\........\...\KEY.WAV
..............\........\...\KEYBOARD.BMP
..............\........\...\LEVELW~1.WAV
..............\........\...\LINECO~1.WAV
..............\........\...\MOVELEFT.ICO
..............\........\...\MOVERIGH.ICO
..............\........\...\PARAGR~1.BMP