文件名称:total-of-46-graphical-routines(mvp)
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 237kb
- 下载次数:
- 0次
- 提 供 者:
- 没*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
支持46种图像处理方式的代码,包括基本的Alpha混合、对比度、亮度变化,浮雕、柔化、锐化等。感觉基本PS包含的功能里面都有,推荐下载。-46 kinds of image processing methods to support the code, including the basic Alpha blending, contrast, brightness change, relief, soften, sharpen and so on. Feeling inside the basic features included in all PS, recommended download.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
total of 46 graphical routines(mvp)\Release\FX.BAS
...................................\.......\fx.lib
...................................\.......\fx.exp
...................................\.......\使用说明.txt
...................................\Release
...................................\Samples\Demo\fx.bas
...................................\.......\....\frmMain.frm
...................................\.......\....\frmMain.frx
...................................\.......\....\frmColor.frm
...................................\.......\....\base.bas
...................................\.......\....\fxDemo.vbp
...................................\.......\Demo
...................................\Samples
...................................\.DK\modWindowProc.bas
...................................\...\frmMain.frx
...................................\...\frmMain.frm
...................................\...\fxSDK.vbp
...................................\...\HTML\fxAlphaBlend.htm
...................................\...\....\fxAmbientLight.htm
...................................\...\....\fxBitBlt.htm
...................................\...\....\fxStretchBlt.htm
...................................\...\....\fxTransparentBlt.htm
...................................\...\....\fxSemitransparentBlt.htm
...................................\...\....\fxBrightness.htm
...................................\...\....\fxGamma.htm
...................................\...\....\fxHue.htm
...................................\...\....\fxSaturation.htm
...................................\...\....\fxScreenShot.htm
...................................\...\....\fxShadeColors.htm
...................................\...\....\fxHSLtoRGB.htm
...................................\...\....\fxRGBtoHSL.htm
...................................\...\....\fxRGB.htm
...................................\...\....\fxGetRGB.htm
...................................\...\....\fxText.htm
...................................\...\....\fxGreyscale.htm
...................................\...\....\fxInvert.htm
...................................\...\....\fxAntiAlias.htm
...................................\...\....\fxBlur.htm
...................................\...\....\fxTone.htm
...................................\...\....\fxInversion.htm
...................................\...\....\fxGlass.htm
...................................\...\....\fxScanlines.htm
...................................\...\....\fxGridelines.htm
...................................\...\....\fxEmboss.htm
...................................\...\....\fxEngrave.htm
...................................\...\....\fxLight.htm
...................................\...\....\fxMosaic.htm
...................................\...\....\fxReduceColors.htm
...................................\...\....\fxReplaceColor.htm
...................................\...\....\fxReplaceColors.htm
...................................\...\....\fxRelief.htm
...................................\...\....\fxRotate.htm
...................................\...\....\fxZoom.htm
...................................\...\....\fxRender.htm
...................................\...\....\fxPaletteRGB.htm
...................................\...\....\fxScroll.htm
...................................\...\....\fxPaletteIndex.htm
...................................\...\....\fxCMYK.htm
...................................\...\....\Index.htm
...................................\...\....\fxResample.htm
...................................\...\....\fxMirror.htm
...................................\...\....\fxDrawText.htm
...................................\...\HTML
...................................\SDK
...................................\.ource-Code\fx.dsp
...................................\...........\fx.aps
...................................\...........\fx.h
...................................\...........\resource.h
...................................\...........\stdafx.h
...................................\...........\fx.cpp
...................................\...........\stdafx.cpp
........
...................................\.......\fx.lib
...................................\.......\fx.exp
...................................\.......\使用说明.txt
...................................\Release
...................................\Samples\Demo\fx.bas
...................................\.......\....\frmMain.frm
...................................\.......\....\frmMain.frx
...................................\.......\....\frmColor.frm
...................................\.......\....\base.bas
...................................\.......\....\fxDemo.vbp
...................................\.......\Demo
...................................\Samples
...................................\.DK\modWindowProc.bas
...................................\...\frmMain.frx
...................................\...\frmMain.frm
...................................\...\fxSDK.vbp
...................................\...\HTML\fxAlphaBlend.htm
...................................\...\....\fxAmbientLight.htm
...................................\...\....\fxBitBlt.htm
...................................\...\....\fxStretchBlt.htm
...................................\...\....\fxTransparentBlt.htm
...................................\...\....\fxSemitransparentBlt.htm
...................................\...\....\fxBrightness.htm
...................................\...\....\fxGamma.htm
...................................\...\....\fxHue.htm
...................................\...\....\fxSaturation.htm
...................................\...\....\fxScreenShot.htm
...................................\...\....\fxShadeColors.htm
...................................\...\....\fxHSLtoRGB.htm
...................................\...\....\fxRGBtoHSL.htm
...................................\...\....\fxRGB.htm
...................................\...\....\fxGetRGB.htm
...................................\...\....\fxText.htm
...................................\...\....\fxGreyscale.htm
...................................\...\....\fxInvert.htm
...................................\...\....\fxAntiAlias.htm
...................................\...\....\fxBlur.htm
...................................\...\....\fxTone.htm
...................................\...\....\fxInversion.htm
...................................\...\....\fxGlass.htm
...................................\...\....\fxScanlines.htm
...................................\...\....\fxGridelines.htm
...................................\...\....\fxEmboss.htm
...................................\...\....\fxEngrave.htm
...................................\...\....\fxLight.htm
...................................\...\....\fxMosaic.htm
...................................\...\....\fxReduceColors.htm
...................................\...\....\fxReplaceColor.htm
...................................\...\....\fxReplaceColors.htm
...................................\...\....\fxRelief.htm
...................................\...\....\fxRotate.htm
...................................\...\....\fxZoom.htm
...................................\...\....\fxRender.htm
...................................\...\....\fxPaletteRGB.htm
...................................\...\....\fxScroll.htm
...................................\...\....\fxPaletteIndex.htm
...................................\...\....\fxCMYK.htm
...................................\...\....\Index.htm
...................................\...\....\fxResample.htm
...................................\...\....\fxMirror.htm
...................................\...\....\fxDrawText.htm
...................................\...\HTML
...................................\SDK
...................................\.ource-Code\fx.dsp
...................................\...........\fx.aps
...................................\...........\fx.h
...................................\...........\resource.h
...................................\...........\stdafx.h
...................................\...........\fx.cpp
...................................\...........\stdafx.cpp
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