文件名称:VCPPchuanyu
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穿越丛林,演示如何让人越过障碍而前进,这是《学VC编游戏》的第五个示例,重点学习安排场景和解决对象遮档。操作方法:
A、在场景内用鼠标点任意点,可指挥主角移动。
B、ESC键,退出游戏。
游戏编写方面主要使用了以下知识、技术。
1.类文件和建立方法,使用方法
2.调入场景文件,初始化场景。
3.冒泡法排序。
4.用冒泡法排序解决对象遮挡。
5.实用的无闪烁刷屏方法。-Through the jungle, which shows how people move across the barrier, which is " learning VC series game," the fifth example, the focus of learning arrangements and resolve object occlusion scene. How-to: A, in the scene with the click of the mouse at any point within the can command characters move. B, ESC key to exit the game. The preparation of the main game uses the following knowledge, skills. 1. Class files and the establishment of methods, use method 2. Transferred to the scene file to initialize the scene. 3. Bubble sort method. 4. Sort by bubble method to resolve object occlusion. 5. Practical method for flicker-free refresh.
A、在场景内用鼠标点任意点,可指挥主角移动。
B、ESC键,退出游戏。
游戏编写方面主要使用了以下知识、技术。
1.类文件和建立方法,使用方法
2.调入场景文件,初始化场景。
3.冒泡法排序。
4.用冒泡法排序解决对象遮挡。
5.实用的无闪烁刷屏方法。-Through the jungle, which shows how people move across the barrier, which is " learning VC series game," the fifth example, the focus of learning arrangements and resolve object occlusion scene. How-to: A, in the scene with the click of the mouse at any point within the can command characters move. B, ESC key to exit the game. The preparation of the main game uses the following knowledge, skills. 1. Class files and the establishment of methods, use method 2. Transferred to the scene file to initialize the scene. 3. Bubble sort method. 4. Sort by bubble method to resolve object occlusion. 5. Practical method for flicker-free refresh.
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