文件名称:RPG
介绍说明--下载内容均来自于网络,请自行研究使用
用纯的c++语言来实现的rpg游戏,易上手可玩性好.有界面,用txt文本画一去的-C++ with pure language to achieve rpg games, approachable good playability. There interface, with text painting a go txt
(系统自动生成,下载前可以参看下载内容)
下载文件列表
RPG
...\Debug
...\.....\Equip.obj
...\.....\Equip.sbr
...\.....\Fight.obj
...\.....\Fight.sbr
...\.....\Game.obj
...\.....\Game.sbr
...\.....\GameControl.obj
...\.....\GameControl.sbr
...\.....\GlobalVariable.obj
...\.....\GlobalVariable.sbr
...\.....\Hostel.obj
...\.....\Hostel.sbr
...\.....\Interface.obj
...\.....\Interface.sbr
...\.....\KeyEncapsulation.obj
...\.....\KeyEncapsulation.sbr
...\.....\Main.obj
...\.....\Main.sbr
...\.....\Map.obj
...\.....\Map.sbr
...\.....\Monster.obj
...\.....\Monster.sbr
...\.....\Package.obj
...\.....\Package.sbr
...\.....\Physic.obj
...\.....\Physic.sbr
...\.....\Point.obj
...\.....\Point.sbr
...\.....\Role.obj
...\.....\Role.sbr
...\.....\RPG.bsc
...\.....\RPG.exe
...\.....\RPG.ilk
...\.....\RPG.pch
...\.....\RPG.pdb
...\.....\Save.obj
...\.....\Save.sbr
...\.....\Skill.obj
...\.....\Skill.sbr
...\.....\Task.obj
...\.....\Task.sbr
...\.....\vc60.idb
...\.....\vc60.pdb
...\DRUGSTORE_INTERFACE_1.txt
...\DRUGSTORE_INTERFACE_4.txt
...\DRUGSTORE_INTERFACE_6.txt
...\DRUGSTORE_INTERFACE_7.txt
...\Equip.cpp
...\Equip.h
...\EQUIP_INTERFACE_1.txt
...\EQUIP_INTERFACE_4.txt
...\EQUIP_INTERFACE_6.txt
...\EQUIP_INTERFACE_7.txt
...\EQUIP_PERSON_INTERFACE.txt
...\EXIT_INTERFACE.txt
...\Fight.cpp
...\Fight.h
...\FIGHT_INTERFACE.txt
...\FRAME_INTERFACE.txt
...\Game.cpp
...\Game.h
...\GameControl.cpp
...\GameControl.h
...\GameForm.cpp
...\GameForm.h
...\GameState.cpp
...\GameState.h
...\GlobalVariable.cpp
...\GlobalVariable.h
...\HELP_INTERFACE.txt
...\Hostel.cpp
...\Hostel.h
...\HOSTEL_INTERFACE.txt
...\Interface.cpp
...\Interface.h
...\KeyEncapsulation.cpp
...\KeyEncapsulation.h
...\Main.cpp
...\MAIN_INTERFACE.txt
...\Map.cpp
...\Map.h
...\MapEquip.h
...\Monster.cpp
...\Monster.h
...\Package.cpp
...\Package.h
...\PERSONAL_INTERFACE.txt
...\Physic.cpp
...\Physic.h
...\Point.cpp
...\Point.h
...\READ_SAVE_INTERFACE.txt
...\Release
...\.......\Equip.obj
...\.......\Fight.obj
...\.......\Game.obj
...\.......\GameControl.obj
...\.......\GlobalVariable.obj
...\Debug
...\.....\Equip.obj
...\.....\Equip.sbr
...\.....\Fight.obj
...\.....\Fight.sbr
...\.....\Game.obj
...\.....\Game.sbr
...\.....\GameControl.obj
...\.....\GameControl.sbr
...\.....\GlobalVariable.obj
...\.....\GlobalVariable.sbr
...\.....\Hostel.obj
...\.....\Hostel.sbr
...\.....\Interface.obj
...\.....\Interface.sbr
...\.....\KeyEncapsulation.obj
...\.....\KeyEncapsulation.sbr
...\.....\Main.obj
...\.....\Main.sbr
...\.....\Map.obj
...\.....\Map.sbr
...\.....\Monster.obj
...\.....\Monster.sbr
...\.....\Package.obj
...\.....\Package.sbr
...\.....\Physic.obj
...\.....\Physic.sbr
...\.....\Point.obj
...\.....\Point.sbr
...\.....\Role.obj
...\.....\Role.sbr
...\.....\RPG.bsc
...\.....\RPG.exe
...\.....\RPG.ilk
...\.....\RPG.pch
...\.....\RPG.pdb
...\.....\Save.obj
...\.....\Save.sbr
...\.....\Skill.obj
...\.....\Skill.sbr
...\.....\Task.obj
...\.....\Task.sbr
...\.....\vc60.idb
...\.....\vc60.pdb
...\DRUGSTORE_INTERFACE_1.txt
...\DRUGSTORE_INTERFACE_4.txt
...\DRUGSTORE_INTERFACE_6.txt
...\DRUGSTORE_INTERFACE_7.txt
...\Equip.cpp
...\Equip.h
...\EQUIP_INTERFACE_1.txt
...\EQUIP_INTERFACE_4.txt
...\EQUIP_INTERFACE_6.txt
...\EQUIP_INTERFACE_7.txt
...\EQUIP_PERSON_INTERFACE.txt
...\EXIT_INTERFACE.txt
...\Fight.cpp
...\Fight.h
...\FIGHT_INTERFACE.txt
...\FRAME_INTERFACE.txt
...\Game.cpp
...\Game.h
...\GameControl.cpp
...\GameControl.h
...\GameForm.cpp
...\GameForm.h
...\GameState.cpp
...\GameState.h
...\GlobalVariable.cpp
...\GlobalVariable.h
...\HELP_INTERFACE.txt
...\Hostel.cpp
...\Hostel.h
...\HOSTEL_INTERFACE.txt
...\Interface.cpp
...\Interface.h
...\KeyEncapsulation.cpp
...\KeyEncapsulation.h
...\Main.cpp
...\MAIN_INTERFACE.txt
...\Map.cpp
...\Map.h
...\MapEquip.h
...\Monster.cpp
...\Monster.h
...\Package.cpp
...\Package.h
...\PERSONAL_INTERFACE.txt
...\Physic.cpp
...\Physic.h
...\Point.cpp
...\Point.h
...\READ_SAVE_INTERFACE.txt
...\Release
...\.......\Equip.obj
...\.......\Fight.obj
...\.......\Game.obj
...\.......\GameControl.obj
...\.......\GlobalVariable.obj