文件名称:pv3d-spectrum
介绍说明--下载内容均来自于网络,请自行研究使用
本源码实现了一个影音的效果,实现一个影像跟音频同步的画面,-this code realize a effect which includes video and sound...
(系统自动生成,下载前可以参看下载内容)
下载文件列表
pv3d-spectrum
.............\pv3d-spectrum.swf
.............\org
.............\...\papervision3d
.............\...\.............\objects
.............\...\.............\.......\primitives
.............\...\.............\.......\..........\Plane.as
.............\...\.............\.......\..........\Cone.as
.............\...\.............\.......\..........\Cylinder.as
.............\...\.............\.......\..........\PaperPlane.as
.............\...\.............\.......\..........\Cube.as
.............\...\.............\.......\..........\Sphere.as
.............\...\.............\.......\parsers
.............\...\.............\.......\.......\DAE.as
.............\...\.............\.......\.......\Sketchup.as
.............\...\.............\.......\.......\Collada.as
.............\...\.............\.......\.......\SketchupCollada.as
.............\...\.............\.......\.......\Ase.as
.............\...\.............\.......\.......\KMZ.as
.............\...\.............\.......\.......\Max3DS.as
.............\...\.............\.......\.......\MD2.as
.............\...\.............\.......\DisplayObject3D.as
.............\...\.............\.......\special
.............\...\.............\.......\.......\Joint3D.as
.............\...\.............\.......\.......\UCS.as
.............\...\.............\.......\.......\Frustum3D.as
.............\...\.............\.......\.......\Skin3D.as
.............\...\.............\.......\.......\Sound3D.as
.............\...\.............\.......\.......\ParticleField.as
.............\...\.............\.......\.......\SimpleLevelOfDetail.as
.............\...\.............\render
.............\...\.............\......\LazyRenderEngine.as
.............\...\.............\......\BasicRenderEngine.as
.............\...\.............\events
.............\...\.............\......\RendererEvent.as
.............\...\.............\......\FileLoadEvent.as
.............\...\.............\......\AnimationEvent.as
.............\...\.............\......\InteractiveScene3DEvent.as
.............\...\.............\cameras
.............\...\.............\.......\FrustumCamera3D.as
.............\...\.............\.......\Camera3D.as
.............\...\.............\.......\FreeCamera3D.as
.............\...\.............\lights
.............\...\.............\......\PointLight3D.as
.............\...\.............\Papervision3D.as
.............\...\.............\view
.............\...\.............\....\BasicView.as
.............\...\.............\....\AbstractView.as
.............\...\.............\....\BitmapViewport3D.as
.............\...\.............\....\layer
.............\...\.............\....\.....\BitmapEffectLayer.as
.............\...\.............\....\.....\ViewportLayer.as
.............\...\.............\....\.....\ViewportLayerEvent.as
.............\...\.............\....\.....\util
.............\...\.............\....\.....\....\ViewportLayerSortMode.as
.............\...\.............\....\.....\ViewportBaseLayer.as
.............\...\.............\....\Viewport3D.as
.............\...\.............\....\stats
.............\...\.............\....\.....\AbstractStatsView.as
.............\...\.............\....\.....\StatsView.as
.............\...\.............\materials
.............\...\.............\.........\VideoStreamMaterial.as
.............\...\.............\.........\BitmapMaterial.as
.............\...\.............\.........\WireframeMaterial.as
.............\...\.............\.........\shaders
.............\...\.............\.........\.......\CellShader.as
.............\...\.............\.........\.......\IShader.as
.............\...\.............\.........\.......\Shader.as
.............\...\.............\.........\.......\GouraudShader.as
.............\...\.............\.........\.......\LightShader.as
.............\...\.............\.........\.......\ShadedMaterial.as
.............\...\.............\.........\.......\ILightShader.as
.............\...\.............\.........\.......\EnvMapShader.as
.............\...\.............\.........\.......\ShaderCompositeModes.as
.............\
.............\pv3d-spectrum.swf
.............\org
.............\...\papervision3d
.............\...\.............\objects
.............\...\.............\.......\primitives
.............\...\.............\.......\..........\Plane.as
.............\...\.............\.......\..........\Cone.as
.............\...\.............\.......\..........\Cylinder.as
.............\...\.............\.......\..........\PaperPlane.as
.............\...\.............\.......\..........\Cube.as
.............\...\.............\.......\..........\Sphere.as
.............\...\.............\.......\parsers
.............\...\.............\.......\.......\DAE.as
.............\...\.............\.......\.......\Sketchup.as
.............\...\.............\.......\.......\Collada.as
.............\...\.............\.......\.......\SketchupCollada.as
.............\...\.............\.......\.......\Ase.as
.............\...\.............\.......\.......\KMZ.as
.............\...\.............\.......\.......\Max3DS.as
.............\...\.............\.......\.......\MD2.as
.............\...\.............\.......\DisplayObject3D.as
.............\...\.............\.......\special
.............\...\.............\.......\.......\Joint3D.as
.............\...\.............\.......\.......\UCS.as
.............\...\.............\.......\.......\Frustum3D.as
.............\...\.............\.......\.......\Skin3D.as
.............\...\.............\.......\.......\Sound3D.as
.............\...\.............\.......\.......\ParticleField.as
.............\...\.............\.......\.......\SimpleLevelOfDetail.as
.............\...\.............\render
.............\...\.............\......\LazyRenderEngine.as
.............\...\.............\......\BasicRenderEngine.as
.............\...\.............\events
.............\...\.............\......\RendererEvent.as
.............\...\.............\......\FileLoadEvent.as
.............\...\.............\......\AnimationEvent.as
.............\...\.............\......\InteractiveScene3DEvent.as
.............\...\.............\cameras
.............\...\.............\.......\FrustumCamera3D.as
.............\...\.............\.......\Camera3D.as
.............\...\.............\.......\FreeCamera3D.as
.............\...\.............\lights
.............\...\.............\......\PointLight3D.as
.............\...\.............\Papervision3D.as
.............\...\.............\view
.............\...\.............\....\BasicView.as
.............\...\.............\....\AbstractView.as
.............\...\.............\....\BitmapViewport3D.as
.............\...\.............\....\layer
.............\...\.............\....\.....\BitmapEffectLayer.as
.............\...\.............\....\.....\ViewportLayer.as
.............\...\.............\....\.....\ViewportLayerEvent.as
.............\...\.............\....\.....\util
.............\...\.............\....\.....\....\ViewportLayerSortMode.as
.............\...\.............\....\.....\ViewportBaseLayer.as
.............\...\.............\....\Viewport3D.as
.............\...\.............\....\stats
.............\...\.............\....\.....\AbstractStatsView.as
.............\...\.............\....\.....\StatsView.as
.............\...\.............\materials
.............\...\.............\.........\VideoStreamMaterial.as
.............\...\.............\.........\BitmapMaterial.as
.............\...\.............\.........\WireframeMaterial.as
.............\...\.............\.........\shaders
.............\...\.............\.........\.......\CellShader.as
.............\...\.............\.........\.......\IShader.as
.............\...\.............\.........\.......\Shader.as
.............\...\.............\.........\.......\GouraudShader.as
.............\...\.............\.........\.......\LightShader.as
.............\...\.............\.........\.......\ShadedMaterial.as
.............\...\.............\.........\.......\ILightShader.as
.............\...\.............\.........\.......\EnvMapShader.as
.............\...\.............\.........\.......\ShaderCompositeModes.as
.............\