文件名称:ball(WPF_code)
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.35mb
- 下载次数:
- 0次
- 提 供 者:
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
windows WPF 编程设计的源代码实例,经典,内容是台球游戏。游戏设计指南-windows WPF Programming source code examples, classic billiards game content. Game Design Guide
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Billiards\Billiards.sln
.........\Billiards.suo
.........\Billiards
.........\.........\App.xaml
.........\.........\App.xaml.cs
.........\.........\Ball.cs
.........\.........\Billiards.csproj
.........\.........\Billiards.csproj.user
.........\.........\Billiards.xaml
.........\.........\Billiards.xaml.cs
.........\.........\bin
.........\.........\...\Debug
.........\.........\...\.....\Billiards.exe
.........\.........\...\.....\Billiards.pdb
.........\.........\...\.....\Billiards.vshost.exe
.........\.........\...\.....\Picture
.........\.........\...\.....\.......\aim.bmp
.........\.........\...\.....\.......\background.bmp
.........\.........\...\.....\.......\ballpole.bmp
.........\.........\...\.....\.......\ballsnooker.bmp
.........\.........\...\.....\.......\desksnooker.bmp
.........\.........\...\.....\.......\framesnooker.bmp
.........\.........\...\.....\.......\player1.jpg
.........\.........\...\.....\.......\player2.jpg
.........\.........\...\.....\.......\plus.bmp
.........\.........\...\.....\.......\progress.bmp
.........\.........\...\.....\.......\shadowsnooker.bmp
.........\.........\...\.....\.......\snookerhole.bmp
.........\.........\...\Release
.........\.........\...\.......\Billiards.exe
.........\.........\...\.......\Billiards.pdb
.........\.........\...\.......\Picture
.........\.........\...\.......\.......\aim.bmp
.........\.........\...\.......\.......\background.bmp
.........\.........\...\.......\.......\ballpole.bmp
.........\.........\...\.......\.......\ballsnooker.bmp
.........\.........\...\.......\.......\desksnooker.bmp
.........\.........\...\.......\.......\framesnooker.bmp
.........\.........\...\.......\.......\player1.jpg
.........\.........\...\.......\.......\player2.jpg
.........\.........\...\.......\.......\plus.bmp
.........\.........\...\.......\.......\progress.bmp
.........\.........\...\.......\.......\shadowsnooker.bmp
.........\.........\...\.......\.......\snookerhole.bmp
.........\.........\Constant.cs
.........\.........\Converter.cs
.........\.........\CursorHelper.cs
.........\.........\GameData.cs
.........\.........\icon.ico
.........\.........\IssueToSolve.txt
.........\.........\obj
.........\.........\...\Debug
.........\.........\...\.....\App.baml
.........\.........\...\.....\App.g.cs
.........\.........\...\.....\App.g.i.cs
.........\.........\...\.....\Billiards.baml
.........\.........\...\.....\Billiards.csproj.FileListAbsolute.txt
.........\.........\...\.....\Billiards.csproj.GenerateResource.Cache
.........\.........\...\.....\Billiards.exe
.........\.........\...\.....\Billiards.g.cs
.........\.........\...\.....\Billiards.g.i.cs
.........\.........\...\.....\Billiards.g.resources
.........\.........\...\.....\Billiards.pdb
.........\.........\...\.....\Billiards.Properties.Resources.resources
.........\.........\...\.....\Billiards_Content.g.cs
.........\.........\...\.....\Billiards_Content.g.i.cs
.........\.........\...\.....\Billiards_MarkupCompile.cache
.........\.........\...\.....\Billiards_MarkupCompile.i.cache
.........\.........\...\.....\Billiards_MarkupCompile.i.lref
.........\.........\...\.....\Billiards_MarkupCompile.lref
.........\.........\...\.....\DesignTimeResolveAssemblyReferences.cache
.........\.........\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.........\.........\...\.....\GeneratedInternalTypeHelper.g.cs
.........\.........\...\.....\GeneratedInternalTypeHelper.g.i.cs
.........\.........\...\.....\GenerateResource.read.1.tlog
.........\.........\...\.....\GenerateResource.write.1.tlog
.........\.........\...\.....\Refactor
.........\.........\...\.....\TempPE
.........\.........\...\.....\......\Properties.Resources.Designer.cs.dll
.........\.........\...\.....\......\TextTemplate1.cs.dll
.........\.........\...\.....\Window1.g.i.cs
.........\.........\...\.....\Window2.g.i.cs
.........\.........\...\Release
.........\.........\...\.......\App.baml
.........\.........\...\.......\App.g.cs
.........\.........\...\.......\App.g.i.cs
.........\.........\...\.......\Billiards.baml
.........\.........\
.........\Billiards.suo
.........\Billiards
.........\.........\App.xaml
.........\.........\App.xaml.cs
.........\.........\Ball.cs
.........\.........\Billiards.csproj
.........\.........\Billiards.csproj.user
.........\.........\Billiards.xaml
.........\.........\Billiards.xaml.cs
.........\.........\bin
.........\.........\...\Debug
.........\.........\...\.....\Billiards.exe
.........\.........\...\.....\Billiards.pdb
.........\.........\...\.....\Billiards.vshost.exe
.........\.........\...\.....\Picture
.........\.........\...\.....\.......\aim.bmp
.........\.........\...\.....\.......\background.bmp
.........\.........\...\.....\.......\ballpole.bmp
.........\.........\...\.....\.......\ballsnooker.bmp
.........\.........\...\.....\.......\desksnooker.bmp
.........\.........\...\.....\.......\framesnooker.bmp
.........\.........\...\.....\.......\player1.jpg
.........\.........\...\.....\.......\player2.jpg
.........\.........\...\.....\.......\plus.bmp
.........\.........\...\.....\.......\progress.bmp
.........\.........\...\.....\.......\shadowsnooker.bmp
.........\.........\...\.....\.......\snookerhole.bmp
.........\.........\...\Release
.........\.........\...\.......\Billiards.exe
.........\.........\...\.......\Billiards.pdb
.........\.........\...\.......\Picture
.........\.........\...\.......\.......\aim.bmp
.........\.........\...\.......\.......\background.bmp
.........\.........\...\.......\.......\ballpole.bmp
.........\.........\...\.......\.......\ballsnooker.bmp
.........\.........\...\.......\.......\desksnooker.bmp
.........\.........\...\.......\.......\framesnooker.bmp
.........\.........\...\.......\.......\player1.jpg
.........\.........\...\.......\.......\player2.jpg
.........\.........\...\.......\.......\plus.bmp
.........\.........\...\.......\.......\progress.bmp
.........\.........\...\.......\.......\shadowsnooker.bmp
.........\.........\...\.......\.......\snookerhole.bmp
.........\.........\Constant.cs
.........\.........\Converter.cs
.........\.........\CursorHelper.cs
.........\.........\GameData.cs
.........\.........\icon.ico
.........\.........\IssueToSolve.txt
.........\.........\obj
.........\.........\...\Debug
.........\.........\...\.....\App.baml
.........\.........\...\.....\App.g.cs
.........\.........\...\.....\App.g.i.cs
.........\.........\...\.....\Billiards.baml
.........\.........\...\.....\Billiards.csproj.FileListAbsolute.txt
.........\.........\...\.....\Billiards.csproj.GenerateResource.Cache
.........\.........\...\.....\Billiards.exe
.........\.........\...\.....\Billiards.g.cs
.........\.........\...\.....\Billiards.g.i.cs
.........\.........\...\.....\Billiards.g.resources
.........\.........\...\.....\Billiards.pdb
.........\.........\...\.....\Billiards.Properties.Resources.resources
.........\.........\...\.....\Billiards_Content.g.cs
.........\.........\...\.....\Billiards_Content.g.i.cs
.........\.........\...\.....\Billiards_MarkupCompile.cache
.........\.........\...\.....\Billiards_MarkupCompile.i.cache
.........\.........\...\.....\Billiards_MarkupCompile.i.lref
.........\.........\...\.....\Billiards_MarkupCompile.lref
.........\.........\...\.....\DesignTimeResolveAssemblyReferences.cache
.........\.........\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.........\.........\...\.....\GeneratedInternalTypeHelper.g.cs
.........\.........\...\.....\GeneratedInternalTypeHelper.g.i.cs
.........\.........\...\.....\GenerateResource.read.1.tlog
.........\.........\...\.....\GenerateResource.write.1.tlog
.........\.........\...\.....\Refactor
.........\.........\...\.....\TempPE
.........\.........\...\.....\......\Properties.Resources.Designer.cs.dll
.........\.........\...\.....\......\TextTemplate1.cs.dll
.........\.........\...\.....\Window1.g.i.cs
.........\.........\...\.....\Window2.g.i.cs
.........\.........\...\Release
.........\.........\...\.......\App.baml
.........\.........\...\.......\App.g.cs
.........\.........\...\.......\App.g.i.cs
.........\.........\...\.......\Billiards.baml
.........\.........\