文件名称:IrrPhysx-v0_3-GameExample
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.9mb
- 下载次数:
- 1次
- 提 供 者:
- ka***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
This example shows you how to use IrrPhysx in a hopefully sensible way, read through the source and comments to understand the advice and feel free to post questions if you don t understand something.
相关搜索: irrphysx
(系统自动生成,下载前可以参看下载内容)
下载文件列表
IrrPhysx-v0_3-GameExample\app.ico
.........................\app.rc
.........................\bin
.........................\...\GameExample.exe
.........................\...\Irrlicht.dll
.........................\CFluidEmitterSceneNode.h
.........................\CSimpleMeshCache.cpp
.........................\CSimpleMeshCache.h
.........................\GameExample.cpp
.........................\GameExample.h
.........................\GameExample.sln
.........................\GameExample.suo
.........................\GameExample.vcproj
.........................\media
.........................\.....\bottle.jpg
.........................\.....\bottle.ms3d
.........................\.....\crate.png
.........................\.....\crosshair.png
.........................\.....\explosion
.........................\.....\.........\01.jpg
.........................\.....\.........\02.jpg
.........................\.....\.........\03.jpg
.........................\.....\.........\04.jpg
.........................\.....\.........\05.jpg
.........................\.....\.........\06.jpg
.........................\.....\.........\07.jpg
.........................\.....\.........\08.jpg
.........................\.....\.........\09.jpg
.........................\.....\.........\10.jpg
.........................\.....\flag.jpg
.........................\.....\flagpole.ms3d
.........................\.....\flagpole_physx.ms3d
.........................\.....\flatplane.ms3d
.........................\.....\GillSans12.png
.........................\.....\goutte.tga
.........................\.....\gun.jpg
.........................\.....\gun.ms3d
.........................\.....\heightmap.jpg
.........................\.....\house.b3d
.........................\.....\house.jpg
.........................\.....\house.ms3d
.........................\.....\house_physx.ms3d
.........................\.....\impact
.........................\.....\......\01.jpg
.........................\.....\......\02.jpg
.........................\.....\......\03.jpg
.........................\.....\......\04.jpg
.........................\.....\......\05.jpg
.........................\.....\......\06.jpg
.........................\.....\irrlichtirrphysxlogo.png
.........................\.....\light.jpg
.........................\.....\metal.jpg
.........................\.....\nvidiaphysxlogo.png
.........................\.....\oldwood.jpg
.........................\.....\particlered.jpg
.........................\.....\platform.jpg
.........................\.....\platform.ms3d
.........................\.....\platform_physx.ms3d
.........................\.....\quad.ms3d
.........................\.....\scene.irr
.........................\.....\skybox
.........................\.....\......\back.jpg
.........................\.....\......\down.jpg
.........................\.....\......\front.jpg
.........................\.....\......\left.jpg
.........................\.....\......\right.jpg
.........................\.....\......\up.jpg
.........................\.....\table.ms3d
.........................\.....\table_physx.ms3d
.........................\.....\terrain.jpg
.........................\.....\water.jpg
.........................\.....\wood.jpg
.........................\ReadScene.cpp
.........................\ReadScene.h
.........................\resource.h
IrrPhysx-v0_3-GameExample
.........................\app.rc
.........................\bin
.........................\...\GameExample.exe
.........................\...\Irrlicht.dll
.........................\CFluidEmitterSceneNode.h
.........................\CSimpleMeshCache.cpp
.........................\CSimpleMeshCache.h
.........................\GameExample.cpp
.........................\GameExample.h
.........................\GameExample.sln
.........................\GameExample.suo
.........................\GameExample.vcproj
.........................\media
.........................\.....\bottle.jpg
.........................\.....\bottle.ms3d
.........................\.....\crate.png
.........................\.....\crosshair.png
.........................\.....\explosion
.........................\.....\.........\01.jpg
.........................\.....\.........\02.jpg
.........................\.....\.........\03.jpg
.........................\.....\.........\04.jpg
.........................\.....\.........\05.jpg
.........................\.....\.........\06.jpg
.........................\.....\.........\07.jpg
.........................\.....\.........\08.jpg
.........................\.....\.........\09.jpg
.........................\.....\.........\10.jpg
.........................\.....\flag.jpg
.........................\.....\flagpole.ms3d
.........................\.....\flagpole_physx.ms3d
.........................\.....\flatplane.ms3d
.........................\.....\GillSans12.png
.........................\.....\goutte.tga
.........................\.....\gun.jpg
.........................\.....\gun.ms3d
.........................\.....\heightmap.jpg
.........................\.....\house.b3d
.........................\.....\house.jpg
.........................\.....\house.ms3d
.........................\.....\house_physx.ms3d
.........................\.....\impact
.........................\.....\......\01.jpg
.........................\.....\......\02.jpg
.........................\.....\......\03.jpg
.........................\.....\......\04.jpg
.........................\.....\......\05.jpg
.........................\.....\......\06.jpg
.........................\.....\irrlichtirrphysxlogo.png
.........................\.....\light.jpg
.........................\.....\metal.jpg
.........................\.....\nvidiaphysxlogo.png
.........................\.....\oldwood.jpg
.........................\.....\particlered.jpg
.........................\.....\platform.jpg
.........................\.....\platform.ms3d
.........................\.....\platform_physx.ms3d
.........................\.....\quad.ms3d
.........................\.....\scene.irr
.........................\.....\skybox
.........................\.....\......\back.jpg
.........................\.....\......\down.jpg
.........................\.....\......\front.jpg
.........................\.....\......\left.jpg
.........................\.....\......\right.jpg
.........................\.....\......\up.jpg
.........................\.....\table.ms3d
.........................\.....\table_physx.ms3d
.........................\.....\terrain.jpg
.........................\.....\water.jpg
.........................\.....\wood.jpg
.........................\ReadScene.cpp
.........................\ReadScene.h
.........................\resource.h
IrrPhysx-v0_3-GameExample