文件名称:WinCE_DirectX_SAMPLES
- 所属分类:
- Windows CE
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.74mb
- 下载次数:
- 0次
- 提 供 者:
- mon***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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下载文件列表
SAMPLES\D3DM\dirs
.......\....\TUTORIALS\dirs
.......\....\.........\TUT01_CREATEDEVICE\createdevice.cpp
.......\....\.........\..................\makefile
.......\....\.........\..................\readme.txt
.......\....\.........\..................\sources
.......\....\.........\....2_VERTICES\makefile
.......\....\.........\..............\readme.txt
.......\....\.........\..............\sources
.......\....\.........\..............\vertices.cpp
.......\....\.........\....3_MATRICES\makefile
.......\....\.........\..............\matrices.cpp
.......\....\.........\..............\readme.txt
.......\....\.........\..............\sources
.......\....\.........\....4_LIGHTS\lights.cpp
.......\....\.........\............\makefile
.......\....\.........\............\readme.txt
.......\....\.........\............\sources
.......\....\.........\....5_TEXTURES\banana.bmp
.......\....\.........\..............\d3dm_textures.rc
.......\....\.........\..............\makefile
.......\....\.........\..............\readme.txt
.......\....\.........\..............\resource.h
.......\....\.........\..............\sources
.......\....\.........\..............\textures.cpp
.......\....\.........\....6_FIXEDPOINT\banana.bmp
.......\....\.........\................\d3dm_fixedpoint.rc
.......\....\.........\................\fixedpoint.cpp
.......\....\.........\................\makefile
.......\....\.........\................\readme.txt
.......\....\.........\................\resource.h
.......\....\.........\................\sources
.......\....\.WOTRI\makefile
.......\....\......\sources
.......\....\......\twotri.cpp
.......\.DRAW\dirs
.......\.....\INCLUDE\ddmm.h
.......\.....\.......\ddutil.h
.......\.....\.......\ddutil2.h
.......\.....\.......\lbprintf.h
.......\.....\SRC\DDEX1\ddex1.cpp
.......\.....\...\.....\ddex1.rc
.......\.....\...\.....\directx.ico
.......\.....\...\.....\makefile
.......\.....\...\.....\readme.txt
.......\.....\...\.....\resource.h
.......\.....\...\.....\sources
.......\.....\...\....2\back.bmp
.......\.....\...\.....\ddex2.cpp
.......\.....\...\.....\ddex2.rc
.......\.....\...\.....\directx.ico
.......\.....\...\.....\makefile
.......\.....\...\.....\readme.txt
.......\.....\...\.....\resource.h
.......\.....\...\.....\sources
.......\.....\...\....3\ddex3.cpp
.......\.....\...\.....\ddex3.rc
.......\.....\...\.....\directx.ico
.......\.....\...\.....\frntback.bmp
.......\.....\...\.....\makefile
.......\.....\...\.....\readme.txt
.......\.....\...\.....\resource.h
.......\.....\...\.....\sources
.......\.....\...\....4\background.bmp
.......\.....\...\.....\ddex4.cpp
.......\.....\...\.....\ddex4.rc
.......\.....\...\.....\directx.ico
.......\.....\...\.....\makefile
.......\.....\...\.....\readme.txt
.......\.....\...\.....\resource.h
.......\.....\...\.....\sources
.......\.....\...\.....\sprite.bmp
.......\.....\...\..UTIL\ddutil.cpp
.......\.....\...\......\makefile
.......\.....\...\......\sources
.......\.....\...\dirs
.......\.....\...\DONUTS\bangbang.wav
.......\.....\...\......\bounce.wav
.......\.....\...\......\c_bang.wav
.......\.....\...\......\donuts.bmp
.......\.....\...\......\donuts.c
.......\.....\...\......\donuts.h
.......\.....\...\......\donuts.ico
.......\.....\...\......\donuts.rc
.......\.....\...\......\dsutil.c
.......\.....\...\......\d_bang.wav
.......\.....\...\......\gunfire.wav
.......\.....\...\......\hum.wav
.......\.....\...\......\level.wav
.......\.....\...\......\makefile
.......\.....\...\......\p_bang.wav
.......\.....\...\......\readme.txt
.......\.....\...\......\resource.h
.......\.....\...\......\rev.wav
.......\.....\...\......\shield.wav
.......\.....\...\......\skid.wav
.......\.....\...\......\sources
.......\.....\...\......\splash.bmp
.......\.....\...\......\s_bang.wav
.......\.....\...\......2\bangbang.wav
.......\....\TUTORIALS\dirs
.......\....\.........\TUT01_CREATEDEVICE\createdevice.cpp
.......\....\.........\..................\makefile
.......\....\.........\..................\readme.txt
.......\....\.........\..................\sources
.......\....\.........\....2_VERTICES\makefile
.......\....\.........\..............\readme.txt
.......\....\.........\..............\sources
.......\....\.........\..............\vertices.cpp
.......\....\.........\....3_MATRICES\makefile
.......\....\.........\..............\matrices.cpp
.......\....\.........\..............\readme.txt
.......\....\.........\..............\sources
.......\....\.........\....4_LIGHTS\lights.cpp
.......\....\.........\............\makefile
.......\....\.........\............\readme.txt
.......\....\.........\............\sources
.......\....\.........\....5_TEXTURES\banana.bmp
.......\....\.........\..............\d3dm_textures.rc
.......\....\.........\..............\makefile
.......\....\.........\..............\readme.txt
.......\....\.........\..............\resource.h
.......\....\.........\..............\sources
.......\....\.........\..............\textures.cpp
.......\....\.........\....6_FIXEDPOINT\banana.bmp
.......\....\.........\................\d3dm_fixedpoint.rc
.......\....\.........\................\fixedpoint.cpp
.......\....\.........\................\makefile
.......\....\.........\................\readme.txt
.......\....\.........\................\resource.h
.......\....\.........\................\sources
.......\....\.WOTRI\makefile
.......\....\......\sources
.......\....\......\twotri.cpp
.......\.DRAW\dirs
.......\.....\INCLUDE\ddmm.h
.......\.....\.......\ddutil.h
.......\.....\.......\ddutil2.h
.......\.....\.......\lbprintf.h
.......\.....\SRC\DDEX1\ddex1.cpp
.......\.....\...\.....\ddex1.rc
.......\.....\...\.....\directx.ico
.......\.....\...\.....\makefile
.......\.....\...\.....\readme.txt
.......\.....\...\.....\resource.h
.......\.....\...\.....\sources
.......\.....\...\....2\back.bmp
.......\.....\...\.....\ddex2.cpp
.......\.....\...\.....\ddex2.rc
.......\.....\...\.....\directx.ico
.......\.....\...\.....\makefile
.......\.....\...\.....\readme.txt
.......\.....\...\.....\resource.h
.......\.....\...\.....\sources
.......\.....\...\....3\ddex3.cpp
.......\.....\...\.....\ddex3.rc
.......\.....\...\.....\directx.ico
.......\.....\...\.....\frntback.bmp
.......\.....\...\.....\makefile
.......\.....\...\.....\readme.txt
.......\.....\...\.....\resource.h
.......\.....\...\.....\sources
.......\.....\...\....4\background.bmp
.......\.....\...\.....\ddex4.cpp
.......\.....\...\.....\ddex4.rc
.......\.....\...\.....\directx.ico
.......\.....\...\.....\makefile
.......\.....\...\.....\readme.txt
.......\.....\...\.....\resource.h
.......\.....\...\.....\sources
.......\.....\...\.....\sprite.bmp
.......\.....\...\..UTIL\ddutil.cpp
.......\.....\...\......\makefile
.......\.....\...\......\sources
.......\.....\...\dirs
.......\.....\...\DONUTS\bangbang.wav
.......\.....\...\......\bounce.wav
.......\.....\...\......\c_bang.wav
.......\.....\...\......\donuts.bmp
.......\.....\...\......\donuts.c
.......\.....\...\......\donuts.h
.......\.....\...\......\donuts.ico
.......\.....\...\......\donuts.rc
.......\.....\...\......\dsutil.c
.......\.....\...\......\d_bang.wav
.......\.....\...\......\gunfire.wav
.......\.....\...\......\hum.wav
.......\.....\...\......\level.wav
.......\.....\...\......\makefile
.......\.....\...\......\p_bang.wav
.......\.....\...\......\readme.txt
.......\.....\...\......\resource.h
.......\.....\...\......\rev.wav
.......\.....\...\......\shield.wav
.......\.....\...\......\skid.wav
.......\.....\...\......\sources
.......\.....\...\......\splash.bmp
.......\.....\...\......\s_bang.wav
.......\.....\...\......2\bangbang.wav