文件名称:ZYG001
介绍说明--下载内容均来自于网络,请自行研究使用
objective c开发实现游戏开发,大家可以参考以下,cocoa-objective c development of games development, we can refer to the following, cocoa
(系统自动生成,下载前可以参看下载内容)
下载文件列表
ZYG001
......\.DS_Store
......\._.DS_Store
......\Classes
......\.......\.DS_Store
......\.......\._.DS_Store
......\.......\._ZYG001AppDelegate.m
......\.......\HelloWorldScene.h
......\.......\HelloWorldScene.m
......\.......\ZYG001AppDelegate.h
......\.......\ZYG001AppDelegate.m
......\libs
......\....\.DS_Store
......\....\._.DS_Store
......\....\cocos2d
......\....\.......\.DS_Store
......\....\.......\._.DS_Store
......\....\.......\CCAction.h
......\....\.......\CCAction.m
......\....\.......\CCActionManager.h
......\....\.......\CCActionManager.m
......\....\.......\CCAtlasNode.h
......\....\.......\CCAtlasNode.m
......\....\.......\CCBitmapFontAtlas.h
......\....\.......\CCBitmapFontAtlas.m
......\....\.......\CCCamera.h
......\....\.......\CCCamera.m
......\....\.......\CCCameraAction.h
......\....\.......\CCCameraAction.m
......\....\.......\CCCompatibility.h
......\....\.......\CCCompatibility.m
......\....\.......\ccConfig.h
......\....\.......\CCConfiguration.h
......\....\.......\CCConfiguration.m
......\....\.......\CCDirector.h
......\....\.......\CCDirector.m
......\....\.......\CCDrawingPrimitives.h
......\....\.......\CCDrawingPrimitives.m
......\....\.......\CCEaseAction.h
......\....\.......\CCEaseAction.m
......\....\.......\ccExceptions.h
......\....\.......\CCGrabber.h
......\....\.......\CCGrabber.m
......\....\.......\CCGrid.h
......\....\.......\CCGrid.m
......\....\.......\CCGrid3DAction.h
......\....\.......\CCGrid3DAction.m
......\....\.......\CCGridAction.h
......\....\.......\CCGridAction.m
......\....\.......\CCInstantAction.h
......\....\.......\CCInstantAction.m
......\....\.......\CCIntervalAction.h
......\....\.......\CCIntervalAction.m
......\....\.......\CCLabel.h
......\....\.......\CCLabel.m
......\....\.......\CCLabelAtlas.h
......\....\.......\CCLabelAtlas.m
......\....\.......\CCLayer.h
......\....\.......\CCLayer.m
......\....\.......\ccMacros.h
......\....\.......\CCMenu.h
......\....\.......\CCMenu.m
......\....\.......\CCMenuItem.h
......\....\.......\CCMenuItem.m
......\....\.......\CCMotionStreak.h
......\....\.......\CCMotionStreak.m
......\....\.......\CCNode.h
......\....\.......\CCNode.m
......\....\.......\CCPageTurn3DAction.h
......\....\.......\CCPageTurn3DAction.m
......\....\.......\CCPageTurnTransition.h
......\....\.......\CCPageTurnTransition.m
......\....\.......\CCParallaxNode.h
......\....\.......\CCParallaxNode.m
......\....\.......\CCParticleExamples.h
......\....\.......\CCParticleExamples.m
......\....\.......\CCParticleSystem.h
......\....\.......\CCParticleSystem.m
......\....\.......\CCPointParticleSystem.h
......\....\.......\CCPointParticleSystem.m
......\....\.......\CCProtocols.h
......\....\.......\CCPVRTexture.h
......\....\.......\CCPVRTexture.m
......\....\.......\CCQuadParticleSystem.h
......\....\.......\CCQuadParticleSystem.m
......\....\.......\CCRenderTexture.h
......\....\.......\CCRenderTexture.m
......\....\.......\CCRibbon.h
......\....\.......\CCRibbon.m
......\....\.......\CCScene.h
......\....\.......\CCScene.m
......\....\.......\CCScheduler.h
......\....\.......\CCScheduler.m
......\....\.......\CCSprite.h
......\....\.......\CCSprite.m
......\....\.......\CCSpriteFrame.h
......\....\.......\CCSpriteFrame.m
......\....\.......\CCSpriteFrameCache.h
......\....\.......\CCSpriteFrameCache.m
......\....\.......\CCSpriteSheet.h
......\.DS_Store
......\._.DS_Store
......\Classes
......\.......\.DS_Store
......\.......\._.DS_Store
......\.......\._ZYG001AppDelegate.m
......\.......\HelloWorldScene.h
......\.......\HelloWorldScene.m
......\.......\ZYG001AppDelegate.h
......\.......\ZYG001AppDelegate.m
......\libs
......\....\.DS_Store
......\....\._.DS_Store
......\....\cocos2d
......\....\.......\.DS_Store
......\....\.......\._.DS_Store
......\....\.......\CCAction.h
......\....\.......\CCAction.m
......\....\.......\CCActionManager.h
......\....\.......\CCActionManager.m
......\....\.......\CCAtlasNode.h
......\....\.......\CCAtlasNode.m
......\....\.......\CCBitmapFontAtlas.h
......\....\.......\CCBitmapFontAtlas.m
......\....\.......\CCCamera.h
......\....\.......\CCCamera.m
......\....\.......\CCCameraAction.h
......\....\.......\CCCameraAction.m
......\....\.......\CCCompatibility.h
......\....\.......\CCCompatibility.m
......\....\.......\ccConfig.h
......\....\.......\CCConfiguration.h
......\....\.......\CCConfiguration.m
......\....\.......\CCDirector.h
......\....\.......\CCDirector.m
......\....\.......\CCDrawingPrimitives.h
......\....\.......\CCDrawingPrimitives.m
......\....\.......\CCEaseAction.h
......\....\.......\CCEaseAction.m
......\....\.......\ccExceptions.h
......\....\.......\CCGrabber.h
......\....\.......\CCGrabber.m
......\....\.......\CCGrid.h
......\....\.......\CCGrid.m
......\....\.......\CCGrid3DAction.h
......\....\.......\CCGrid3DAction.m
......\....\.......\CCGridAction.h
......\....\.......\CCGridAction.m
......\....\.......\CCInstantAction.h
......\....\.......\CCInstantAction.m
......\....\.......\CCIntervalAction.h
......\....\.......\CCIntervalAction.m
......\....\.......\CCLabel.h
......\....\.......\CCLabel.m
......\....\.......\CCLabelAtlas.h
......\....\.......\CCLabelAtlas.m
......\....\.......\CCLayer.h
......\....\.......\CCLayer.m
......\....\.......\ccMacros.h
......\....\.......\CCMenu.h
......\....\.......\CCMenu.m
......\....\.......\CCMenuItem.h
......\....\.......\CCMenuItem.m
......\....\.......\CCMotionStreak.h
......\....\.......\CCMotionStreak.m
......\....\.......\CCNode.h
......\....\.......\CCNode.m
......\....\.......\CCPageTurn3DAction.h
......\....\.......\CCPageTurn3DAction.m
......\....\.......\CCPageTurnTransition.h
......\....\.......\CCPageTurnTransition.m
......\....\.......\CCParallaxNode.h
......\....\.......\CCParallaxNode.m
......\....\.......\CCParticleExamples.h
......\....\.......\CCParticleExamples.m
......\....\.......\CCParticleSystem.h
......\....\.......\CCParticleSystem.m
......\....\.......\CCPointParticleSystem.h
......\....\.......\CCPointParticleSystem.m
......\....\.......\CCProtocols.h
......\....\.......\CCPVRTexture.h
......\....\.......\CCPVRTexture.m
......\....\.......\CCQuadParticleSystem.h
......\....\.......\CCQuadParticleSystem.m
......\....\.......\CCRenderTexture.h
......\....\.......\CCRenderTexture.m
......\....\.......\CCRibbon.h
......\....\.......\CCRibbon.m
......\....\.......\CCScene.h
......\....\.......\CCScene.m
......\....\.......\CCScheduler.h
......\....\.......\CCScheduler.m
......\....\.......\CCSprite.h
......\....\.......\CCSprite.m
......\....\.......\CCSpriteFrame.h
......\....\.......\CCSpriteFrame.m
......\....\.......\CCSpriteFrameCache.h
......\....\.......\CCSpriteFrameCache.m
......\....\.......\CCSpriteSheet.h